ation technology
(AMD-V).
I can run an x86 Android image in VirtualBox without a problem, but would
prefer to use the SDK emulator.
Thanks,
Darren
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d both Java and .Net threading with the same result.
Thanks,
Darren
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quality. 60KB -> 1 MB is in that
range.
Darren
On Jun 18, 2012 6:06 AM, "Matthew Leibowitz"
wrote:
> Hi all,
>
>
> I just want to see if anyone else has noticed that when loading images
> into memory, the exact same C# code uses more memory to hold the images
> (~1.5
I'll give that a shot. Thanks!
Darren
On Mon, Jul 2, 2012 at 3:09 AM, Matthew Leibowitz
wrote:
> Or you can upgrade to VS 2012 - the RC version works well
>
>
> On Sun, Jul 1, 2012 at 6:08 PM, Darren wrote:
>
>> I cannot seem to reach breakpoints in anything b
Any trick to getting the Mono for Android extension installed in VS2012 RC?
I tried upgrading to VS2012 but cannot get the extension to install. Back
to 2010 for now.
Darren
On Mon, Jul 2, 2012 at 3:09 AM, Matthew Leibowitz
wrote:
> Or you can upgrade to VS 2012 - the RC version works w
short of
creating my own ScaleGestureListener from touch events?
Thanks,
Darren
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Thanks! I will be sure to start checking per-field API levels. I'm new to
android development, and hadn't noticed them before.
Darren
On Wed, Jul 18, 2012 at 11:08 PM, Jonathan Pryor wrote:
> On Jul 18, 2012, at 9:53 PM, Darren Abbott wrote:
> > I am trying to make
achine.
Is Minimum Android to Target supposed to set minSdkVersion in
AndroidManifest.xml? If not, that would seem to be a useful setting to
expose in some manner.
Thanks,
Darren
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That didn't happen for me -- I had to set the minSdkVersion manually. But
is sounds like I had the right idea, so I'll file a bug report.
Thanks,
Darren
On Thu, Jul 19, 2012 at 11:27 PM, Tom Opgenorth wrote:
> Correct - the Minimum Android to Target will set the min
AndroidManifest.xml.
>
>
> On Fri, Jul 20, 2012 at 3:29 PM, Darren Abbott wrote:
>
>> That didn't happen for me -- I had to set the minSdkVersion manually.
>> But is sounds like I had the right idea, so I'll file a bug report.
>>
>> Thanks,
>>
>
t on the topic (ID = 6221). I am not sure I have
figured out the bug reporting system, though, since I have never seen
any acknowledgement that a report has been received.
Darren
On Wed, Jul 25, 2012 at 12:57 PM, Neal Culiner wrote:
> I’m implementing features in Android OS 4 but still suppo
I level is less than 11.
Darren
On Fri, Aug 3, 2012 at 3:52 AM, DFX wrote:
> I have a project that is targeting Android API Level 15, with a minimum SDK
> of Android 1.6. I'm trying to access Android.Resource.Id.Home, but it's
> missing. I've tried using global::, so it
bug #6221 (https://bugzilla.xamarin.com/show_bug.cgi?id=6221) when
I first ran into this. It is currently accepted as a terminology bug and a
missing feature. I don't know when it is scheduled to be addressed.
Darren
On Sat, Aug 4, 2012 at 2:57 AM, DFX wrote:
> I assumed that the project
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