Here is the code I use to get a setter via reflection:
// Def
public static T GetPropertySetter (System.Object o, string propName) {
var prop = o.GetType().GetProperty( propName )
var setter = o.GetSetMethod();
...
}
// Call
var mySetter = GetPropertySetter>(myObject, "X")
Jon,
These plug-in assemblies are local and will be kept in a folder like
/bin/../Plugin and will be distributed with the app. I tried
Assembly.Load("FileBasename") but never worked for me. Can you please share
some code that works using mono for android?. I expect the same code should
also work wi
Hi Jonathan,
thx for your reply.
I have do what you wrote with following result:
log from msiexec
/=== Verbose logging started: 16.01.2013 10:38:27 Build type: SHIP UNICODE
5.00.7601.00 Calling process: C:\Windows\system32\msiexec.exe ===
MSI (c) (40:8C) [10:38:27:341]: Font created. Charset
On Jan 15, 2013, at 11:02 PM, ggeorge wrote:
> These plug-in assemblies are local and will be kept in a folder like
> /bin/../Plugin and will be distributed with the app.
How are they distributed with the app? If they're "normal" Assembly References
within the application's project, they should
On Jan 16, 2013, at 5:03 AM, Banzai wrote:
> I have do what you wrote with following result:
...
> Means: /This installation package could not be opened. Have the vendor of the
> application, whether it is a valid Windows Installer package./
Sounds like the download is corrupted. Please delete t
On Jan 15, 2013, at 9:57 PM, CreMean wrote:
> Here is the code I use to get a setter via reflection:
Remember, there are plenty of properties which have no setters. That said...
> // Call
> var mySetter = GetPropertySetter>(myObject, "X");
That doesn't look right at all. Property setters (almos