Indeed looks like m4a internally is using a Task to invoke OnCreate. Perhaps it
is by design that exceptions aren't handled when invoking OnCreate and
applications is stopped if an unhandled exception occurs.
Miha
-Original Message-
From: monodroid-boun...@lists.ximian.com
[mailto:mono
It doesn't stop the app all the time though. Just now I received another
unhandled task exception that was caused by
Mono.AndroidTools.AdbException: device offline.
That disconnected the debugger, but the app merrily chugged along. I just
switched to 4.2.7 yesterday, but previously when I got de
Hi
I have a third party library that relies on the Jayrock.JSON library but
I can't get it to compile myself.
Does anyone has a compiled version of the Jayrock.JSON library for
monodroid that they could share?
Thanks
Liam
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Hi,
I have a fairly large solution where I am experiencing problems stopping the
debugger within a lambda. Instead the debugger stops on the first (probably)
statement outside lambda. I've tried reproducing with a simple example but
without success. Any idea what to look for?
The same happens
I use UrlImageViewHelper
You can get it from
https://github.com/Redth/MonoDroid.UrlImageViewHelper
-Original Message-
From: monodroid-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of dickies
Sent: Sunday, September 30, 2012 2:32 PM
To: monodroid@lists.x
Hi
This happens even if my device is not connected to a PC (and I can't for the
life of me figure out who on earth came up with the idea of making
getExternalFilesDir(null) return null if the media is mounted - how are you
supposed to debug that), and yes I checked if the
Android.OS.Environment.Ex
Yep, probably somebody isn't observing exceptions. They should be observed
always (even if not handled) and thus this is probably a bug.
Miha
-Original Message-
From: monodroid-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Stephan Steiner
Sent: Monday
I'd recommend you start by looking into the REST API for both platforms:
Twitter: https://dev.twitter.com/docs/api/1.1
Google+: https://developers.google.com/+/api/
You'll also want to read through the rule changes for developers using the
Twitter API.
https://dev.twitter.com/terms/api-terms
http
I've done some googling, the best I could find was this:
http://stackoverflow.com/questions/4654480/android-httpclient-perfomance -
according to this, it's an Android limitation. It would be nice to have some
official confirmation, though - perhaps Jon could chime in?
I'm also not sure how it is d
On Sep 30, 2012, at 11:38 AM, Stephan Steiner wrote:
...
> M4A will show you a TPF error about an uncaught Task Exception.
Can you provide the stack trace when you get this exception?
Thanks,
- Jon
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On Oct 1, 2012, at 3:18 AM, Miha Markic wrote:
> Indeed looks like m4a internally is using a Task to invoke OnCreate. Perhaps
> it is by design that exceptions aren't handled when invoking OnCreate and
> applications is stopped if an unhandled exception occurs.
The Task is part if the debugger
Hi,
I building an app with two activities. The first one is for login.
After login the second activity is started.
On this activity I have 3 tablelayouts in a ViewFlipper.
On the first tablelayout the user can do a search. On the other layouts the
results are shown.
I would like the user to be ab
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That makes everything so much simpler, thanks a lot Hani!
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View this message in context:
http://mono-for-android.1047100.n5.nabble.com/MfA-version-of-IImageUpdated-tp5712020p5712040.html
Sent from the Mono for Android mailing list archive at Nabble.com.
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> I would like the user to be able to switch layouts by swiping.
I've never used ViewFlipper, but you can use ViewPager (with necessary
PagerAdapter) to swipe between. I'd think you would use this in place of
ViewFlipper. Warning: I'm an Android dev newb.
Cheers,
-Mike
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so I am thinking of starting my mobile programming with mono for droid
anyway most of the ideas i have involve using the touchscreen in ways I have
not seen before so I am afraid there may be some hardware limitations to
what I want to do.
so here goes
basically when I use a desktop comp
That is simply how you handle multi-touch. The developer of that car game
simply handles the first touch only. Anything is possible with touch.
It's simply how you as a developer decide to handle it.
These are not hardware limitations. Threads will not help with input.
On 2 October 2012 10:20
On Oct 1, 2012, at 8:20 PM, notig wrote:
> basically when I use a desktop computer... I can send multiple types of input
> simultaneously (or what seems like simultaneously) . for instance I can
> scroll to the right and down at the same time by holding down my arrow keys
> left and right. Hold
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