That is simply how you handle multi-touch. The developer of that car game simply handles the first touch only. Anything is possible with touch. It's simply how you as a developer decide to handle it.
These are not hardware limitations. Threads will not help with input. On 2 October 2012 10:20, notig <not...@gmail.com> wrote: > so I am thinking of starting my mobile programming with mono for droid.... > > anyway most of the ideas i have involve using the touchscreen in ways I > have > not seen before so I am afraid there may be some hardware limitations to > what I want to do. > > so here goes.... > > basically when I use a desktop computer... I can send multiple types of > input simultaneously (or what seems like simultaneously) . for instance I > can scroll to the right and down at the same time by holding down my arrow > keys left and right. Holding down the right arrow key doesn't suddenly > "block" input from the other arrow keys. > > However I noticed that on touchscreen phones when I use the touchscreen... > while Im using it other touches get blocked. This may be because it was > intended... or may be because the app programmers are using precoded > gestures instead of programming their own thing from scratch. > > Let me give a few examples: > > In the unblock parked car game... you move a car by touching it and holding > it down. But while you are touching the car you can't move another car (the > input is blocked) . Of course there wouldn't be any point to moving more > than one car at once... but what if you wanted to? > > Another example: > > Suppose I am in a drawing app. If I start drawing with my finger... I can't > draw with another finger as well at the same time. the input on the > touchscreen everywhere else but where I am initially touching is bloced. > Once again maybe it's because the programmer didn't care to do otherwise. > > So now let me give an example of what I *want* to do. > > Say I have a drawing program. I want to create a virtual button on a corner > of the screen that when it is held down..... touching with your finger will > erase instead of draw. > > now you may be wondering why I'm asking bout multicore cpus... I was just > curious.. would having the input on different threads somehow be beneficial > ? So that as you are holding down the button the rest of the touch screen > isn't locked? Or is that how input in general already works? > > edit: Okay I just found a game that has the input still "open" and it > proves > that what I want to do is possible. In the game "Pool master pro" you can > move the cue stick around... and you can also (while holdin the cue stick) > move the power meter which essentially starts to pull the cue stick back. > Can someone tell me what he did to make the input stay open like that? > > > > -- > View this message in context: > http://mono-for-android.1047100.n5.nabble.com/The-touchscreen-and-input-and-multicore-mobile-cpus-tp5712042.html > Sent from the Mono for Android mailing list archive at Nabble.com. > _______________________________________________ > Monodroid mailing list > Monodroid@lists.ximian.com > > UNSUBSCRIBE INFORMATION: > http://lists.ximian.com/mailman/listinfo/monodroid > >
_______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid