Hi Jonathan,
First of all, thank you very much for your fast reply. It has been very
usefull.
But, I yet have some doubts. You say that the execution in real hardware is
much faster. But, is debuging much faster too? For me this is almost as
important as the release execution 8·)
Do you have an
FYI My impressions on performances are that running on Intel Core i7 920 the
4.0.3 *x86* emulator is actually faster than the real device - Galaxy Nexus
(subjective feeling).
Miha
-Original Message-
From: monodroid-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On
Or invoke adb shell date -s MMDD.HHmmss that could work as well.
Either way I think you would need root.
A better way would be to launch the settings activity with the date settings:
StartActivity(new Intent(Android.Provider.Settings.ActionDateSettings));
On Fri, Jun 15, 2012 at 12:47 AM, Jo
Hello Ken
Thanks for asking. I'll make sure we get an FAQ posted for this.
The differences are enforced through the license. If you already have a
Professional
license and are upgrading to Enterprise, the upgrade isn't automatic (yet),
but you can
contact support and we can apply it for you:
htt
On Jun 15, 2012, at 3:44 AM, lwalker wrote:
> But, I yet have some doubts. You say that the execution in real hardware is
> much faster. But, is debuging much faster too?
The debugger is a "soft" debugger, requiring that the debugged process do
additional work. If execution goes faster, then de
On 6/15/2012 2:44 AM, lwalker wrote:
And, for the "Deploy mode". Maybe I didn't explain myself verywell (ok, I'm
sure I didn't explain at all 8·D). What I meant is: if I deploy my project
(in VS.NET Right Click on the project node and click "Deploy"), the app is
packaged and installed, but never
On Jun 15, 2012, at 10:00 AM, Jonathan Chapman wrote:
> However, on a HTC One X if I take a screenshot (Holding power and volume
> down) then leave my application and come back, the application will crash.
You have a NullReferenceException within WorkOrders.Status.Load():
06-15 09:41:06.
We are seeing the log below when a stream to stream copy is occurring over
the wireless.
The stream copy works fine for file size less than 10 mb. The file copy in
question is a 12 mb file.
It looks like the issue is happening in the framework level code.
Any pointers/help/workarounds would be g
On Jun 15, 2012, at 11:00 AM, klimaye wrote:
> We are seeing the log below when a stream to stream copy is occurring over
> the wireless.
Could you please file a bug at bugzilla.xamarin.com and attach a test case so
we can reproduce? We're not sure why this would be happening.
Thanks,
- Jon
_
Jon,
We will try and put something reproducable with the ticket.
Looking at the method can you suggest any alternatives for achieving the
stream to stream copy?
How could we go about this differently?
Thanks
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Check out Nirvanai's update of the zxing.Mono* and his sample
https://github.com/nirvanai/zxing.MonoTouch/tree/master/sample/QrSample.Android
--
Martin Bowling
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On Thursday, June 14, 2012 at 8:53 AM, Redth wrote:
> Old thread revived H
On Jun 15, 2012, at 12:53 PM, klimaye wrote:
> Looking at the method can you suggest any alternatives for achieving the
> stream to stream copy?
>
> How could we go about this differently?
A possibly stupid idea: does seeking work? If so, you could copy the stream in
<10MB "chunks", and seek to
On 6/15/2012 11:53 AM, klimaye wrote:
Looking at the method can you suggest any alternatives for achieving the
stream to stream copy?
How could we go about this differently?
Does this work for your case?
input.CopyTo (output);
Jonathan
___
Monodroi
input.CopyTo(output)
made the exception go away. repeated copying now produces a timeout
exception, which I imagine should be easier to solve than the one above.
Thanks
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I have been using Mono 4 Android for awhile now. Previously it worked just
fine. However, I just upgraded to your most recent release of Mono 4
Android
and now I am encountering an issue.
When I try to run my program it asks me to start an emulator. I start the
emulator and wait for it to initi
also i have tried to create a new emulator but that didn't help either.
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_
also i just ran adb devices, and my device was listed so that doesn't seem to
be the issue.
i ran
adb kill-server
adb start-server
just in case, but no help there either.
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Hi,
Hi,
I have a simple problem
Activity A calls Activity B
Activity B has a webview and looks like this
SetContentView(Resource.Layout.webView);
WebView webView = FindViewById(Resource.Id.webView1);
webView.Settings.JavaScriptEnabled = true;
web
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