Hello everyone,
Is it possible to create any resource in Android Library Project?
If it is, how can I access these resources from another project?
Thank you...
--
View this message in context:
http://mono-for-android.1047100.n5.nabble.com/Resources-in-Mono-for-Android-Library-Project-tp5626331p
Thanks Jon, works great now. So I started with the wrong example ;-)
Alex
--
View this message in context:
http://mono-for-android.1047100.n5.nabble.com/Crash-on-list-scrolling-tp5620102p5626483.html
Sent from the Mono for Android mailing list archive at Nabble.com.
_
On Apr 8, 2012, at 3:05 PM, kizanlik wrote:
> Is it possible to create any resource in Android Library Project?
I believe that support for Android resources within Android Library Projects
was added in 4.1.
- Jon
___
Monodroid mailing list
Monodroid@
On Apr 7, 2012, at 4:57 PM, Mike Tajmajer wrote:
> Could Mono.Data.Sqlite.dll use my new .so? Or, would it need to be rebuilt?
No, as Mono.Data.Sqlite.dll P/Invokes "sqlite3", which is dllmap'd to
/system/lib/libsqlite.so (and there's no way I know of to override the dllmap).
You'd need to alte
Hello,
On 2012/04/07 13:01, Matt wrote:
I am seeing the same problem. I am trying to bind the licensing libraries
from google. In addition to the warnings, I noticed that most of the types
are not imported by the binding generator. I'm not sure if this is related
to the warnings, but it is a sho
Hello,
On 2012/04/09 4:05, kizanlik wrote:
Hello everyone,
Is it possible to create any resource in Android Library Project?
If it is, how can I access these resources from another project?
In short, library project resources are supported when you zip relevant
library project build results