[mono-android] UrbanAirship bindings?

2011-12-27 Thread efontana
I've been using UrbanAirship for my iPhone development with MonoTouch, I'd like to use it with my Android app now. Question is, is there some magic way to import the .jar file and use it from c#? http://urbanairship.com/docs/android-client-push.html Any pointers? Thanks. - iPhone and Andro

Re: [mono-android] Feedback, Developers Experience with the tool.

2011-12-27 Thread Karl Heinz Brehme Arredondo
Hi, 1) Yes 2) Yes, always was a paid product. 3) On iOS, I never compared with Objective C since I don't have a Objective C version but, MonoTouch generate Objective C and compiles it to native Objective C application. I don't "feel" any performance issue on iOS on our application. 4) We have a

Re: [mono-android] UrbanAirship bindings?

2011-12-27 Thread Jonathan Pryor
On Dec 27, 2011, at 10:38 AM, efontana wrote: > I saw that, my problem is I don't know how to access the class(es) inside? There is no easy way to do so at this time; you need to use JNI: http://docs.xamarin.com/android/advanced_topics/api_design#Java_Native_Interface_Support ht

Re: [mono-android] Opening the "Android Virtual Device(AVD)", it show an "Just In Time debugging" Error

2011-12-27 Thread caruso
Have You started the AVD from the Google AVD Manager and looked if this works? If not there is something with your AVD else restart and look or remove the Framework and let it install again. Enrico In Reply To Opening the "Android Virtual Device(AVD)",it show an "Just In Time debugging" Error

[mono-android] Feedback, Developers Experience with the tool.

2011-12-27 Thread Jignesh Desai
Hello Friends, 1. To recap.. from what I understand is that this framework is now further developed and maintained by the company Xamarin. Yes/No? 2. Its now a paid product Yes/No ? 3. My friends say performance is an issue when you develop using non-native language ( eg. Java for andro

Re: [mono-android] Crash in Release Mode

2011-12-27 Thread was
Solved! The problem was that originally I used the SQLite file name 'SkylogPro.db' in; Stream myInput = Assets.Open("SkylogPro.db"); I then changed it to 'skylogpro.db': Stream myInput = Assets.Open("skylogpro.db"); and also changed the file name to this in the assets folder. Changing it back

[mono-android] ExecutionEngineException: SIGILL

2011-12-27 Thread Steven Pack
Hi All, I'm still trying to remove the runtime abort stacktrace from my app. I definitely had threading bugs, which would cause a crash (not that they should have crashed the whole runtime). However, in the latest version, I think I've removed them finally, but I got a crash today with an Executio

Re: [mono-android] UrbanAirship bindings?

2011-12-27 Thread efontana
I saw that, my problem is I don't know how to access the class(es) inside? - iPhone and Android Developer www.ericfontana.com -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/UrbanAirship-bindings-tp5103064p5103308.html Sent from the Mono for Android mailing l

Re: [mono-android] Feedback, Developers Experience with the tool.

2011-12-27 Thread Jonathan Pryor
On Dec 27, 2011, at 10:01 AM, Jignesh Desai wrote: > 1. To recap.. from what I understand is that this framework is now further > developed and maintained by the company Xamarin. Yes/No? Yes > 2. Its now a paid product Yes/No ? It always has been. > 3. My friends say performance is an iss

[mono-android] Equivalent of Fragment in 2.0?

2011-12-27 Thread little_bigben
Hi, I would like to reproduce the Fragment in the 2.0 version of Android. Some words to explain why. I would like to create my own controls for my applications like custom buttons (containing image and text formated as I want), custom list with custom item layout. If you know the xaml (wp7/silver

Re: [mono-android] UrbanAirship bindings?

2011-12-27 Thread caruso
Have you Tested this: *Java Interop Support* Java source and .jar files can be included in the build by setting thir Build action to AndroidJavaSource. Native Library Support Source: http://docs.xamarin.com/android/advanced_topics/build_process -- View this message in context: http://mono-for-

Re: [mono-android] monodroidfailed exception v4

2011-12-27 Thread John Murray
Just a follow on for info Not sure it’s much use but.. for other reasons I needed to root the xperia The process has possibly updated drivers and whatever and it all now works without the unhandled exceptions JM From: monodroid-boun...@lists.ximian.com [mailto:monodroid-boun...@li

[mono-android] VS2010 editing .axml files

2011-12-27 Thread efontana
I swore that when I previously edited .axml files within VS2010 i was getting the intellisense completion when editing tags like etc. does this work for other folks? - iPhone and Android Developer www.ericfontana.com -- View this message in context: http://mono-for-android.1047100.n5.nabb

[mono-android] Emulator skins

2011-12-27 Thread Tom Opgenorth
Hi all, Does anybody have a good list/source of emulator skins? Right now I just use a skins for the Nexus One (the phone I carry) and the Xoom (my tablet), but I'm looking for some others. Specifically the more popular phones such as (but not limited to): * Galaxy Table * Galaxy S/ Galaxy S 2

Re: [mono-android] Equivalent of Fragment in 2.0?

2011-12-27 Thread Wally McClure
Admittedly, I know not of the specifics that I speak. There is a fragments compat library that is suppossed to bring some fragment support backwards to Android 2.x. That might be helpful once mfa has support for 3rd party libraries. Until then, you will need to do some jni coding. Wally >

Re: [mono-android] Feedback, Developers Experience with the tool.

2011-12-27 Thread Wally McClure
Inline > From: jignesh_de...@hotmail.com > To: monodroid@lists.ximian.com > Date: Tue, 27 Dec 2011 20:31:31 +0530 > Subject: [mono-android] Feedback, Developers Experience with the tool. > > Hello Friends, > > 1. To recap.. from what I understand is that this framework is now further > develo

[mono-android] OnTouchEvent responsiveness gets progressively poorer

2011-12-27 Thread warren burch
I am makng a game using monogame (I think I have effectively removed monogame from the performance considerations in my investigation). After my game is played for 30+minutes there is a noticeable lag between touching the surface of the device and the AndroidGameView registering an OnTouchEvent, up

Re: [mono-android] VS2010 editing .axml files

2011-12-27 Thread Richard Wilburn
Intellisense in VS usually comes from having an XSD file associated with the xml file. Maybe you had a schema reference previously and not now? or maybe you can manually provide schemas for the axml file type. On Wed, Dec 28, 2011 at 6:55 AM, efontana wrote: > I swore that when I previously edit

[mono-android] Have to deploy twice from VS 2010?

2011-12-27 Thread Tossing, Chris
Is anyone else seeing this? This didn't always happen - this started about two weeks ago from last Friday (Dec 9, I believe). Ever since then, we have had to wait through the packaging/deploy process twice every time we deploy to a device (I don't know if this happens with the emulator). We a

Re: [mono-android] Have to deploy twice from VS 2010?

2011-12-27 Thread Jonathan Pobst
Do you have multiple Android application projects in your solution? If so, you probably want to go to the Build Configuration Manager, and just set the one to deploy that you actually want to deploy. Jonathan On 12/27/2011 5:11 PM, Tossing, Chris wrote: > Is anyone else seeing this? > > This d

Re: [mono-android] Have to deploy twice from VS 2010?

2011-12-27 Thread Tossing, Chris
Jonathan, That fixed it! We only have one Android application, but we have multiple class library projects. Somehow, one of the class libraries got marked as deploy for both RELEASE and DEBUG modes. Why would a class library get recognized as deployable? Either way, thank you! That will sa

Re: [mono-android] Have to deploy twice from VS 2010?

2011-12-27 Thread Jonathan Pobst
Hmm, class libraries shouldn't be deployable unless they have this line in the csproj: true Can you see if it has this line, and if so, was it originally an application project that got used as a class library? Thanks! Jonathan On 12/27/2011 5:40 PM, Tossing, Chris wrote: > Jonathan, > > Tha

Re: [mono-android] Have to deploy twice from VS 2010?

2011-12-27 Thread Tossing, Chris
It actually has the line: false I believe that it was, in fact, originally an Application project that got used as a class library. (I was originally thinking I could use an Android application project as a "Control Library" of sorts - I ran into problems with that approach and abandoned it)

Re: [mono-android] Have to deploy twice from VS 2010?

2011-12-27 Thread Jonathan Pobst
Looks like my code only looks for the existence of and isn't checking the actual value. (The class library template just doesn't have the element.) I'll fix that up. Thanks for the detective work to track this down! Jonathan On 12/27/2011 6:00 PM, Tossing, Chris wrote: > It actually has th

Re: [mono-android] Have to deploy twice from VS 2010?

2011-12-27 Thread Tossing, Chris
Okay. So, strangely, removing that line causes the project to not show up in the list of available projects to deploy. false It seems like it may be ignoring the value. Chris -Original Message- From: monodroid-boun...@lists.ximian.com [mailto:monodroid-boun...@lists.ximian.com] On Be

Re: [mono-android] Have to deploy twice from VS 2010?

2011-12-27 Thread Tossing, Chris
My pleasure - glad to help. Thank you, Chris -Original Message- From: Jonathan Pobst [mailto:mon...@jpobst.com] Sent: Tuesday, December 27, 2011 7:11 PM To: Tossing, Chris Cc: Discussions related to Mono for Android Subject: Re: [mono-android] Have to deploy twice from VS 2010? Looks li

[mono-android] TypeLoadException for custom type when using shared runtime

2011-12-27 Thread aChrisSmith
I have two Android devices, a Nexus S (2.3.6) and a Galaxy Nexus (4.0.2). I've been able to build, test, debug, and have fun using MonoDroid targeting my Nexus S. However, when I launch my application on the Galaxy Nexus things crap out. I can launch the application under a debugger OK, but as soo