Re: [mono-android] Being driven insane....

2011-11-29 Thread Andrew Sinclair
Paul, Don't know if this helps... When my app initialises it serialises/deserialises some simple data (strings, ints etc). If I deliberately put a bug into my application (because obviously there aren't any real ones!) the app will crash with, say, a NullReferenceException. Android then automati

[mono-android] Menus

2011-11-29 Thread nodoid
Hi, Is there an example anywhere on how to create a menu for an application from the menu button? I can't seem to find one. Paul -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Menus-tp5029246p5029246.html Sent from the Mono for Android mailing list archive at Nab

[mono-android] Non-serializable types in Monodroid?

2011-11-29 Thread nodoid
Hi, Simple question - other than types not serializable in standard C#, are there any other additional types which cannot be serialized in Monodroid? I'm trying to serialize a class (below) using the code below that, but it dies when I try to serialize the class. [Serializable] public cl

[mono-android] addins to VS

2011-11-29 Thread Wally McClure
I'm curious what addins to VS that people are using along with Visual Studio and Mono for Android. Any notes regarding what you are using is appreciated. Wally ___ Monodroid mailing list Monodroid@lists.ximian

Re: [mono-android] Menus

2011-11-29 Thread jheerman
I've attached some sample code for implementing an option menu. Create a folder under resources called "menu". Then create a new xml file similar to the main_menu file attached. Be sure to change the build action on the xml file to "AndroidResource". See the attached MyActivity class to imple

Re: [mono-android] Menus

2011-11-29 Thread jheerman
Greg Shackles also has some great Mono for Android code samples available on Github. I'm pretty sure there's an example out there for creating menus. https://github.com/gshackles/Sample-Projects/tree/master/MonoDroid/MonoDroidSamples -- View this message in context: http://mono-for-android.1047

[mono-android] Windows MonoDevelop update

2011-11-29 Thread Wally McClure
I just realized that my windows install is running MD 2.8.1. I have gone ahead and told it to perform an update. Unfortunately, on the update, windows updater crashes and I just get an error. Is there any data that I can submit to help in making this a little more bulletproof? A log file so

Re: [mono-android] Random exceptions while reading SSL stream

2011-11-29 Thread Sean Irving
Is there any movement on this I'm seeing this issue all over when I'm syncing data with our server and its really hampering my progress forward. -Sean Irving Lead Developer Mobile Epiphany On Thu, Nov 17, 2011 at 2:41 AM, Andrew Sinclair wrote: > Piotr, > > ** ** > > This sounds like exactl

[mono-android] Java 7 not supported?

2011-11-29 Thread Wally McClure
Is Java 7 still not supported in Mono for Android? I was just reading thru this: http://docs.xamarin.com/android/getting_started/installation/visual_studio Wally ___ Monodroid mailing list Monodroid@lists.ximi

[mono-android] Minimum Android version

2011-11-29 Thread Steve Sharrock
We started our applications targeting API Level 8 - Android 2.2 (probably because that was the version of my boss' DroidX). We've started to get some of our customers wanting to run on various devices that only run Version 2.1. I've been able to lower our minimum level to 2.1 without loosing any fu

[mono-android] pass parameters into AVD Emulator

2011-11-29 Thread Wally McClure
Is there anyway to pass parameters into an AVD Emulator on startup from within the VS Plugin or in MonoDevelop? For example, I'd like to scale the screen size down when I startup an emulator within VS/MD plugin. I realize I can startup the session manually. Wally

[mono-android] partial class

2011-11-29 Thread rambo123
what is the need to have nested partial classes in Resource.Designer.cs file? -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/partial-class-tp5031931p5031931.html Sent from the Mono for Android mailing list archive at Nabble.com.

[mono-android] using emulator to test webclient

2011-11-29 Thread John Murray
At a risk of being flamed J for asking a noobie question but a quick yes or no would save me an awfull amount of time experimenting Can one use the emulator to test webclient code - I cant seem to get it to work John M ___ Monodroid mailing l

[mono-android] Deploy to device without going through store

2011-11-29 Thread milop
Hello, I am writing an app for company use and will not be publishing it to the store. How do I go about getting the app and the Mono runtimes installed on the Android devices? Thank you, Mike -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Deploy-to-device-with

Re: [mono-android] Deploy to device without going through store

2011-11-29 Thread was
Just use adb.exe in the \Android\android-sdk\platform-tools folder in cmd.exe or a bat file as follows: adb.exe install "C:\Program Files (x86)\yourapp.apk" Make sure Settings>Applications>Development>USB debugging is checked on your device. Regards...Andrew -- View this message in context: ht

Re: [mono-android] Deploy to device without going through store

2011-11-29 Thread milop
Thanks, Andrew. That installs my app, but it doesn't install the Mono runtimes. How do I get those installed? Mike -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Deploy-to-device-without-going-through-store-tp5032378p5032568.html Sent from the Mono for Android m

[mono-android] Deserialize from Intent.GetStringExtra issue

2011-11-29 Thread nodoid
Hi, I'm slowly getting there (which is always good). Serializing my class and passing it to other classes seems to be working. Unfortunately at the other end, things aren't as good - I'm getting a null exception. common data; public void deserialize() { Syst

Re: [mono-android] Deploy to device without going through store

2011-11-29 Thread nodoid
Hi, milop wrote > > Thanks, Andrew. > > That installs my app, but it doesn't install the Mono runtimes. > > How do I get those installed? > > Mike > >From what I understand, the mono runtimes are statically linked to the executable Paul -- View this message in context: http://mono-for-an

Re: [mono-android] Deploy to device without going through store

2011-11-29 Thread milop
Hi, Paul. You're right. I was in debug mode. When I switch to Release mode Visual Studio makes the proper changes to the Mono Android Options. After rebuilding the project and running the command that Andrew suggested, the app installs and I can run it. Thanks, Mike -- View this message in co

Re: [mono-android] Deploy to device without going through store

2011-11-29 Thread milop
Hi, Paul. You're right. I was in debug mode. When I switch to Release mode Visual Studio makes the proper changes to the Mono Android Options. After rebuilding the project and running the command that Andrew suggested, the app installs and I can run it. Thanks, Mike -- View this message in co

[mono-android] Monodroid on x86

2011-11-29 Thread sebi77
Hi all! As I read, Monodroid doesn't support x86: http://mono-for-android.1047100.n5.nabble.com/Can-we-use-Android-x86-emulator-td4778369.html When can we expect the x86 support? We have a Mono app, and now we have to move to an x86+Android tablet. So, this question is very important for us.

Re: [mono-android] Menus

2011-11-29 Thread Jonathan Pryor
On Nov 28, 2011, at 11:05 AM, nodoid wrote: > Is there an example anywhere on how to create a menu for an application from > the menu button? I can't seem to find one. You override Activity.OnCreateOptionsMenu(). The SkeletonApp sample does this: https://github.com/xamarin/monodroid-sam

Re: [mono-android] using emulator to test webclient

2011-11-29 Thread Jonathan Pryor
On Nov 29, 2011, at 6:56 AM, John Murray wrote: > At a risk of being flamed J for asking a noobie question but a quick yes or > no would save me an awfull amount of time experimenting > Can one use the emulator to test webclient code – I cant seem to get it to > work I don't see why not, as

Re: [mono-android] Java 7 not supported?

2011-11-29 Thread Jonathan Pobst
Beginning in 1.9.0, we will use Java 7 if it's the only thing you have on your system. Our installer will still install Java 6, and will prefer Java 6 if you have both installed. This is because Android itself is not supported for Java 7, though it seems to work: http://developer.android.com/

Re: [mono-android] Minimum Android version

2011-11-29 Thread Jonathan Pobst
You simply won't have access to Android APIs added in 2.2 or 2.3. If you aren't using them, then nothing is lost. If you want to use them when they are available, you will have to "target" 2.2, set a minimum version of 2.1 in the manifest, and then ensure you do runtime checks so you only call

Re: [mono-android] pass parameters into AVD Emulator

2011-11-29 Thread Jonathan Pobst
This enhancement is filed here: http://bugzilla.xamarin.com/show_bug.cgi?id=56 The only workaround would be to create a proxy emulator.exe that adds your parameters. Jonathan On 11/28/2011 4:50 PM, Wally McClure wrote: > Is there anyway to pass parameters into an AVD Emulator on startup from >

Re: [mono-android] osx/monodevelop debugging

2011-11-29 Thread Rob Ferguson
For some reason, this morning this is working. I didn't change anything that should have mattered. I am curious, is there a way to statically link a .NET DLL or regen the symbol files with monodevelop on mac? It was a huge time waster for me. -Rob -- View this message in context: http://mono-

Re: [mono-android] using emulator to test webclient

2011-11-29 Thread Jonathan Pobst
2 things to check: - Make sure your application requests the INTERNET permission so it can access the internet. - Sometimes people use 127.0.0.1 or localhost in their code, which doesn't work when running on a device with its own IP address. Make sure you are using the network addressable IP

Re: [mono-android] Minimum Android version

2011-11-29 Thread Jonathan Pryor
On Nov 29, 2011, at 2:15 PM, Jonathan Pobst wrote: > You simply won't have access to Android APIs added in 2.2 or 2.3. > > If you aren't using them, then nothing is lost. > > If you want to use them when they are available, you will have to > "target" 2.2, set a minimum version of 2.1 in the man

Re: [mono-android] Deserialize from Intent.GetStringExtra issue

2011-11-29 Thread Jonathan Pryor
On Nov 29, 2011, at 10:03 AM, nodoid wrote: > Unfortunately at the other end, things aren't as good - I'm getting a null > exception. This a Debug or Release build? Release builds enable the linker, which may be removing the members that the XmlSerializer is trying to use: http://docs.

Re: [mono-android] partial class

2011-11-29 Thread Jonathan Pryor
On Nov 29, 2011, at 5:54 AM, rambo123 wrote: > what is the need to have nested partial classes in Resource.Designer.cs file? Why not? I figured it would be a handy place to put helper methods related to the constants, should you choose (e.g. adding to the default sample project, which has a Res

Re: [mono-android] Being driven insane....

2011-11-29 Thread José M . Rivera
I got around this problem by adding a constructor with no parameters to my class. Now it's working perfect. This is working for me: [Serializable] public class MyClass { #region "Global Variables" private string mGender; private bool mSmoker; private D

Re: [mono-android] using emulator to test webclient

2011-11-29 Thread Wally McClure
When the emulator loses internet access, hit the f8 kit. That key is one of the keystrokes for the emulator. It specifically toggles the network connectivity of the emulator. That way you don't have to go thru the hassle of restarting the emulator. Wally > From: j...@xamarin.com > Date: Tu

Re: [mono-android] pass parameters into AVD Emulator

2011-11-29 Thread Wally McClure
Thanks. I guess the answer is "we know, but not yet." Wally > Date: Tue, 29 Nov 2011 13:17:34 -0600 > From: mon...@jpobst.com > To: monodroid@lists.ximian.com > CC: theevilprogram...@hotmail.com > Subject: Re: [mono-android] pass parameters into AVD Emulator > > This enhancement is filed here:

Re: [mono-android] Random exceptions while reading SSL stream

2011-11-29 Thread Jonathan Pryor
On Nov 17, 2011, at 4:41 AM, Andrew Sinclair wrote: > This sounds like exactly the same problem as: > > http://bugzilla.xamarin.com/show_bug.cgi?id=1394 > http://bugzilla.xamarin.com/show_bug.cgi?id=1741 > http://bugzilla.xamarin.com/show_bug.cgi?id=1534 > http://bugzilla.xamarin.com/show_bug.cgi

Re: [mono-android] osx/monodevelop debugging

2011-11-29 Thread Jonathan Pryor
On Nov 29, 2011, at 2:18 PM, Rob Ferguson wrote: > I am curious, is there a way to statically link a .NET DLL or regen the > symbol files with monodevelop on mac? Unfortunately I don't understand what you mean by either of these options. :-( Thanks, - Jon ___

[mono-android] android.os.debug.startalloccounting

2011-11-29 Thread Wally McClure
Has anyone tried Android.OS.Debug.StartAllocCounting()? Any thoughts on how it works? good, bad, indifferent? Wally ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists

Re: [mono-android] pass parameters into AVD Emulator

2011-11-29 Thread Wally McClure
BTW, does M4A still only need the -partition-size 512 parameter on an emulator? Wally From: theevilprogram...@hotmail.com To: monodroid@lists.ximian.com Date: Tue, 29 Nov 2011 15:21:19 -0500 Subject: Re: [mono-android] pass parameters into AVD Emulator Thanks. I guess the answer is "we

Re: [mono-android] Deserialize from Intent.GetStringExtra issue

2011-11-29 Thread José M . Rivera
This is working for me: ** My Class ** [Serializable] public class MyClass { #region "Global Variables" private string mGender; private bool mSmoker; private DateTime mDOB; #endregion #region "Constructors"

Re: [mono-android] pass parameters into AVD Emulator

2011-11-29 Thread Jonathan Pryor
On Nov 29, 2011, at 3:31 PM, Wally McClure wrote: > BTW, does M4A still only need the -partition-size 512 parameter on an > emulator? Yes. - Jon ___ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/m

[mono-android] app in an 4.0 emulator

2011-11-29 Thread Wally McClure
Running 1.9.2 m4a plugin in windows When I deploy an app into 4.0 emulator session and then go to "apps" I don't see my app that I just deployed. When I start a debug session with my app, my app comes up in the emulator session as expected. Where is my app stored in the emulator? I'd like t

Re: [mono-android] app in an 4.0 emulator

2011-11-29 Thread Jonathan Pryor
On Nov 29, 2011, at 3:47 PM, Wally McClure wrote: > When I deploy an app into 4.0 emulator session and then go to "apps" I don't > see my app that I just deployed. Have you tried swiping to the right? The 4.0 Apps screen adopts iOS semantics -- horizontal pages with app icons, instead of a very

Re: [mono-android] app in an 4.0 emulator

2011-11-29 Thread Wally McClure
Thanks Jon. Yeah, its on another page. The problem is navigating via the emulator is painful. Wally > From: j...@xamarin.com > Date: Tue, 29 Nov 2011 15:54:16 -0500 > To: monodroid@lists.ximian.com > Subject: Re: [mono-android] app in an 4.0 emulator > > On Nov 29, 2011, at 3:47 PM, Wally Mc

[mono-android] Android.OS.Debug.StartMethodTracing();

2011-11-29 Thread Wally McClure
It seems that calling StartMethodTracing() generates an error. If I am looking in the right spot in DDMS, it is saying that a NullReferenceException has been generated. In digging into the error, it looks like its not able to create a file on the sd card, which eventually bubbles up into the

Re: [mono-android] Android.OS.Debug.StartMethodTracing();

2011-11-29 Thread Wally McClure
Yeah, it looks like I need to have the permission to write to external storage. Wally From: theevilprogram...@hotmail.com To: monodroid@lists.ximian.com Date: Tue, 29 Nov 2011 16:52:54 -0500 Subject: [mono-android] Android.OS.Debug.StartMethodTracing(); It seems that calling StartMethodT

Re: [mono-android] Android.OS.Debug.StartMethodTracing();

2011-11-29 Thread Jonathan Pryor
On Nov 29, 2011, at 4:52 PM, Wally McClure wrote: > In digging into the error, it looks like its not able to create a file on the > sd card, which eventually bubbles up into the null reference exception. If I > want to call StartMethodTracing, do I need to give the app permission to use > the s

Re: [mono-android] using emulator to test webclient

2011-11-29 Thread John Murray
Many thanks the two J's and Wally Much appreciated - jokingly thought the troll might get me :) I find the emulator excruciatingly slow on an i5 machine with 4gb ram win 7 Any comments - ideas on speeding it up ? Just to repeat I really appreciate several people who selflessly help out even if th

Re: [mono-android] using emulator to test webclient

2011-11-29 Thread Jonathan Pryor
On Nov 29, 2011, at 6:14 PM, John Murray wrote: > I find the emulator excruciatingly slow on an i5 machine with 4gb ram win 7 > Any comments - ideas on speeding it up ? I run the emulator on a 2.2GHz i7 with 8GB RAM (MBP 15", OS X 10.7 Lion), and find it to be slow...but not excruciatingly slow (

Re: [mono-android] using emulator to test webclient

2011-11-29 Thread Wally McClure
To follow up on this, I have a 2.3 ghz i7 version of jonp has. When I run windows on it, I find the emulator as slow as you say John. To add to what Jonp says, there are two additional items you can do:1. the no-boot-anim option keeps that useless pulsating "ANDROID" graphic won't steal the

Re: [mono-android] ORM for Mono for Android

2011-11-29 Thread timscott
Catnap ORM does indeed have documentation for how to use with MonoTouch. There's really not much to it, especially since the normal (terse) mapping syntax now works with the latest version. https://github.com/timscott/catnap/wiki/Using-Catnap-With-MonoTouch Here's the general usage documentati