Yo, Wally. I was noticing that one popping up in Eclipse earlier tonight, and
that it still works in Java-land. Here's what I found:
http://stackoverflow.com/questions/3911258/what-happens-if-the-minsdkversion-is-lower-than-the-targetsdkversion
Maybe it's a bug in m4a?
From: monodroid-boun...@lis
Also works on a HTC Desire. I will merge the demo in later today as I
am confident enough that it works on real devices. Why it does not
work on the emulator I don't know, maybe it is a bug somewhere.
On Fri, Oct 28, 2011 at 9:48 PM, Tomasz Cielecki wrote:
> For some reason I cannot get it to wor
Hi !
I tried this code:
Car is a very simple class like this:
Consuming the REST Service work well for a windows console app.
But I can´t get the above code running.
I always get this error:
Any hints ?
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I'm pretty sure that's what I am doing. Every other mobile emulator that i
have ever worked with deploys the application that you are compiling to the
emulator after compilation and running in debug.
If there are extra steps involved in getting a simple app to run inside of
the emulator please inf
I would recommend using HttpWebRequest (System.Net) if dealing with REST
based services - here's a link with a small example:
http://developer.yahoo.com/dotnet/howto-rest_cs.html
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I just deployed an app running M4A 1.9.2 and sdk r14 and tested it in an
emulator. I did not get this error under the r14 sdk.
Wally
From: theevilprogram...@hotmail.com
To: monodroid@lists.ximian.com
Date: Sun, 30 Oct 2011 21:29:01 -0400
Subject: Re: [mono-android] The minimum Android version i
Dominik,
Here's a blog post I did on Monotouch. It's done the exact same way in Mono
for
Android:http://morewally.com/cs/blogs/wallym/archive/2009/09/01/net-code-in-the-iphone-asynch-http-web-request.aspx
Wally
> Date: Mon, 31 Oct 2011 00:49:47 -0700
> From: domi...@logview.info
> To: theevilp
OK I have taken this up again, and I am successfully communicating
with the Google Map through a Content Provider and updating the points
on the map dynamically. I will try to make a small example project so
that you can see how I achieved this. It was actually not that
difficult to make. Now I hav
Hi
I've got an alertdialog for which I am using a layout inflator
It contains an autocompletetextview
I use the same stuff elsehere in the program with no problem but when spec'd
inside this alerdialog the autocomplete popup does not show
I have used spinners and adapaters in the same way wit
And now its all working. I thought I did a clean/rebuild before trying to
deploy. Anyway, all my samples that I have tried so far seem to be working.
Wally
From: theevilprogram...@hotmail.com
To: monodroid@lists.ximian.com
Date: Sun, 30 Oct 2011 21:29:01 -0400
Subject: Re: [mono-android] The m
Thanks Sam. Everything seems to be working in this regard today. I've only
pulled a little bit of hair out.
Wally
From: s...@itrgroupinc.com
To: monodroid@lists.ximian.com
Date: Mon, 31 Oct 2011 03:02:20 -0500
Subject: Re: [mono-android] The minimum Android version is higher than this
devic
With 1.9.2, I have a simple Resources folder structure, but aapt.exe is
exiting with a code 1. I believe it is having problems with my Drawable-land
and Drawable-port folders.
Question 1: Where can I get a better definition of what is making aapt.exe
upset?
Question 2: What does it no like about
On Oct 31, 2011, at 1:08 PM, HSSoftware wrote:
> With 1.9.2, I have a simple Resources folder structure, but aapt.exe is
> exiting with a code 1. I believe it is having problems with my Drawable-land
> and Drawable-port folders. Question 1: Where can I get a better definition of
> what is making
FYI, Mono for Android 1.9.2 added a C# binding for Google Maps, via
Mono.Android.GoogleMaps.dll:
http://android.xamarin.com/Releases/Mono_for_Android_1/Release_1.9.2
http://androidapi.xamarin.com/index.aspx?link=N%3aAndroid.GoogleMaps
Thanks,
- Jon
On Oct 31, 2011, at 10:28 AM,
On Oct 31, 2011, at 4:17 AM, Tomasz Cielecki wrote:
> Also works on a HTC Desire. I will merge the demo in later today as I
> am confident enough that it works on real devices. Why it does not
> work on the emulator I don't know, maybe it is a bug somewhere.
Let me know the git repo to look at and
I would be glad to ... ah ... how do I do that?
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On Oct 31, 2011, at 1:23 PM, HSSoftware wrote:
> I would be glad to ... ah ... how do I do that?
http://docs.xamarin.com/android/troubleshooting?highlight=verbose#monodroid.exe_or_aresgen.exe_exited_with_code_1
- Jon
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Thanks Tomasz and Jon,
I ended up spending a couple of days learning Java and I wrote my app using
Eclipse.
I am a huge C# guy so I might go back and use mono since Google maps are now
supported in 1.9.2.
Is 1.9.2 still concidered Beta code?
Roy
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On Oct 31, 2011, at 1:51 PM, royeagle wrote:
> Is 1.9.2 still concidered Beta code?
Yes. Please use it and report all bugs. :-)
- Jon
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Thanks, found my error:
C:\android-sdk-windows\platform-tools\aapt.exe package -f -M
C:\Users\David\AppData\Local\Temp\vmvyeffe.t5g\AndroidManifest.xml -J
C:\Users\David\AppData\Local\Temp\vmvyeffe.t5g -F
C:\Users\David\AppData\Local\Temp\vmvyeffe.t5g\resources.apk -S
C:\Dev\ArtAuth\AAKF\AAKF\o
is there a sample for how to use the new maps functionality in 1.9.2? I see a
sample in the xamarin github.com samples, but I thought that these were old.
Wally
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Hey Jon,
The repo is: https://github.com/Cheesebaron/MonoDroid.ContentProviderDemo
To give you more information I am running Mono for Android 1.2 latest
version using the new installer and Android SDK r14. I tried with
different emulators using API level 8 and up and none of them seemed
to output
What about OverlayItems are there bindings for them too?
On Mon, Oct 31, 2011 at 6:56 PM, Jonathan Pryor wrote:
> On Oct 31, 2011, at 1:51 PM, royeagle wrote:
>> Is 1.9.2 still concidered Beta code?
>
> Yes. Please use it and report all bugs. :-)
>
> - Jon
>
> ___
On Oct 31, 2011, at 7:25 PM, Tomasz Cielecki wrote:
> What about OverlayItems are there bindings for them too?
Yes:
http://androidapi.xamarin.com/index.aspx?link=T%3aAndroid.GoogleMaps.OverlayItem
- Jon
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