Hello everyone,
Recently I tried to copy a database file onto my device but I'm getting some
null reference exceptions for some reason..
My code:
public static SqliteConnection GetConnection()
{
var destPath = Path.Combine(
System.Environment.GetFolderPath(System.Env
Hi
On 2011.09.23 12:05, Mittchel Van Vliet wrote:
Hello everyone,
Recently I tried to copy a database file onto my device but I'm
getting some null reference exceptions for some reason..
My code:
public static SqliteConnection GetConnection()
{
var destPath = Path
Hi
On 2011.09.23 08:40, Mittchel Van Vliet wrote:
Hello everyone,
Do you guys know if it is possible to make Library's (.dll) files with
business logic like accessing the database and share this with a
MonoTouch project?
I thought macs didnt support .dll files so thats why I am asking..
dlls
Hi again
Forgot something important, so You would not lose time:
Assets get compressed if bigger than 1MB..
See
http://mono-for-android.1047100.n5.nabble.com/Error-while-copying-SQLite-database-td4723722.html
regards
mel
On 2011.09.23 12:05, Mittchel Van Vliet wrote:
Hello everyone,
Recentl
Many tx SRI
I solved it by putting the code into it's own method
Viz
Whilst this does not work (code in eventhandler )
t1.Text = "loading";
>
> ThreadPool.QueueUserWorkItem(o
> =>WXclass5.getwindmap(ds, WXclass5.altsel.ToString()));
>
> t1.Text = "";
This d
I cant understand what's going on here
In MonoDevelop I just get an unhandled exception
In Vis studio I get more of a clue as it says there's a sharing violation
Weirdly stepping through in the debugger it seems to go round the loop twice
(i.e. it steps down to Bitmap.compress then springs
Hi
Are you creating multiple Threads to call saveBMP, In that
case only you will see this type of jumping in code?
Best Regards,
Sridharan Srinivasan
Alias Sri.
On Fri, Sep 23, 2011 at 6:57 PM, John Murray wrote:
> I cant understand what’s going on here
>
> In MonoDevelop I just get a
Well not that I know of but I may have misunderstood
There is one method which is called which
= checks if the meteorological wind bitmap has already been downloaded and
saved to sdcard
= if it has it uses that
= if not it downloads a new one and saves that (this is where the error
occurs
The
On Sep 23, 2011, at 6:20 AM, Miljenko Cvjetko wrote:
> Try putting it in Assets folder and load as asset
> Build action is Andorid asset!!
He said he's using Embedded resource and he's using
Assembly.GetManifestResourceStream(). This _should_ be fine (and works around
the Android issue where
On Sep 23, 2011, at 6:05 AM, Mittchel Van Vliet wrote:
> Recently I tried to copy a database file onto my device but I'm getting some
> null reference exceptions for some reason..
What's the stack trace? Do you have the correct name in your
GetManifestResourceStream() call? You may want to look
On Sep 23, 2011, at 2:40 AM, Mittchel Van Vliet wrote:
> Do you guys know if it is possible to make Library's (.dll) files with
> business logic like accessing the database and share this with a MonoTouch
> project?
If you're careful, it is possible to share the same assembly between MonoTouch
On Sep 22, 2011, at 6:42 PM, El-Sayed Mohamed wrote:
> How to set custom attribute from axml?
You should be able to use the IAttributeSet methods; untested...
> //Code snippet is below
>
> public class CustomView : ViewGroup
> {
> public string DisplayText
> {
>
On Sep 22, 2011, at 7:56 AM, Greg Shackles wrote:
> To set application attributes you can extend the Application class and use
> the attribute there, something like:
You don't need to extend the Android.App.Application class; it's also usable as
an assembly level attribute:
[assembly:An
On Sep 22, 2011, at 8:19 AM, Andrew Sinclair wrote:
> With 1.2.0 I'm seeing various mono "Stacktrace:" dumps in the adb log during
> quite long running operations (eg. within a background thread 6000 downloaded
> records into a sync over HTTP).
We're not sure why you're getting this. :-(
Please
First, thank you JP for your reply.
Your proposed solution is working, but this is not what I want.
I want to set the attribute from axml the same way I set built-in
atrributes.
EX:
In the above example, in VS I have code completion within the editor for
attributes under the android namespace.
H
You would have to modify the schemas that we ship.
In C:\Program Files (x86)\MSBuild\Novell, there is:
- android-layout-xml.xsd
- schemas.android.com.apk.res.android.xsd
Note these will get overwritten every time you upgrade Mono for Android,
so I doubt this is a very viable solution.
Jonathan
Where can I find the stack trace? Because I can't seem to find it
anywhere..
And how do I know what the name is in the ManifestResourceStream? I thought
it was items.db3.. And I'm really new with this stuff so I've got no idea
what you mean with /resource CSC options :p
2011/9/23 Jonathan Pryor
But how am I supposed to do that? Just like create 2 type of Library
projects? 1 mono for android and 1 monotouch?
2011/9/23 Jonathan Pryor
> On Sep 23, 2011, at 2:40 AM, Mittchel Van Vliet wrote:
> > Do you guys know if it is possible to make Library's (.dll) files with
> business logic like ac
On Sep 21, 2011, at 8:55 AM, Miljenko Cvjetko wrote:
> ApiDemo.cs gets exception on line 84
> list = list.OrderBy (p => (p.ActivityInfo.NonLocalizedLabel == null ? "" :
> p.ActivityInfo.NonLocalizedLabel.ToString ()).ToString ()).ToList ();
...
> 09-21 12:36:47.620 E/dalvikvm( 519): Excessive JNI
On Sep 23, 2011, at 3:31 PM, Mittchel Van Vliet wrote:
> But how am I supposed to do that? Just like create 2 type of Library
> projects? 1 mono for android and 1 monotouch?
See the project. :-)
What I did was I had a MonoTouch Library project spit out an assembly into some
Well Known directory
On Sep 23, 2011, at 3:30 PM, Mittchel Van Vliet wrote:
> Where can I find the stack trace? Because I can't seem to find it anywhere..
Hopefully `adb logcat`. How do you know that it's a NullReferenceException if
you don't get a stack trace?
> And how do I know what the name is in the ManifestRe
Helo.apk and Hello-signed.apk (by vs2010 monodroid)(default monodroid app
from template I have lg android2.2 phone and i load by usb to my phone those
files. When i run it i see "Unexpected error process Hello.apk") In emulator
device application works fine Mycompilation config-debug all cpu
S
On Sep 23, 2011, at 5:05 PM, fish55 wrote:
> p.s i am using trial version of monodroid
The trial version of monodroid will only run on the emulator, not on actual
hardware.
- Jon
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