On Sep 23, 2011, at 6:20 AM, Miljenko Cvjetko wrote: > Try putting it in Assets folder and load as asset.... > Build action is Andorid asset!!
He said he's using Embedded resource and he's using Assembly.GetManifestResourceStream(). This _should_ be fine (and works around the Android issue where Assets must be < 1MB in size prior to Android 2.3). - Jon _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid