Hello,
it works and not. ;)
1.) It works when I use "Execute with "
2.) But debugger is still not working
I also found out that my firewall put the whole Android SDK to sandbox.
That means it was partially limited. But it had no effect on the
debugger problem.
For now I can live with this s
Hi,
Sorry was a little bit busy... I am still facing the problem. I
tried different things:
* start / kill adb server as told
* restart ide as told
Problem still persists.
Then I tried to use Buildroid with a VirtualBox but Mono Android
does not
On Jul 11, 2012, at 7:56 AM, Forum wrote:
> When I checked the things today again I noticed that the daemon port and the
> number in the emulator window are not the same.
I believe that doesn't matter, as `adb start-server` also states that it's
running on port 5037 for me, while my emulators s
I tried this before, did not work.
When I checked the things today again I noticed that the daemon
port and the number in the emulator window are not the same.
Thanks for your patience,
Sonya
On 10.07.
On Jul 10, 2012, at 3:20 PM, Forum wrote:
> Yes i can see the device in adb. I made a screenshot...
>
> http://img109.imageshack.us/img109/557/emulatorproblem.jpg
Can you try refreshing the list by clicking the the Aktualisieren button?
Thanks,
- Jon
___
Yes i can see the device in adb. I made a screenshot...
http://img109.imageshack.us/img109/557/emulatorproblem.jpg
On 10.07.2012 19:44, Jonathan Pryor wrote:
On Jul 10, 2012, at 1:07 PM, Forum wrote:
Unfortunately that did not solve the problem. :(
Can `adb` view your emulator instance?
On Jul 10, 2012, at 1:07 PM, Forum wrote:
> Unfortunately that did not solve the problem. :(
Can `adb` view your emulator instance?
http://docs.xamarin.com/android/troubleshooting#IDE_does_not_display_target_device
Thanks,
- Jon
___
Monodroi
Unfortunately that did not solve the problem. :(
Sonya
On 10.07.2012 15:26, Miha Markic wrote:
The trick is to start at least one emulator and then, if VS don't see it, close
(all VS instances) and restart Visual Studio.
This step is required only once if you start your first emulator after Vi
The trick is to start at least one emulator and then, if VS don't see it, close
(all VS instances) and restart Visual Studio.
This step is required only once if you start your first emulator after Visual
Studio is open.
Does it help?
Miha
-Original Message-
From: monodroid-boun...@list