Re: [mono-android] Analog for Control.[Begin]Invoke

2012-09-09 Thread Jonathan Pryor
On Sep 9, 2012, at 1:39 PM, Stephan Steiner wrote: > As it almost seems to good to be true, I cannot help but wonder - am I > risking anything using the approach you outlined? Not that I'm aware of. Note that since February this approach has been simplified via two additional facilities:

Re: [mono-android] Analog for Control.[Begin]Invoke

2012-09-09 Thread Stephan Steiner
Jon Reading your post just made my day - I never quite understood why Android is so extremely opposed to using non GUI classes for processing - every second operation you make requires a view or an activity. This allows me to update launch simple toasts, and do other stuff where I don't need to kn

Re: [mono-android] Analog for Control.[Begin]Invoke

2012-02-21 Thread Jonathan Pryor
On Feb 20, 2012, at 11:50 AM, Chris Tacke wrote: > I've moved to something a bit simpler that, from initial tests anyways, > appears to work. Does this seem reasonable though (I think it assumes that > the UIInvoker class itself is created on the UI thread): > >public class UIInvoker : Disp

Re: [mono-android] Analog for Control.[Begin]Invoke

2012-02-20 Thread Chris Tacke
I've moved to something a bit simpler that, from initial tests anyways, appears to work. Does this seem reasonable though (I think it assumes that the UIInvoker class itself is created on the UI thread): public class UIInvoker : DisposableBase { private Activity m_activity = new