I'll give that a try, thanks. When I changed the minimum api level via the
GUI, it did tell me I needed to exit and restart (which I did).
Another difference is that I am running VS2012RC.
On Fri, Jul 20, 2012 at 5:18 PM, Tom Opgenorth wrote:
> Might be an idea. It "works on my machine".
>
>
Might be an idea. It "works on my machine".
The one thing about VS2010 is that it doesn't always update the .CSPROJ
file immediately when you make changes via the project property page. If
you "File..Save All" then it will update the CSPROJ file, which will
probably cause M4A to update AndroidMa
That didn't happen for me -- I had to set the minSdkVersion manually. But
is sounds like I had the right idea, so I'll file a bug report.
Thanks,
Darren
On Thu, Jul 19, 2012 at 11:27 PM, Tom Opgenorth wrote:
> Correct - the Minimum Android to Target will set the minSdkVersion in
> AndroidMani
Correct - the Minimum Android to Target will set the minSdkVersion in
AndroidManifest.XML.
On Thu, Jul 19, 2012 at 9:45 PM, Darren Abbott wrote:
> I wanted to create an app that would take advantage of API level 11, but
> still run in a reduced functionality mode down to API level 8.
>
> In my p
I wanted to create an app that would take advantage of API level 11, but
still run in a reduced functionality mode down to API level 8.
In my projects settings, I tried setting "Application/Minimum Android to
Target" to "Android 2.2" and "Android Manifest/Target API level" to 12
(closest available