I found the answer shortly after I posted.
Apparently when using Context.OpenFileOutput you only supply the filename
and not a path. I was supplying the full path, in my case
/data/data/MCC.Android/files/Test.txt vs. just Test.txt. The file is still
written to the same exact directory, you just
I'm trying to do something simple but I'm always getting an IllegalArgument
exception:
Context.OpenFileOutput(path, FileCreationMode.WorldReadable)
I want my file to be readable by other apps. Does anyone have experience
with this? According to the Java documentation I think I'm doing it
correc
-boun...@lists.ximian.com] On Behalf Of Jonathan Pryor
Sent: Thursday, August 04, 2011 2:14 PM
To: Discussions related to Mono for Android
Subject: Re: [mono-android] question
On Aug 4, 2011, at 2:01 PM, Tim Kelly wrote:
> Now these are Service loops that never end while the program is
running.
On Aug 4, 2011, at 2:01 PM, Tim Kelly wrote:
> Now these are Service loops that never end while the program is running.
> Secnario#1 makes a new instance on each loop but would release resources (I'm
> assuming) and cause garbage collection.
The first question: Is Class_Master_Main a Java.Lang.
What's best for garbage collection in Android.
Secnario#1
While (true)
{
Class_Master_Main main = new Class_Master_Main();
main.doSomething();
do other stuff
...Sleep() for an hour
}
Secnario#2
Class_Master_Main main = new Class_Master_Main();
While (true)
{
Hi Tim,
I'm no expert but...
On Tue, Aug 2, 2011 at 11:30 AM, Tim Kelly wrote:
> Jon,
>
> Thanks for the thoughts. I can scrap automatic updates and post a Toast
> saying there's an update available and they need to go get it.
>
> Xamarin is now on my least favorite words to say like Linux whic
id-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Jonathan Pryor
Sent: Tuesday, August 02, 2011 10:52 AM
To: Discussions related to Mono for Android
Subject: Re: [mono-android] Question
On Aug 2, 2011, at 10:12 AM, Tim Kelly wrote:
> Now that Xamarin (I'd
On Aug 2, 2011, at 10:12 AM, Tim Kelly wrote:
> Now that Xamarin (I'd like to know what that means and how to pronounce it)
"Xamarin" rhymes with "Tamarin" (the monkey species), with the "X" sounding
phonetically like a 'Z' (like in Xylophone).
> 1. In our PC/Windows phone application we check
We've been getting a lot of pressure from management (sales) to support
smart phones other than Windows. We started to look at MonoDroid and
then Novell kicked (actually got sold) the project and staff to the curb
so we stopped our plans. Now that Xamarin (I'd like to know what that
means and how
The evaluation version only supports the emulator:
http://mono-android.net/Store
On Sun, Jul 3, 2011 at 1:06 PM, ah605 wrote:
> Is this also true for compiling the .apk file and copying it offer to my
> phone to run (as oppose to having it running through a USB cable for
> debugging)
> So in the
Is this also true for compiling the .apk file and copying it offer to my
phone to run (as oppose to having it running through a USB cable for
debugging)
So in the Evaluation version there is no way I can run the app on a real
phone only view it on the Emulator?
--
View this message in context:
ht
Yeah device debugging is disabled for the evaluation version.
On Sun, Jul 3, 2011 at 10:48 AM, ah605 wrote:
> Hi,
> Do I have to have the full licensed version to be able to save the .apk
> file
> in VS2010 and running it on my phone. Because I have tried this and I get
> the error "This applica
Hi,
Do I have to have the full licensed version to be able to save the .apk file
in VS2010 and running it on my phone. Because I have tried this and I get
the error "This application XXX has stopped unexpectedly. Please try again"
when I try to open it after installation on my phone.
Thanks,
--
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