Bump!
Guys anyone facing the same issues?
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I used to run this on a console and deploy the app via VS 2010.
adb logcat appname:E appname:I mono:E mono:I mono-stdout:D monodroid-gc:I
dalvikvm:D *:F
But since last couple of versions if I do the above after an app is deployed
then in order to redeploy the app I have stop this command in the
Jon,
I tried both of your suggestions but they did not help (I am on Ice Cream
Sandwich with latest mono 4.2.3).
We were disposing the response object at the end already.
>From the logging I can see that the code specifically gets stuck on the read
operation on the stream and throws a 'The opera
Background :
This is related to my earlier post about copying data using streams (from a
network stream to a file stream)
http://mono-for-android.1047100.n5.nabble.com/Copy-from-a-file-stream-to-another-file-stream-interruped-by-INTERRUPTION-REQUESTED-HANDLE-td5710364.html
We started using .net
input.CopyTo(output)
made the exception go away. repeated copying now produces a timeout
exception, which I imagine should be easier to solve than the one above.
Thanks
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Jon,
We will try and put something reproducable with the ticket.
Looking at the method can you suggest any alternatives for achieving the
stream to stream copy?
How could we go about this differently?
Thanks
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We are seeing the log below when a stream to stream copy is occurring over
the wireless.
The stream copy works fine for file size less than 10 mb. The file copy in
question is a 12 mb file.
It looks like the issue is happening in the framework level code.
Any pointers/help/workarounds would be g
jon/tom,
how was this resolved?
I am on m4a 4.2.1 and evrythign was dandy and then i added the keystore to
the .csproj and since then i am getting the same exception as Tom.
Any thoughts/advice?
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I am seeing that VS2010 is crashing quite a bit since I upgraded to 4.2.1
One issue that I can specifically reproduce is that if my LG GO phone is
connected to the PC before I start my m4a VS2010 solution then it simply
crashes.
Also, it does not recognize the attached device for a while in Vs201
Alright,
So this weekend, I took Jon's advice and removed the dependency on Json.net,
System.Data and System.Data.Sqlite.
The app size is now 4.3 MB.
Biggest dlls now are
mscorlib => 1258 KB
System.dll => 475 KB
Mono.Android => 695 KB
All the assemblies now are only .Net assemblies, so it look
Thanks Sri and Jon,
I will look into using sqlite-net and System.json. Might lose a few features
but hopefully that will drive the size down to near 3 mb.
Thanks
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Jon,
Thanks for the response.
I need to interact with the sqlite db, so I don't see how I can do without
the System.Data and System.Data.Sqlite.
The only part I can see where I could possibly make a change is the json
parsing.
The Newtonsoft dll requires System.xml as a dependency it seems.
Wo
Jon,
I am on 4.0.1. Here is the split
I unziped the .apk and looked at the individual folders.
Here is what I noticed.
In my references I have the following dlls
Mono.Android
Mono.Data.Sqlite
mscorlib
Newtonsoft.Json.Monodroid
System
System.Core
System.Data
System.Json
System.Xml
System.Xml.lin
Jon,
I checked my options and
On the app I have Linking set to
SDK and User assemblies.
On the mono class library : I also have it set to the above.
Here is the split from bin/release:
a. APK size : 5.4 MB
b. class lib (dll) size : 51 kb
c. app (dll) size
Our current apk size is around 5 MB, thought most of that must be mono as
during debug the app size is less than 1 MB.
Wanted to know if there were plans to reduce the apk size even further.
Also, is there a certain legitimate boundary beyond which the apk size
cannot be reduced further since we
I am looking at
http://code.google.com/p/android-section-list/
as a sectioned listview implementation.
How would one reference the generated apk (output of library project) with
monodroid?
Would I use JNI ?
Please advice. Any reference material would be helpful.
Thanks
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Mike,
Thanks for the response. That helps.
Now if mono team can corroborate that.
Appreciate it.
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The app is on the store and crashes as soon as it is started. This does not
happen on a host of other devices.
We tested on Samsung Galaxy S2 and this did not happen. This happens on the
Samsung Galaxy S1 phone.
Device Spec :
Phone : Samsung Galaxy SGH - 1897
Kernel : 2.6.9
Firmware : 2.1
Pleas
I ended up finding Java.Net.UrlEncoder to do the job.
Interestingly, when I go to add references, I do not see System.Web as one
of the .Net options.
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Since System.Web is unavailable, how does one encode urls?
Do folks pull in the HttpUtility class from mono library or roll their own
implementation or grab from some other place?
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Thanks jon, that fixed it. Thanks for the other info as well.
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I was using the constructor below to integrate with zxing bar code scanner.
IntPtr rAlertDialog = JNIEnv.CallStaticObjectMethod(
IntentResult, IntentResult_initiateScan, new
JValue(activity));
// ...and construct a nice managed wrapper over the Java
inst
Disabling "fast deployment" did the trick.
Is this a 4.0 feature?
How can we get it to take notice of the dll?
Thanks for the help.
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I tried to use the much recent implementation of Json.Net 4.0 below
https://github.com/ayoung/Newtonsoft.Json
but still gives me this at runtime :
json.FromJson Exception :
Could not load file or assembly 'Newtonsoft.Json.MonoDroid, Version=4.0.3.0,
Culture=neutral, PublicKeyToken=null' or on
This assembly from
https://github.com/chrisntr/Newtonsoft.Json
was working with 1.9.2
At runtime, I now get
json.FromJson Exception :
Could not load file or assembly 'Newtonsoft.Json.MonoDroid, Version=4.0.0.0,
Culture=neutral, PublicKeyToken=null' or one of its dependencies.
I am not missi
Yes, I did the same but wanted to report this, so it can be fixed.
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MonoAndroid4Test.zip
I have an ArrayAdapter as a datasource to a spinner. The code blows up
when the adapter tries to get an item. It seems like it works if T is a
string but not if T is an int. This was working prev
Jonathon,
You were dead on. That was exactly it.
Though, I do not remember manually adding the internet permission to the
assembly info.
Thanks a bunch guys for your help.
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Jon,
We are in a bit of crunch here.
Could you look into why the automatic androidmanifest.xml genrator is
spitting an empty uses-permission block after the application?
If we can get a build that fixes the above issue that would be great.!!
Please help.
Thanks,
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Jon,
I moved the permissions before the application and activities.
The application started to uploaded and gave up at 3/4 of the way which was
more than what we had gotten before.
I looked at the generated AndroidManifest.xml file and saw that there was
still an empty
tag after the applicati
Jonathon,
The gist is giving a 404. Cannot see it.
Thanks,
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Jon, Thanks a bunch for the help.
Exact error we are getting is :
This file is invalid. ERROR getting 'android:name' attribute.
Here is the AndroidManifest.xml
http://schemas.android.com/apk/res/android";
android:installLocation="internalOnly" android:versionCode="1"
android:versionName="1.0.
Jon,
Thanks for the response.
I glanced over the final androidmanifest.xml and all my activities have
android:name set on them.
The namespace seems to be lower cased while the actual activityname is still
camel cased. Is this an issue?
I also have a package attribute.
Do you think having the p
We are trying to deploy our first monodroid app to the store.
I have made sure that the 'application' tag in the manifest has the label
and icon set on it.
All, my activities have 'label' attribute set on them.
We have added the 'keystore' specific property tags to the .csproj file.
Here is th
Yes. I am using
ThreadPool.QueueUserWorkItem
to do the work in the background while I show a progress bar.
Wow, glad to hear.
What is the issue?
When is the next release.
Thanks Jonathon!!!
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Jonathon thanks for the response.
Here is what the app is doing in Pseudo code
a. Get list of tables to create from web service (json)
b. For every table in the list (
i. Create the table
ii. Pull the records (also json string)
iii. save records to db
What I am noticing is that
Guys,
Is any work being done in the 2.0 release to make sure framework level
exceptions get caught in the catch blocks?
Currently I have the StringBuffer and ASCII.Encoding.GetString method
intermittently throwing unnamed exceptions and freezing the app.
Please help and advice.
http://stackover
using Resharper with Monodroid.
Have noted that VS crashes intermittently and restarts.
I do all my debugging via logcat and not the VS debugger so not sure what
causes it crash and restart.
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I am trying to download json data in a background task. I am noticing that
when I get the following exception, the control never comes in the
ContinueWith block and the progress dialog is stuck making the app unusable.
I have tried using the ThreadPool but it has the same effect. If I throw an
exce
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