The terms used in the manifest and the project file are confusing.
Here is a response from Jonathan Pryor explaining the difference between
the various settings:
http://mono-for-android.1047100.n5.nabble.com/Minimum-Android-to-Target-suggest-use-term-Default-td5711027.html#a5711029
.
I filed bug
I ran into this recently as well.
Set your "minimum SDK level" to whatever you want to build against. That
sounds like API level 15 in your case. In your manifest, add (I believe 4 is Android 1.6).
At runtime, you will need to insure code referencing .Home is not executed
if the API level is l
I posted a similar question to this group recently.
AndroidManifest.xml supports "minSdkVersion" and "targetSdkVersion"
attributes. The target SDK version being higher than the min SDK is
supposed to mean you can use features from higher SDK level, but have taken
steps to insure you are backwards
AndroidManifest.xml.
>
>
> On Fri, Jul 20, 2012 at 3:29 PM, Darren Abbott wrote:
>
>> That didn't happen for me -- I had to set the minSdkVersion manually.
>> But is sounds like I had the right idea, so I'll file a bug report.
>>
>> Thanks,
>>
>
SdkVersion in
> AndroidManifest.XML.
>
>
> On Thu, Jul 19, 2012 at 9:45 PM, Darren Abbott wrote:
>
>> I wanted to create an app that would take advantage of API level 11, but
>> still run in a reduced functionality mode down to API level 8.
>>
>> In my projects setti
I wanted to create an app that would take advantage of API level 11, but
still run in a reduced functionality mode down to API level 8.
In my projects settings, I tried setting "Application/Minimum Android to
Target" to "Android 2.2" and "Android Manifest/Target API level" to 12
(closest available
Thanks! I will be sure to start checking per-field API levels. I'm new to
android development, and hadn't noticed them before.
Darren
On Wed, Jul 18, 2012 at 11:08 PM, Jonathan Pryor wrote:
> On Jul 18, 2012, at 9:53 PM, Darren Abbott wrote:
> > I am trying to make
I am trying to make use of the X and Y components of the span in a
ScaleGestureListener. Per the Android and the Xamarin documentation, I
should be able to query CurrentSpanX, CurrentSpanY, PreviousScanX, and
PreviousScanY properties from a ScaleGesterDetector object. However, those
fields don't
Any trick to getting the Mono for Android extension installed in VS2012 RC?
I tried upgrading to VS2012 but cannot get the extension to install. Back
to 2010 for now.
Darren
On Mon, Jul 2, 2012 at 3:09 AM, Matthew Leibowitz
wrote:
> Or you can upgrade to VS 2012 - the RC version works well
>
>
I'll give that a shot. Thanks!
Darren
On Mon, Jul 2, 2012 at 3:09 AM, Matthew Leibowitz
wrote:
> Or you can upgrade to VS 2012 - the RC version works well
>
>
> On Sun, Jul 1, 2012 at 6:08 PM, Darren wrote:
>
>> I cannot seem to reach breakpoints in anything but the primary thread. Is
>> that
How are you measuring the memory usage? Could you be including the Mono
run time in the C# calculation?
The images you are loading are jpg compressed. Bitmap is an uncompressed
format. A little Googling showed a typical JPEG compression ratio of 10:1
to 20:1 without losing noticeable image qual
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