[mono-android] Rendering Text OpenTK.

2012-03-25 Thread Danny
It seems like a silly question, but how would I go about rendering text with OpenTK in monodroid? Normally in OpenTK I would create a bitmap and draw a string to the bitmap, and then load the bitmap into a texture, but as System.Drawing doesn't include a bitmap object, I am at a loss as to how to p

Re: [mono-android] openal32.dll missing ?

2012-02-28 Thread Danny
Thanks for cleaning that up, you could always have OpenAL calls throw a not implmented. I assumed because the namespace was there that it was working. Am I correct in thinking the supported alternative is android.media.mediaplayer ? Thanks :) -- View this message in context: http://mono-for-andr

[mono-android] openal32.dll missing ?

2012-02-27 Thread Danny
Whenever I try to create a new audio context in monodroid, it falls over telling me that openal32.dll is missing; which naturally doesn't make sense. I can only assume i'm doing something wrong, but I've used OpenTK/OpenAL before under windows and have managed just fine with similar code. anyway

[mono-android] Color Woes.

2012-02-26 Thread Danny
I'm having a small problem with colors and OpenTK. I'm just getting started with monodroid, and I have hit a sort of a road block. I've used OpenTK before (for windows) so I am familiar with it already; when loading a texture, if the emulator is set to have a 16-bit screen depth, the red/blue colo

Re: [mono-android] Activation without internet??

2011-06-03 Thread Danny Pronk
of helped you. As a side note, the fact that the license failed after rebooting and/or restarting VS is related to the fact that once you are again on the domain with the machine, it will most likely take the 'roaming' profile from the domain server. Regards Danny PS) After activa