It seems like a silly question, but how would I go about rendering text with
OpenTK in monodroid?
Normally in OpenTK I would create a bitmap and draw a string to the bitmap,
and then load the bitmap into a texture, but as System.Drawing doesn't
include a bitmap object, I am at a loss as to how to proceed, any advise?

I thought about doing a system where I have a sprite sheet of all possible
characters and just rendering each letter individually, but this seems like
it would be far more rendering then I really want, when I could just draw
all the text onto one texture and only update it when it changes.

Thanks.

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