It seems like a silly question, but how would I go about rendering text with OpenTK in monodroid? Normally in OpenTK I would create a bitmap and draw a string to the bitmap, and then load the bitmap into a texture, but as System.Drawing doesn't include a bitmap object, I am at a loss as to how to proceed, any advise?
I thought about doing a system where I have a sprite sheet of all possible characters and just rendering each letter individually, but this seems like it would be far more rendering then I really want, when I could just draw all the text onto one texture and only update it when it changes. Thanks. -- View this message in context: http://mono-for-android.1047100.n5.nabble.com/Rendering-Text-OpenTK-tp5593920p5593920.html Sent from the Mono for Android mailing list archive at Nabble.com. _______________________________________________ Monodroid mailing list Monodroid@lists.ximian.com UNSUBSCRIBE INFORMATION: http://lists.ximian.com/mailman/listinfo/monodroid