Hello,
Sorry to say, this is a bug in MfA. We created enum type for
android.text.InputType constants as Android.Text.InputTypes[*1], but we
forgot to update the type of the property you were trying to use.
So far, please use this enum and cast to int before assigning to the field.
We are in th
It was set to Sdk Assemblies Only.
But I did find a solution:
I had added the keystore to the *.csproj file, but I hadn't switched around
the two lines:
- AndroidSigningKeyPass
- AndroidSigningStorePass
Switching those two around fixed the problem ... for some weird reason.
- Jens
On 6 December
I'm trying to set the InputType of a text view:
*editTextAuthKey.InputType = 144; //
TYPE_TEXT_VARIATION_VISIBLE_PASSWORD 144*
I would rather use a constant definition from the namespace.
Intellisense says it should be available in the namespace:
*Android.Views.InputMethods.EditorInfo.I
Hi Wally
On 2011.12.06 19:30, Wally McClure wrote:
A while back I posted in the list asking for help trying to figure out
why after I updated to the android r15 sdk, I couldn't see my htc evo
reliably. Just this morning, I figured out why. HTC Sync seems to be
generating some type of interfe
OverlayItem does derive from Java.Lang.Object.
Maybe you saw this declaration in Mono.Android.GoogleMaps.dll in the
assembly browser and thought this "Object" is System.Object? (which is
actually Java.Lang.Object):
>public class OverlayItem : Object
Atsushi Eno
> OK I have made a small t
Jon,
Thanks. Here it is:
db is valued:
/data/data/internalnetworkdata.internalnetworkdata/files/UserData.db3.
internalnetworkdata is the name of my application.free space: 391M
Wally
> From: j...@xamarin.com
> Date: Tue, 6 Dec 2011 23:12:19 -0500
> To: monodroid@lists.ximian.com
> Subject: R
On Dec 6, 2011, at 11:05 PM, Wally McClure wrote:
> I'm getting a System.UnauthorizedAccessException when I try to create a
> sqlite database file with the following code.
Odd, similar code works for me:
https://github.com/xamarin/monodroid-samples/blob/master/SanityTests/Hello.cs#L110
I'm getting a System.UnauthorizedAccessException when I try to create a sqlite
database file with the following code. Should I be using a different directory
to store the database file?
string DatabaseName = "UserData.db3";
string documents = System.Environment.GetFolder
So this is just trying to sign it manually with keytool after
MonoDevelop built it?
As I said, the ill effects are that you won't be able to update your
existing application in the marketplace, you'll have to make a new one.
Jonathan
On 12/5/2011 9:55 PM, John Moore wrote:
> i'm not using my
i generated a new keystore using keytool with the JDK 6, and again tried to
publish android application in MD with the same results, Keystore
verification failed:
I then tried to manually sign the apk file and was able to do so with my
existing keystore; however my apk is rejected by the marketpla
On Dec 6, 2011, at 5:23 PM, Wally McClure wrote:
> What is "fast deployment" in the project properties? What does it do for me?
It's intended to speed up turnaround time for the (hopefully) "common" Debug
build case.
Assemblies are no longer embedded into the .apk, they're instead placed into a
On Dec 6, 2011, at 5:58 PM, Wally McClure wrote:
> Hmm, uninstalling manually in the emulator and reinstalling seems to have
> resolved this. I'm chalking this up to general android flakiness.
I'm chalking it up to an Android bug:
http://code.google.com/p/android/issues/detail?id=21670
On Dec 6, 2011, at 6:23 PM, Daniele Salvatore Albano wrote:
> There is a way to use Mono for Android to compile some external C#
> application (that doesn't need to access the android stuff)? And use
> the mono for android installed on the phone to execute it?
Maybe? You could certainly compile yo
Thank you for the reply.
It is a good information.
Currently, Xenocode Postbuild may not be available as a standalone product.
It seems that I must test it by myself with my obfuscator product - .NET
Reactor.
Best regards.
2011/12/7 Andrew Sinclair
> Hi,
>
> ** **
>
> I’ve successfully u
This seems to also happen when adding a breakpoint when the app is in
break mode due to an exception being thrown.
-Original Message-
From: monodroid-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Paul Breckon
Sent: Wednesday, 7 December 2011 11:50 AM
To:
Hi.
Just come across this error using v4 of Mono for Android:
1) Run your app in Debug mode
2) Place a breakpoint
3) Open Debug\Exceptions window
4) Perform actions in your app to trigger the breakpoint -
try to tick the CLR Exceptions thrown box at the same time it is triggered.
A Visual Studi
Hi to all,
i'm working on a porting some part of my applications (and, going on
all remaining parts) to C# with Mono for Android, because it's too
awesome!
I wrote some helpers in C, as standalone applications that runs
through privileged users using su (on rooted phones) or adb. The
problem is t
Hmm, uninstalling manually in the emulator and reinstalling seems to have
resolved this. I'm chalking this up to general android flakiness.
Wally
From: theevilprogram...@hotmail.com
To: monodroid@lists.ximian.com
Date: Tue, 6 Dec 2011 17:44:37 -0500
Subject: [mono-android] crashes in the ics e
I've got some sample code that runs on a 2.3 gingerbread device fine. It
crashes in the ics emulator on startup before it even hits my code. I am
assuming that I am doing something wrong, but I can't figure it out for the
life of me. I've tried to list what I think are the errors in ddms. A
What is "fast deployment" in the project properties? What does it do for me?
Wally
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Hi Chris, thanks for your note. I am currently using a layer on top of Mono
called MonoGame which is a layer that simulates XNA. I am working with one
of the developers on that to work out what Monogames behaviour should be
here.
Cheers
Warren
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Jon, Andy,
Sorry for the delayed response - my account was accidentally deleted from our
corporate active directory, and I have been trying to get back on track with
TFS, etc. for much of the day.
That worked for both situations - thank you!
I added the following two lines to my startup code,
On Dec 6, 2011, at 6:52 AM, Steven Pack wrote:
> 1. Deploy to emulator or device (Release Mode)
>
> Waiting for packaging processing to complete
>
> Getting package list from device
>
> Installing package
> 1613 KB/s (10733084 bytes in 6.496s)
> pkg: /data/local/tmp/com.xxxdictionary.andro
On Dec 6, 2011, at 6:20 AM, John Murray wrote:
> But I am using TimepickerDialog and inthe mono documentation I cant find any
> similar function to force the dialog to display in 24hor mode
That's because the Java type doesn't provide a setIs24HourView() method either:
http://developer.a
On Dec 6, 2011, at 1:55 PM, Wally McClure wrote:
> It looks like the iLocationListener interface has changed ...
> Is this correct?
Yes, it's an int->enum change:
http://androidapi.xamarin.com/?link=T:Android.Locations.Availability
- Jon
___
It looks like the iLocationListener interface has changed from
public void OnStatusChanged(string provider, int status, Bundle extras)
{
}
to
public void OnStatusChanged(string provider, Availability status,
Bundle extras)
{
}Is this correct?
I'm installing an app to the ics emulator on my windows laptop (mac, i7, 8
gigs, blah, blah, blah). I'm seeing that installing the mono runtime and
platform framework are horribly slow. Is there anything that I can do to speed
this up?
Wally
PS. yeah, I know it is the emulator.
Thanks jon, that fixed it. Thanks for the other info as well.
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Sent from the Mono for Android m
A while back I posted in the list asking for help trying to figure out why
after I updated to the android r15 sdk, I couldn't see my htc evo reliably.
Just this morning, I figured out why. HTC Sync seems to be generating some
type of interference. In my case, I just uninstalled HTC Sync and
On Dec 6, 2011, at 11:53 AM, Andrew Sinclair wrote:
> Is there a way of checking for existing registrations?
Unfortunately not at this time. Sorry.
What I would suggest doing is subclassing Android.App.Application, using the
[Application] custom attribute, overriding Application.OnCreate(), and
On Dec 6, 2011, at 11:51 AM, klimaye wrote:
> I was using the constructor below to integrate with zxing bar code scanner.
>
>IntPtr rAlertDialog = JNIEnv.CallStaticObjectMethod(
>IntentResult, IntentResult_initiateScan, new
> JValue(activity));
>// ...an
Jon,
That workaround works fine for me (IInputFilter) but if the RegisterType
runs twice I get:
System.ArgumentException: An element with the same key already exists in the
dictionary.
at System.Collections.Generic.Dictionary`2.Add
(string,System.Type) <0x00328>
at Android.Runtime.TypeManager.Reg
I was using the constructor below to integrate with zxing bar code scanner.
IntPtr rAlertDialog = JNIEnv.CallStaticObjectMethod(
IntentResult, IntentResult_initiateScan, new
JValue(activity));
// ...and construct a nice managed wrapper over the Java
inst
On Dec 6, 2011, at 8:13 AM, Tossing, Chris wrote:
> I am able to launch and run our application, but I am getting a
> Java.Lang.NoClassDefFoundError exception when trying set the items of an
> AlertDialog using AlertDialog.Builder.SetItems(..).
>
> Here is our code:
> var builder =
On Dec 6, 2011, at 8:24 AM, Tossing, Chris wrote:
> I’m getting the same exception as my previous email with the following code:
>
> FindViewById(Resource.Id_WOSR_actWoDetails.tbxWoNumValue)
> .SetFilters(new IInputFilter[] { new
> Android.Text.InputFilterLengthFilter(value) });
Thi
Paul,
If you haven't already solved this try adding the missing constructor to the
common class:
[Serializable]
public class common
{
public int p, a, w, pa;
public double bodyWeight, tempBody, tempSurround;
public double[,] correctionData = new double[3,
On Dec 6, 2011, at 3:43 AM, Tomasz Cielecki wrote:
> Now in the itenized overlay I have the CreateItem method:
>
>protected override NMTOverlayItem CreateItem(int index)
>{
>return overlayItems.ElementAt(index);
>}
>
> I get the following error:
>
> 'NSPublic.
Andreia,
I am using Android 2.2/level 8 on a Samsung Galaxy Tablet
Chris
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_
Thanks, that worked.
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___
The shared runtime tries to install the target framework version, which
is too high for your device.
Try turning off the shared runtime:
Project Properties -> Mono Android Options -> Use Shared Runtime
Rebuild and try again.
Jonathan
On 12/6/2011 9:46 AM, jklida wrote:
> I am trying to debug
Hi,
I've successfully used Xenocode's Postbuild 2010 (the standalone product.)
Obfuscation works OK, with one proviso - there's an "enable metadata
reduction" option which mangles things like class names and uses strange
characters. These characters are OK as class names in .NET but sometim
I am trying to debug a Mono for Android project that is targeting Android 4.0
(Admob SDK requires 3.2+) with a minimum version set to 2.1 in the manifest.
However, when I try to debug on my device that has 2.2, I get the "The
minimum Android version is higher than this device supports." error when
On Dec 6, 2011, at 3:14 AM, Jens Boye Hansen wrote:
> Packaging failed
> Could not create the Android package. See exception for more details.
By any chance, are you obfuscating your assemblies? Alternatively, do you have
a _really_ big assembly? Based on the implementation of ByteBuffer.ReadUInt
Hi,
Nevermind my previous email, the image was missing so I couldn't see it's
VS and the stacktrace
andreia
On Tue, Dec 6, 2011 at 12:55 PM, Andreia Gaita wrote:
> Hi,
>
> Is this VS or MD? The message might be showing up on the message log (MD)
> / build output (VS) windows, so you may be abl
Thanks!
You are right, firing Monodevelop 2.6 enabled me to download the file
properly. From what I can see, the signature part is missing from the
address in 2.8.
Thanks!
Jean
From: Wally McClure [mailto:theevilprogram...@hotmail.com]
Sent: December-06-2011 10:16 AM
To: monodroid
If this doesn't help, can you copy/paste the exact error and stack track
if there is one?
Thanks!
Jonathan
On 12/6/2011 5:04 AM, Atsushi Eno wrote:
> In the project you are trying with MfA 4.0, is the content item type of
> the jar file "AndroidJavaLibrary" or "AndroidJavaSource" ? And for
> .ja
What is your link mode set to?
- Sdk Assemblies Only
- Sdk and User Assemblies
If you are doing user assemblies, does turning it to Sdk Assemblies Only
fix it?
Jonathan
On 12/6/2011 2:14 AM, Jens Boye Hansen wrote:
> Before upgrading to version 4.0 I was using 1.9.2, and that worked just
> fi
One thing I forgot to mention is that there seems to be a problem in the MD
downloader on the mac. As a result, I have to download manually. I keep an
old version of MD around just for this. Wally
From: theevilprogram...@hotmail.com
To: monodroid@lists.ximian.com; jlapo...@matrox.com
Date: Tu
Jean, Apologies for the delay. I was able to download yesterday morning. Wally
From: jlapo...@matrox.com
To: monodroid@lists.ximian.com
Date: Tue, 6 Dec 2011 10:07:30 -0500
Subject: Re: [mono-android] download mfa 4.0 for the mac
Still the same error after flushing the cache. Error - 10:02:30
On Dec 6, 2011, at 9:47 AM, Neal Culiner wrote:
> Also, there is no update notification for prior users in VS 2010 so they need
> to be notified to download the installer and run it to get updated.
Every developer who has downloaded Mono for Android should have gotten an email
with the subject "
Hey AndyS,
You can always download a few previous releases from your Xamarin Store
account in the "Products" section:
https://store.xamarin.com/account/Products
I hope this helps,
ChrisNTR
On Tue, Dec 6, 2011 at 2:14 PM, AndyS wrote:
> Hi,
>
> I have happily downloaded today the monoandroid-4.
Still the same error after flushing the cache.
Error - 10:02:30 AM - File download failed:
http://download.xamarin.com/MonoforAndroid/Mac/monoandroid-4.0.dmg
System.Net.WebException: The remote server returned an error: (403)
Forbidden.
at System.Net.HttpWebRequest.CheckFinalStatus (System.
Hello,
Congrats on MfA 4! I'm a Windows / VS 2010 user and prefer not to install
things I don't need. I don't use MD on my Windows machine. I would prefer
the installer ask if I use VS 2010 or MD and not install the unnecessary
items. Also, there is no update notification for prior users in
Tomek! Thanks!! You are GREAT!!! :D
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I have uploaded it to my dropbox.
http://dl.dropbox.com/u/2991343/MonoAndroid/monoandroid-1.2.0.msi
On Tue, Dec 6, 2011 at 3:20 PM, Josh Handel
wrote:
> MonoCross is Open Source, you could just pull the source and built it on the
> new 4.0 DLL (just a thought)..
>
>
> Josh Handel
> Mobile Archi
Hi Guys,
There was a brief hiccup where the updater was sending out the wrong
download URL, if you remove the cache by running the following in terminal:
rm -rf ~/Library/Caches/MonoDevelop-2.8
then this will then retrieve the correct location for it.
Alternatively, you can download the dmg fil
Hi,
my application was working flawlessly with the last official Android for
Mono release. After upgrading to 4.0, however, my online communication code
fails with the following internal error:
12-06 15:20:52.185: I/mono-stderr(16976): ERROR building certificate chain:
System.NullReferenceExcepti
MonoCross is Open Source, you could just pull the source and built it on the
new 4.0 DLL (just a thought)..
Josh Handel
Mobile Architect
512.328.8181 | Main
512.328.0584 | Fax
512.577-6568 | Cell
www.catapultsystems.com
CATAPULT SYSTEMS INC.
THE MICROSOFT CONSULTING COMPANY
__
Hi,
I have happily downloaded today the monoandroid-4.0.0-r1.msi file, but the
new Mono.Android.dll breaks my MonoCross projects, so I want to revert to
the previous version of Mono for Android until MonoCross gets compatibile
with M4A4.
Can you tell me where do I download the previous version, I
Wally, others,
Was this issue resolved as I am still getting an exception this morning when
monodevelop is trying to download the update. Here is the text from the
exception
Error - 8:25:37 AM - File download failed:
http://download.xamarin.com/MonoforAndroid/Mac/monoandroid-4.0.dmg
Syste
OK I have made a small test project you can look at.
The compiler complains about CreateItem in MyItemizedOverlay.
https://github.com/Cheesebaron/MonoDroid.TestOverlayItem
As I understand it OverlayItem (Something that comes with Mono for
Android) is supposed to implement Java.Lang.Object. But i
It may be worth noting that I am in Debug mode with linking of SDK assemblies
turned on (not using Shared Runtime).
My current signed apk size is about 1.5 MB, whereas it was almost 6MB before
upgrading to M4A 4.0.
If I turn off linking of assemblies, my size goes to over 18MB, but I still get
Chris,
I had this one, you can workaround it by adding before SetFilters:
TypeManager.RegisterType("android/text/InputFilter",
typeof(IInputFilter));
But make sure you don't register it twice or you'll get a dictionary error.
Jon Pryor is aware of this.
I think the same pr
I'm getting the same exception as my previous email with the following code:
FindViewById(Resource.Id_WOSR_actWoDetails.tbxWoNumValue)
.SetFilters(new IInputFilter[] { new
Android.Text.InputFilterLengthFilter(value) });
Here is the Debug output:
Greetings,
First off, I want to recognize how enormously better the debugging is in M4A
4.0. Thank you!
I am able to launch and run our application, but I am getting a
Java.Lang.NoClassDefFoundError exception when trying set the items of an
AlertDialog using AlertDialog.Builder.SetItems(..).
Already tried that. Then the app didn't even reach the point where I got the
exception. Do I need to clean and rebuild after turning of Fast Deployment?
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Hi,
Is this VS or MD? The message might be showing up on the message log (MD) /
build output (VS) windows, so you may be able to copy paste it. In any
case, without an exception text it's hard to figure out what's wrong...
andreia gaita
On Tue, Dec 6, 2011 at 8:14 AM, Jens Boye Hansen wrote:
>
Before upgrading to version 4.0 I was using 1.9.2, and that worked just
fine.
Anyhoo, the error and stacktrace I get is:
Packaging failed
Could not create the Android package. See exception for more details.
Yes, perhaps not nice adding a picture to an email, but I am not going to
write down al
Yes that's exactly what I was looking at BUT I am using TimePickerDialog
from Android.App
I cannot find how to get at the timepicker widget within the dialog in order
to SetIs24HourView
There doesn't seem to be any related method in the
Android.App.Timepickerdialog class
Does this mean I have to c
Hi,
It's a bug with Fast Deployment and some referenced assemblies. It *might*
work if you have full paths on the reference in the csproj instead of
relative paths. It's being fixed, sorry for the inconvenience.
andreia gaita
On Mon, Dec 5, 2011 at 10:41 PM, klimaye wrote:
> Disabling "fast de
Or wait I was a bit quick there.
Give me a moment and I will make a test project for you to see what is
happening.
On Tue, Dec 6, 2011 at 1:45 PM, Tomasz Cielecki wrote:
> OK, that seems a bit strange to me. Your suggestion works though. I
> would have though that the OverlayItem would explicitl
OK, that seems a bit strange to me. Your suggestion works though. I
would have though that the OverlayItem would explicitly be
implementing Java.Lang.Object rather than just Object so that it would
be unambiguous.
Maybe someone should make a note about this somewhere so that people
do not make the
Ah, no that's not a bug :)
You likely have "using System;" on top of your source and that binds
"Object" class to System.Object type. Unlike "java.lang" package for
Java compilers, C# compiler does not import "Java.Lang" by default, so
you have to explicitly write "using Java.Lang;" .
However,
Hi,
Maybe you were looking at Android.App.TimePickerDialog page?
In Android.Widget.TimePicker there is SetIs24HourView() in the doc page:
http://docs.mono-android.net/?link=M%3aAndroid.Widget.TimePicker.SetIs24HourView(Java.Lang.Boolean)
Atsushi Eno
> I know that the android.widget.timepicker c
Sorry, solved.
Nothing to do with mono.
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Hi All,
Just tried the 4.0 upgrade... No dice.
1. Deploy to emulator or device (Release Mode)
Waiting for packaging processing to complete
Getting package list from device
Installing package
1613 KB/s (10733084 bytes in 6.496s)
pkg: /data/local/tmp/com.xxxdictionary.android-Signed.apk
So the OverlayItem is having the using Java.Lang; in the top of the
file and is implementing Object, but then the compiler thinks it is
System.Object rather than Java.Lang.Object. I guess this is a bug that
you will have to correct.
Meanwhile I am just using
protected override Java.Lang.Object Cr
I know that the android.widget.timepicker class contains a method
setIs24HourView(true)
But I am using TimepickerDialog and inthe mono documentation I cant find any
similar function to force the dialog to display in 24hor mode
Funnily enough on one dev machine (HT wildfire - I just had to set
Try turning off Fast Deployment in project properties.
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In the project you are trying with MfA 4.0, is the content item type of
the jar file "AndroidJavaLibrary" or "AndroidJavaSource" ? And for
.java, AndroidJavaSource too?
Atsushi Eno
> This worked with the previous version of mono for android.
> I use Google admobs JAR file, have a helper .JAVA c
Yes, as the error message tells, it must be derived from Java.Lang.Object.
Atsushi Eno
> Is this because Overlay item is inheriting from System.Object rather
> than Java.Lang.Object?
>
> public class OverlayItem : Object
>
> On Tue, Dec 6, 2011 at 9:45 AM, Tomasz Cielecki wrote:
>> I get t
Maybe I should add that I'm trying to debug on a device. I haven't tried
using an emulator. I just reverted to Mono For Android 1.2 and it works
fine.
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Hi
After installing Mono For Android I can't debug my app (which was working
with the last stable version). I clean the project and rebuild. The build
succeeds and the debugging session attempts to start but then breaks with
TypeDidNotLoad exception on my main Activity class.
Any ideas?
Thanks
Is this because Overlay item is inheriting from System.Object rather
than Java.Lang.Object?
public class OverlayItem : Object
On Tue, Dec 6, 2011 at 9:45 AM, Tomasz Cielecki wrote:
> I get the same error even if CreateItem returns OverlayItem. So
> something is wrong somewhere.
>
> On Tue,
I get the same error even if CreateItem returns OverlayItem. So
something is wrong somewhere.
On Tue, Dec 6, 2011 at 9:43 AM, Tomasz Cielecki wrote:
> OK. About that OverlayItem. I have a Custom overlay item which looks like
> this:
>
> class NMTOverlayItem : OverlayItem
> {
> priva
OK. About that OverlayItem. I have a Custom overlay item which looks like this:
class NMTOverlayItem : OverlayItem
{
private float[] color;
public NMTOverlayItem(GeoPoint point, String title, String
snippet, float[] color)
: base(point, title, snippet)
This worked with the previous version of mono for android.
I use Google admobs JAR file, have a helper .JAVA class and a managed
caller.
Package complains that classes references that are within the JAR file are
not available.
How can I make this work now?
Cheers
Warren
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Hello;
My application crash with the latest update in debug as well as in
release mode, same code works fine with previous version.
The crash occur while adding
Android.Views.ViewTreeObserver.IOnGlobalLayoutListener in relative layout's
ViewTreeObserver.AddOnGlobalL
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