Our XmlReader-based mapping will be available *after* the next release.
Though there are things to note; we cannot provide features that Android
does not provide. For example, I noticed that GetLayout() returns an
XmlResourceParser implementation that does not support lots of namespace
processi
Thank you! That was it.. looking at the UI project it was somehow set to Link
all assemblies.. backed it off to SDK only and all we well again :-).
Josh
-Original Message-
From: monodroid-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Jonathan Pryor
S
On Nov 30, 2011, at 10:04 PM, Josh Handel wrote:
> Would return false to PropertyInfo.CanWrite in Mono for Android when using
> reflections like this?
I'm going to guess that this is a Release build. If that's the case, then the
setter was removed by the linker (because it wasn't used from anywh
So anyone have any idea why this object
public class UserCode
{
public int UserCodeId { get; set; }
public int UserId { get; set; }
public int EventId { get; set; }
public string Code { get; set; }
}
Would return false to PropertyInfo.CanWrite in Mono for A
On Nov 8, 2011, at 1:48 AM, Builder wrote:
> Thanks for answer. Can you direct me to some example how to use
> Android.Runtime.JNIEnv?
Unfortunately I haven't published any significant demos of JNI use, but I can
refer you to:
http://docs.xamarin.com/android/advanced_topics/api_design#
Thanks Jon. Yeah, I resolved this. Basically, the next morning, when I came
in, it all worked. The only conclusion I could come to was "user error."
Wally
> From: j...@xamarin.com
> Date: Wed, 30 Nov 2011 19:11:45 -0500
> To: monodroid@lists.ximian.com
> Subject: Re: [mono-android] fragments
also, what kind of hard drive do you use? How much ram do you have.
The hd speed can vastly effect such things as can the quality of your
ram. Trying looking at gaming machines. They are built for speed, and
coincidentally, faster debugging. I know the "freeze" in normal
development all too well.
On Nov 16, 2011, at 5:28 PM, Aaron Knabb wrote:
> So I have a library responsible for switching from activity to activity
> within my application. Thing is, I can't figure out a way to define
> animations for those activities within that library. If I try to use xml to
> define them, I cannot cr
You may have figured this out already, but...
On Nov 17, 2011, at 12:25 PM, Wally McClure wrote:
> I'm doing some stuff in Honeycomb and have run into two issues with
> fragments.
> • RunOnUIThread. Is this available in a fragment?
There's a Fragment.Activity property:
http://a
The speedup fixes that were done will speed up debugging on the emulator
the same as the device.
However, running an app without debugging on the emulator is nearly
unbearable, and debugging will always be slower, so there's not much
room to work with.
Jonathan
On 11/30/2011 5:23 PM, Josh Ha
So 45 seconds per press of f10 and longer to see my local variables is the best
I can expect moving forward when debugging in the emulator?
Josh
-Original Message-
From: Jonathan Pobst [mailto:mon...@jpobst.com]
Sent: Wednesday, November 30, 2011 5:22 PM
To: Discussions related to Mono
The upcoming release (soon!) should have all known instances of the
debugger being slow fixed. If you still have a test case where the
debugger is slow on it, please let us know.
Note this is for debugging on devices. Doing *anything* is slow on the
emulator, and debugging has to do a lot of
Guys,
Which of the versions of Mono for Android on VS2010 or Windows
MonoDevelop aren't slow? I heard that some are speed up.. but 1.9.2 is Crazy
crazy slow.. so if I don't want to wait a minute or more between presses of
f10 what version should I be using?
Thanks!
Josh
--
View this message in
This has been filed as:
http://bugzilla.xamarin.com/show_bug.cgi?id=2147
Thanks,
- Jon
On Nov 18, 2011, at 6:34 AM, uh wrote:
> Hello,
>
> I receive a InvalidCastException, that I cannot understand in the following
> codes:
>
> try
> {
> Android.Runtime.JavaList> jl = new
> And
FYI, a while back, I was asking a lot of questions regarding not being able to
get my android device to connect to my macbook pro. After much searching, I
found the issue. Easy tether was the problem. Basically, here's the solution
- http://www.intohand.com/blog/?p=116. Many thanks to a fri
On Nov 19, 2011, at 8:38 PM, Paul F. Johnson wrote:
> Should I still be using a listener and if so, how?
Yes, set via the DatePicker.Init() method:
http://androidapi.xamarin.com/monodoc.ashx?link=M%3aAndroid.Widget.DatePicker.Init(System.Int32%2cSystem.Int32%2cSystem.Int32%2cAndroid.Widg
On Nov 20, 2011, at 6:13 PM, Paul F. Johnson wrote:
> I then try and retrieve the data using the following and it gives me a
> null reference...
>
> EditText editText = FindViewById(Resource.Id.tempSurround);
> if (editText.Text == "")
> {
> // fail
> }
FindViewById() will return null if you have
On Nov 19, 2011, at 8:27 AM, Amir Waldman wrote:
> I'm looking for a piece of code that shows how to easily drag a graphical
> object with your finger from point A to point B while having a background
> image behind.
All I can suggest is porting the tutorial to C#:
http://developer.and
On Nov 18, 2011, at 7:49 AM, HSSoftware wrote:
> *This is probably related to other stream issues reported, but it would be
> very interesting to know why a 'Stacktrace:' is being generated at line 282
> of System.IO.Stream.cs (in 1.9.2).*
Given the plethora of varying stack traces, let's go with
Thanks Jon. I was able to get this working.
Wally> From: j...@xamarin.com
> Date: Wed, 30 Nov 2011 14:07:35 -0500
> To: monodroid@lists.ximian.com
> Subject: Re: [mono-android] tabbed interface with fragment
>
> Any chance you could file a bug with the project? I don't know what Frag1 or
> F
Thanks for the answer.
Nope, it's not a HTTP-connection. It's a custom socket connection.
It's something like that (pseudo code):
{...
socket.Completed += OnRecv;
socket.ReceiveAsync();
..}
void OnRecv(args)
{
if(args.SocketError != NoError)
{
HandleData();
socket.ReceiveAs
Any chance you could file a bug with the project? I don't know what Frag1 or
Frag2 are supposed to be, nor do I know what Resource.Layout.ab is supposed to
be, etc.
Thanks,
- Jon
On Nov 21, 2011, at 11:06 AM, Wally McClure wrote:
> I'm trying to write a simple example using a tabbed interface
Just to get the answer on the mailing list:
http://stackoverflow.com/a/8221373/83444
On Nov 21, 2011, at 1:51 PM, Paul F. Johnson wrote:
> I have a standard winform which looks like this (in part)
>
> namespace marker
> {
> public class xmlhandler : Form, Isettings
> {
>
On Nov 22, 2011, at 11:55 AM, Steve Sharrock wrote:
> I'm trying to write a common file that three of our MonoDroid applications
> can all read/write. I tried the following directory:
>
> string p = System.Environment.GetFolderPath(
> System.Environment.SpecialFolder.CommonApplicationData );
A
On Nov 24, 2011, at 6:36 AM, Steven Pack wrote:
> Splash screen helps, but it really gives a bad impression for a user (and
> client!). Any tips for how to minimise startup time?
Do as little as possible within Activity.OnCreate(). :-)
The next release will help with startup time, trimming off o
On Nov 20, 2011, at 8:13 AM, Steven Pack wrote:
> I have an activity defined thus:
>
>
> [Activity (Label = "My App")]
> [IntentFilter (new[]{Intent.ActionView},
> DataScheme="",
> DataHost="",
> DataPath="/")]
> public class MyActivity : Activity
> {}
Yes. I am using
ThreadPool.QueueUserWorkItem
to do the work in the background while I show a progress bar.
Wow, glad to hear.
What is the issue?
When is the next release.
Thanks Jonathon!!!
--
View this message in context:
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On Nov 30, 2011, at 11:21 AM, klimaye wrote:
> Here is what the app is doing in Pseudo code
>
> a. Get list of tables to create from web service (json)
> b. For every table in the list (
> i. Create the table
> ii. Pull the records (also json string)
> iii. save records to db
Q: Do
On Nov 24, 2011, at 9:50 AM, Venky wrote:
> I search a lot and found this example.
> http://stackoverflow.com/questions/6365273/monodroid-for-android-service
>
> How can another apk consume the music service?
Depends on how, exactly, you want to consume the Service. For the sample code
at [0], y
On Nov 25, 2011, at 6:46 AM, was wrote:
> Well, my app takes 6 secs to start up on my ZTC San Francisco.
How long does a Release build of HelloWorld [0] take to launch for you? This is
the minimum startup time you can expect to see.
For example, on my Nexus One, Mono for Android 1.2:
I/
Jonathon thanks for the response.
Here is what the app is doing in Pseudo code
a. Get list of tables to create from web service (json)
b. For every table in the list (
i. Create the table
ii. Pull the records (also json string)
iii. save records to db
What I am noticing is that
On Nov 22, 2011, at 3:30 PM, adshead wrote:
> Is there any way to test the performance of Monodroid on a real device BEFORE
> paying for a full licence?
Not at this time, but it is something we are considering for a future version
of Mono for Android.
Thanks,
- Jon
___
On Nov 28, 2011, at 6:41 AM, tsukrov wrote:
> Acer A500 Android 3.2 - TimeOut Error after 5-10 seconds. No matter how
> Socket was configured.
> Is it a bug in Mono?
> Or Acer Drivers?
I would suggest that you try the same URL within Browser, and see how that
works. If it's an https URL, it could
On Nov 25, 2011, at 8:23 AM, tsukrov wrote:
> I'm receiving often a *SocketError.TimedOut* from *ReceiveAsync* in a
> multi-threaded Mono App on Android 3.2.
> Android 2.1 & Android 2.3 works fine.
Have you tried opening the same URL from Browser? Does it load in Browser as
well?
I'm not aware o
On Nov 21, 2011, at 11:15 AM, klimaye wrote:
> I am trying to download json data in a background task. I am noticing that
> when I get the following exception, the control never comes in the
> ContinueWith block and the progress dialog is stuck making the app unusable.
> I have tried using the Th
On Nov 24, 2011, at 7:44 AM, Narcís Calvet wrote:
> Has this been fixed? I'm having problems compressing a bitmap as shown in
> the method below. DecodeStream returns null and I wonder if it's due to:
It's a bug in your code. When you write to a stream, the Position of the stream
is at end-of-str
Guys,
Is any work being done in the 2.0 release to make sure framework level
exceptions get caught in the catch blocks?
Currently I have the StringBuffer and ASCII.Encoding.GetString method
intermittently throwing unnamed exceptions and freezing the app.
Please help and advice.
http://stackover
using Resharper with Monodroid.
Have noted that VS crashes intermittently and restarts.
I do all my debugging via logcat and not the VS debugger so not sure what
causes it crash and restart.
--
View this message in context:
http://mono-for-android.1047100.n5.nabble.com/addins-to-VS-tp5033329p5
Any update on the email below?
Thanks in advance,
Narcís Calvet
-Original Message-
From: monodroid-boun...@lists.ximian.com
[mailto:monodroid-boun...@lists.ximian.com] On Behalf Of Narcís Calvet
Sent: dijous, 24 / novembre / 2011 13:45
To: 'Discussions related to Mono for Android'
Subject
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