On 10.03.2014 06:34, KareemErgawy wrote:
Hi,
I want to use Mono as a scripting engine in a project (game engine) I am
working on. I started reading the guide at:
http://www.mono-project.com/Embedding_Mono. Starting with the first step
"Compiling and Linking", I created the mono.lib file as instru
In think you might need to change the first line in the mono.def file to
either libmonosgen-2.0.dll or libmonoboehm-2.0.dll (depending of which one
you want) or just rename one of these files (found under bin dir) to
mono-2.0.dll
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Hi,
are there any plans to release a win32 build of gtk sharp 3 on Win32? If
not is it possible to give compilation instructions preferably with msys2?
Thank you for your time.
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Dr. Vasileios Anagnostopoulos (MSc,PhD)
Researcher/Developer
ICCS/NTUA 9 Heroon Polytechneiou Str., Zografou 15773 A
I replied by mail but just to make sure :).
Thank you all a lot for your help and fast responses.
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Sent from the Mono - General mailing list archive at Nabble.com.
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Hi there!
I'm working on a project that is going to use the mono runtime
(libmonosgen/libmonoboehm) embedded inside an Android and iOS app.
I have some doubts related to the mono runtime license limitations on
embedded systems. So, I'm going to describe my project and ask you guys some
questions.
as far as I am aware it is apple's deployment model that means you can't
ship and give your end users the means to replace mono.
under GPL2, technically if you give away linkable objects that allow
someone to rebuild (relink) your app and replace any GPL2 parts you can use
the GPL2 license. That i
oh sorry, I keep doing this.. I just described LGPL *not* GPL2.
On 10 Mar 2014 23:37, "Ian Norton" wrote:
> as far as I am aware it is apple's deployment model that means you can't
> ship and give your end users the means to replace mono.
>
> under GPL2, technically if you give away linkable obje
Based on the lack of response, I can only deduce that either:
1) I have posted to the wrong forum, or
2) I have such a challenging question that it cannot be answered by mere
mortals :) or
3) I have inadvertently offended the group, or
4) The right person has not yet seen my post in order to resp
> From: mono-list-boun...@lists.ximian.com [mailto:mono-list-
> boun...@lists.ximian.com] On Behalf Of monolithic1
> Sent: Thursday, January 2, 2014 8:03 PM
>
> My search in the forums for "SHA", "verify" or "signing" did not provide me
> any information on how to verify the integrity of the MONO
I think our friend is wondering if our stable archive is trusted. if
someone hasn't snuck in and inserted some nasty in the released tarball.
I for one think that xamarin really really need to sha2 and sign the
released stable sources!
On 11 Mar 2014 02:52, "Edward Ned Harvey (mono)" <
edward.harv
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