Big thanks for your answer Ian!!
There you have a more detailed explanation on how I'm linking and building
my project on Android to see if Ian or anyone could help me to see if i'm
complying with GNU Library GPL 2.0.
I'm using my own version of libmonosgen-2.0.so compiled from these sources
(htt
oh sorry, I keep doing this.. I just described LGPL *not* GPL2.
On 10 Mar 2014 23:37, "Ian Norton" wrote:
> as far as I am aware it is apple's deployment model that means you can't
> ship and give your end users the means to replace mono.
>
> under GPL2, technically if you give away linkable obje
as far as I am aware it is apple's deployment model that means you can't
ship and give your end users the means to replace mono.
under GPL2, technically if you give away linkable objects that allow
someone to rebuild (relink) your app and replace any GPL2 parts you can use
the GPL2 license. That i
Hi there!
I'm working on a project that is going to use the mono runtime
(libmonosgen/libmonoboehm) embedded inside an Android and iOS app.
I have some doubts related to the mono runtime license limitations on
embedded systems. So, I'm going to describe my project and ask you guys some
questions.
On Sat, 2010-02-06 at 03:11 -0800, stobi wrote:
> With great interest I read the article on how to Embedding Mono !
> http://www.mono-project.com/Embedding_Mono
>
> Cause I'm new to Mono I'm not sure if this means what I think !
> Can I embed the mono runtime into my application exe so that I do n
With great interest I read the article on how to Embedding Mono !
http://www.mono-project.com/Embedding_Mono
Cause I'm new to Mono I'm not sure if this means what I think !
Can I embed the mono runtime into my application exe so that I do not have
to
distribute the mono runtime ?
Otherwise is it