At 19:46 06/11/2002 +0100, you wrote:
If it is a pragma, I tend to think it should be named a as a pragma,
especially when
it works with input/output. Then perhaps it should be named IO::ANSI::Win32 or
similar ?
Hi Arthur,
But it's a module specific Windows, and it seems to me that it must be
Hi,
If it is a pragma, I tend to think it should be named a as a pragma,
especially when
it works with input/output. Then perhaps it should be named
IO::ANSI::Win32 or
similar ?
Arthur
On onsdag, nov 6, 2002, at 16:21 Europe/Stockholm, Jean-Louis MOREL
wrote:
At 08:47 05/11/2002 +0100, you w
In article <[EMAIL PROTECTED]>, Jean-Louis Morel
<[EMAIL PROTECTED]> wrote:
> At 08:47 05/11/2002 +0100, you wrote:
> >Perhaps Win32::Console::ANSI would be a better name?
> What embarrasses me with a name like Win32::Console::ANSI, it's
> that one can think that ANSI is an extension of Win32::C
At 08:47 05/11/2002 +0100, you wrote:
Perhaps Win32::Console::ANSI would be a better name?
Arthur
What embarrasses me with a name like Win32::Console::ANSI, it's
that one can think that ANSI is an extension of Win32::Console.
But this module doesn't add any functionality, no method, to
Win32::C
In article <[EMAIL PROTECTED]>, Arthur Bergman
<[EMAIL PROTECTED]> wrote:
> Perhaps Win32::Console::ANSI would be a better name?
i agree. that makes room for other sorts of consoles.
--
brian d foy (one of many PAUSE admins), http://pause.perl.org
please send all messages back to [EMAIL PROTE
Perhaps Win32::Console::ANSI would be a better name?
Arthur
On lördag, nov 2, 2002, at 17:06 Europe/Stockholm, Perl Authors Upload
Server wrote:
The following module was proposed for inclusion in the Module List:
modid: Win32::ANSIConsole
DSLIP: bdpnp
description: Emulate A
The following module was proposed for inclusion in the Module List:
modid: Win32::ANSIConsole
DSLIP: bdpnp
description: Emulate ANSI console on Win32 system
userid: JLMOREL (Jean-Louis Morel)
chapterid: 22 (Microsoft_Windows_Modules)
communities:
lang.perl.modul