Re: [Mesa-dev] [rong.r.y...@intel.com: [Intel-gfx] How user space applications load registers on HSW?]

2014-05-13 Thread Zou, Nanhai
think the command parser could be ready? Thanks Zou Nanhai -Original Message- From: daniel.vet...@ffwll.ch [mailto:daniel.vet...@ffwll.ch] On Behalf Of Daniel Vetter Sent: Tuesday, May 13, 2014 2:11 PM To: Yang, Rong R Cc: Kenneth Graunke; Zou, Nanhai; mesa-dev; Ben Widawsky; intel-gfx

Re: [Mesa-dev] [PATCH 0/10] i965: Implement hiz and separate stencil for window framebuffer

2011-06-06 Thread Zou, Nanhai
Hi Chad, Glad to see the Hiz patches. Have you performance data for the Hiz patches, how much can this improve? Thanks Zou Nanhai -Original Message- From: mesa-dev-bounces+nanhai.zou=intel@lists.freedesktop.org [mailto:mesa-dev-bounces+nanhai.zou=intel

Re: [Mesa-dev] [PATCH 0/5] i965: die structs die!

2011-07-07 Thread Zou, Nanhai
Hi, What is the intention of switching struct-style command to OUT_BATCH style? Thanks Zou Nanhai >>-Original Message- >>From: mesa-dev-bounces+nanhai.zou=intel@lists.freedesktop.org >>[mailto:mesa-dev-bounces+nanhai.zou=intel@lists.freedesktop.o

Re: [Mesa-dev] [PATCH] i965: fix timer query on gen6+

2011-07-17 Thread Zou, Nanhai
>>-Original Message- >>From: Eric Anholt [mailto:e...@anholt.net] >>Sent: 2011年7月17日 8:08 >>To: Zou, Nanhai; mesa-dev@lists.freedesktop.org >>Subject: Re: [Mesa-dev] [PATCH] i965: fix timer query on gen6+ >> >>On Fri, 15 Jul 2011 18:07:51

Re: [Mesa-dev] [PATCH] i965: fix timer query on gen6+

2011-07-20 Thread Zou, Nanhai
For ILK, It is vol 1.18.11.2, This register has the contents from TIMESTAMP_HI (0x70070) display register. This field gets incremented every 1 uS of time. Thanks Zou Nanhai -Original Message- From: mesa-dev-bounces+nanhai.zou=intel

Re: [Mesa-dev] Mesa (master): i965: SNB GT1 has only 32k urb and max 128 urb entries.

2011-04-05 Thread Zou, Nanhai
>>-Original Message- >>From: Ian Romanick [mailto:i...@freedesktop.org] >>Sent: 2011年4月6日 11:06 >>To: mesa-dev@lists.freedesktop.org >>Cc: Zou, Nanhai >>Subject: Re: Mesa (master): i965: SNB GT1 has only 32k urb and max 128 urb >>entries. >

Re: [Mesa-dev] Mesa (master): i965: clear global offset to zero in m0.2 for VS DP read.

2011-04-11 Thread Zou, Nanhai
In fact this is not zero at multi vs thread cases on GT1, it will trigger DP read error when multi vs thread is enabled. I can not find where in spec says this payload M0.2 is reserved as zero, Thanks Zou Nan hai >>-Original Message- >>From: mesa-dev-bounces+nanhai.zou=intel@lists.f

Re: [Mesa-dev] Mesa (master): i965: clear global offset to zero in m0.2 for VS DP read.

2011-04-11 Thread Zou, Nanhai
>>-Original Message- >>From: Eric Anholt [mailto:e...@anholt.net] >>Sent: 2011年4月11日 23:32 >>To: Zou, Nanhai; mesa-dev@lists.freedesktop.org; >>mesa-com...@lists.freedesktop.org >>Subject: RE: [Mesa-dev] Mesa (master): i965: clear global offset to ze

Re: [Mesa-dev] Mesa (master): i965: clear global offset to zero in m0.2 for VS DP read.

2011-04-11 Thread Zou, Nanhai
That is a duplicated fix as commit 9d60a7ce08a67eb8b79c60f829d090ba4a37ed7e. I have reverted the patch. Please pick 9d60a7ce08a67eb8b79c60f829d090ba4a37ed7e. Thanks Zou Nanhai >>-Original Message- >>From: Ian Romanick [mailto:i...@freedesktop.org] >>Sent: 2011年4月12日 0:20

Re: [Mesa-dev] [PATCH 2/2] i965: Quit spamming gen6 DP read/write send instructions with gen5 bits.

2011-04-14 Thread Zou, Nanhai
Eric, I think for gen6 most of the DP read in the pipeline should go through constant cache instead of other caches. Maybe we should implement an gen6_const_read_message. That is better for performance. Thanks Zou Nanhai >>-Original Message- >>From: mesa

Re: [Mesa-dev] [PATCH 1/2] i965/fs: Add gen6 register spilling support.

2011-04-15 Thread Zou, Nanhai
Hi Eric, BSpec says VS and WM should fall to single thread to avoid racing if use scratch space. Thanks Zou Nanhai >>-Original Message- >>From: mesa-dev-bounces+nanhai.zou=intel@lists.freedesktop.org >>[mailto:mesa-dev-bounces+nanhai.zou=intel@lists.f

Re: [Mesa-dev] [PATCH 1/2] i965/fs: Add gen6 register spilling support.

2011-04-15 Thread Zou, Nanhai
I think that probably not single thread. But Bspec says to recalculate max vs and wm thread if using scratch to avoid use out scrach space and to avoid deadlock. I don't know what the deadlock means there. Thanks Zou Nanhai >>-Original Message- >>From: mesa-dev-b