Reviewed-by: Sinclair Yeh
On Thu, Oct 15, 2015 at 01:01:42PM -0600, Brian Paul wrote:
> So that we can use it directly from the mesa/gallium state tracker.
> ---
> src/mesa/main/texstore.c | 40
> src/mesa/main/texstore.h | 11 ++
1 and 3 look good to me.
On Thu, Oct 15, 2015 at 01:01:40PM -0600, Brian Paul wrote:
> ---
> src/mesa/state_tracker/st_cb_drawpixels.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c
> b/src/mesa/state_tracker/st_cb_drawpixel
On Fri, Oct 16, 2015 at 03:25:13PM -0600, Brian Paul wrote:
> As before, use a new 'last_prim' pointer to simplify things. Plus, add
> some const qualifiers.
> ---
> src/mesa/vbo/vbo_exec_draw.c | 12 ++--
> 1 file changed, 6 insertions(+), 6 deletions(-)
>
> diff --git a/src/mesa/vbo/vb
On Fri, Oct 16, 2015 at 03:25:16PM -0600, Brian Paul wrote:
> When long GL_LINE_LOOP primitives don't fit in one vertex buffer they
> have to be split across buffers. The code to do this was basically correct
> but drivers had to pay special attention to the _mesa_prim::begin,end flags
> in order
Patches 1-8 look good. I'm spending a bit more time on 10.
Reviewed-by: Sinclair Yeh
From: Brian Paul
Sent: Friday, October 16, 2015 2:25 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Jose Fonseca; Sinclair Yeh
Subject: [PATCH 01/10] tnl
Acked-by: Sinclair Yeh
On Fri, Oct 16, 2015 at 03:25:17PM -0600, Brian Paul wrote:
> When a long GL_LINE_LOOP prim was split across primitives we drew
> stray lines. See previous commit for details.
>
> This patch converts GL_LINE_LOOP prims into GL_LINE_STRIP prims so
> tha
On Tue, Feb 03, 2015 at 03:16:51PM +, danielx.j.van.der.w...@intel.com
wrote:
> From: Daniel van der Wath
>
> The value stored in "handle" is trashed before being copied into the
> surface's sid. Use the original value from "whandle->handle" instead.
> This fixes a bug with Weston running o
On Fri, Feb 20, 2015 at 09:22:20AM +, Van Der Wath, DanielX J wrote:
> From: Daniel van der Wath
>
> The kernel side equivalent of struct SVGA3dSize (struct drm_vmw_size) has an
> extra padding word that SVGA3dSize lacks. This was causing data to be written
> past the end of "size" in vmw_drm
We have customers using NULL as a way to test the robustness of
the API. Without this check, EGL will segfault trying to
dereference dri2_surf->wl_win->private because wl_win is
NULL.
This fix adds a check and sets EGL_BAD_NATIVE_WINDOW
---
src/egl/drivers/dri2/platform_wayland.c | 7 +++
1
v2:
Incorporated feedback from idr - moved the check to a higher level
function.
v1:
We have customers using NULL as a way to test the robustness of
the API. Without this check, EGL will segfault trying to
dereference dri2_surf->wl_win->private because wl_win is
NULL.
This fix adds a check and s
Hi Loukas,
To help me reproduce this
1. which application(s) was running?
2. what is the distro and kernel version?
3. can you send me your vmware.log?
Can you file a bug on bugs.freedesktop.org?
thanks,
Sinclair
On Tue, Jan 26, 2016 at 02:06:14AM +0200, Agorgianitis Loukas wrote:
>
Minor comment below. Either way:
Reviewed-by: Sinclair Yeh
On Wed, Apr 20, 2016 at 05:52:17PM +0200, Mircea Gherzan wrote:
> This header should not blindly include the GLX and should also
> conditionally define functions that use GLX parameters. The
> MESA_EGL_NO_X11_HEADERS macro i
Looks good.
Reviewed-by: Sinclair Yeh
On Mon, Sep 29, 2014 at 08:13:46AM +0200, Thomas Hellstrom wrote:
> Commit "st/xa: scissor to help tilers" broke xa_yuv_planar_blit() and vmwgfx
> textured video. Fix this by implementing scissors also in the yuv draw path.
>
>
This looks reasonable to me.
Acked-by: Sinclair Yeh
On Thu, Oct 02, 2014 at 09:49:04AM -0600, Brian Paul wrote:
> On Windows, the Piglit primitive-restart test was failing a
> glGetError()==0 assertion when it was run w/out any command line
> arguments. Piglit's all.py sc
One typo below otherwise: Reviewed-by: Sinclair Yeh
On Sat, Mar 26, 2016 at 11:21:19AM -0600, Brian Paul wrote:
> The whole st_generate_mipmap() function was overly complicated. Now
> we just call the new _mesa_prepare_mipmap_levels() function to prepare
> the texture mipmap memory,
Reviewed-by: Sinclair Yeh
On Wed, Aug 02, 2017 at 02:23:52PM +0200, Thomas Hellstrom wrote:
> In v2 of the patch series, one freestanding patch has already been committed
> and the back-to-fake-front flip patch has been dropped since it requires some
> more work to not break EGL. Rem
Reviewed-by: Sinclair Yeh
On Thu, Jun 22, 2017 at 01:00:39PM +0200, Thomas Hellstrom wrote:
> The mesa state tracker was needlessly flushing the front buffer even if it
> hadn't been drawn to since the last flush. This was happening during
> glXSwapBuffers if we at some point prev
This series: Reviewed-by: Sinclair Yeh
On Thu, Jun 22, 2017 at 12:42:32PM +0200, Thomas Hellstrom wrote:
> A patch series that deals with dri3 correctness- and performance fixes.
>
> The corectness fixes attempts to deal with the fact that we need to wait for
> all pending swapbu
le is resized, and we we fill the resized buffers, with data
^
typo
For 3/3, I don't know which buffer LOADER_DRI3_FRONT_ID represents, so I'm
assuming that line checks the correct condition.
Other than those the series
Reviewed-by: Sinclair Yeh
On Tue, Jun 12, 2018 at 03:27:04PM +0100, Ross Burton wrote:
> From: Khem Raj
>
> vmw_screen.h uses dev_t which is defines in sys/types.h
> this header is required to be included for getting dev_t
> definition. This issue happens on musl C library, it
On Tue, Feb 28, 2017 at 04:41:48PM +, Eric Engestrom wrote:
>
> Looks like there are more issues than I thought.
> I don't know this codebase at all, I just recognized the first error you
> saw and knew how to fix it.
>
> For more in-depth help, I suggest asking Sinclair or Thomas (both Cc'ed
Maybe add a short commit message for 3/4
Reviewed-by: Sinclair Yeh
On Thu, Apr 28, 2016 at 12:27:05PM +0100, Jose Fonseca wrote:
> As they are not standard C++ and are not supported by MSVC C++ compiler.
>
> Just have nir_imm_double match nir_imm_float above.
> ---
> s
Reviewed-by: Sinclair Yeh
On Mon, May 02, 2016 at 07:15:11PM -0600, Brian Paul wrote:
> Silences warnings with 32-bit Linux gcc builds and MinGW which doesn't
> recognize the âtâ conversion character.
> ---
> src/mesa/main/bufferobj.c | 10 ++
> 1 file changed
Reviewed-by: Sinclair Yeh
On Mon, Mar 26, 2018 at 04:56:22PM -0600, Brian Paul wrote:
> in glapi_dispatch.c, as we have for many other GLES functions.
> Fixes a cross-compile issue (missing prototype) when GLES support
> is disabled.
> ---
> src/mapi/glapi/glapi_dispatch.c |
On Fri, Dec 14, 2012 at 03:28:13PM +0200, Abdiel Janulgue wrote:
> Add create image from texture extension.
>
> Signed-off-by: Abdiel Janulgue
> ---
> include/GL/internal/dri_interface.h | 12 +
> src/egl/drivers/dri2/egl_dri2.c | 83
> +++
> 2 files
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