On Fri, Oct 16, 2015 at 03:25:13PM -0600, Brian Paul wrote: > As before, use a new 'last_prim' pointer to simplify things. Plus, add > some const qualifiers. > --- > src/mesa/vbo/vbo_exec_draw.c | 12 ++++++------ > 1 file changed, 6 insertions(+), 6 deletions(-) > > diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c > index 781991b..412ebb6 100644 > --- a/src/mesa/vbo/vbo_exec_draw.c > +++ b/src/mesa/vbo/vbo_exec_draw.c > @@ -75,13 +75,13 @@ vbo_exec_debug_verts( struct vbo_exec_context *exec ) > static GLuint > vbo_copy_vertices( struct vbo_exec_context *exec ) > { > - GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count; > + struct _mesa_prim *last_prim = &exec->vtx.prim[exec->vtx.prim_count - 1]; > + const GLuint nr = last_prim->count; > GLuint ovf, i; > - GLuint sz = exec->vtx.vertex_size; > + const GLuint sz = exec->vtx.vertex_size; > fi_type *dst = exec->vtx.copied.buffer; > - const fi_type *src = (exec->vtx.buffer_map + > - exec->vtx.prim[exec->vtx.prim_count-1].start * > - exec->vtx.vertex_size); > + const fi_type *src = > + exec->vtx.buffer_map + last_prim->start * exec->vtx.vertex_size; Can use "sz" here ^
Otherwise, looks good to me. > > switch (exec->ctx->Driver.CurrentExecPrimitive) { > case GL_POINTS: > @@ -127,7 +127,7 @@ vbo_copy_vertices( struct vbo_exec_context *exec ) > case GL_TRIANGLE_STRIP: > /* no parity issue, but need to make sure the tri is not drawn twice */ > if (nr & 1) { > - exec->vtx.prim[exec->vtx.prim_count-1].count--; > + last_prim->count--; > } > /* fallthrough */ > case GL_QUAD_STRIP: > -- > 1.9.1 > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev