https://bugs.freedesktop.org/show_bug.cgi?id=41
--- Comment #11 from Steven Newbury ---
(In reply to Jason Ekstrand from comment #9)
> 2. The optimization change caused NIR to generate a slightly different
> shader which exposed a bug in the AMD LLVM back-end or the NIR -> LLVM
> translator
android: Enable llvmpipe when using the swrast driver
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1403
android: Fix build with LLVM for Android 9
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1402
Hello,
I have just submitted both of these merge requests in an attempt to fi