The Vulkan working group has recently clarified that this is the intended
behavior and accepted spec language changes to make this clear.
---
src/intel/vulkan/anv_entrypoints_gen.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/vulkan/anv_entrypoints_gen.py
b/src/i
Looks good to me :
Reviewed-by: Lionel Landwerlin
On 19/02/18 10:54, Iago Toral Quiroga wrote:
The Vulkan working group has recently clarified that this is the intended
behavior and accepted spec language changes to make this clear.
---
src/intel/vulkan/anv_entrypoints_gen.py | 2 +-
1 file
On Friday, 2018-02-16 14:27:03 -0600, Alexander von Gluck IV wrote:
> ---
> include/meson.build| 8 +
> meson.build| 16 +++---
> src/egl/meson.build| 36 +++---
> src/gallium/meson
https://bugs.freedesktop.org/show_bug.cgi?id=105161
Bug ID: 105161
Summary: Validation of KHR_blend_equation_advanced stricter
than NVidia
Product: Mesa
Version: 17.3
Hardware: Other
OS: All
Stat
https://bugs.freedesktop.org/show_bug.cgi?id=105161
--- Comment #1 from Allan Sandfeld Jensen ---
I traced the issue to this commit:
commit acf57fcf7ff7e60c3550da7b6dda7ad8b69195bd
Author: Kenneth Graunke
Date: Sat Aug 20 12:51:03 2016 -0700
mesa: Add draw time validation for advanced bl
On 2018-02-16 01:31 PM, Mark Thompson wrote:
On 16/02/18 17:53, James Zhu wrote:
Hi Mark,
I couldn't reproduce the issue on my Polaris 11 to run mpv / ffmpeg about 1.5
hours.
one terminal run:
ffmpeg -y -hwaccel vaapi -hwaccel_device /dev/dri/renderD128
-hwaccel_output_format vaapi -i vid
For the series:
Reviewed-by: Marek Olšák
Marek
On Fri, Feb 16, 2018 at 1:55 AM, Timothy Arceri wrote:
> This fixes a crash when running the arb_get_program_binary-api-errors
> piglit test twice.
> ---
> src/mesa/state_tracker/st_shader_cache.c | 6 ++
> 1 file changed, 6 insertions(+)
>
>
https://bugs.freedesktop.org/show_bug.cgi?id=105161
--- Comment #2 from Allan Sandfeld Jensen ---
Note. I have been unable to get it to work at all in compatibility-mode desktop
OpenGL. The following code only works in core mode:
#ifdef GL_KHR_blend_equation_advanced
#extension GL_KHR_blend_equ
Am Montag, den 19.02.2018, 14:06 +1000 schrieb Dave Airlie:
> On 15 February 2018 at 01:26, Gert Wollny
> wrote:
> > Am Mittwoch, den 14.02.2018, 17:18 +1000 schrieb Dave Airlie:
> > > From: Dave Airlie
> > >
> > > A bunch of CTS tests led me to write
> > > tests/shaders/ssa/fs-while-loop-rotate
https://bugs.freedesktop.org/show_bug.cgi?id=105132
--- Comment #4 from Julien Isorce ---
Created attachment 137438
--> https://bugs.freedesktop.org/attachment.cgi?id=137438&action=edit
wip-not-working: poll special dri2 events
As Scott also mentioned, mesa/src/glx/dri2.c::DRI2WireToEvent is n
On Monday, 2018-02-19 11:20:37 +, Eric Engestrom wrote:
> On Friday, 2018-02-16 14:27:03 -0600, Alexander von Gluck IV wrote:
> > ---
> > include/meson.build| 8 +
> > meson.build| 16 +++---
> > src/egl/meson.build
https://bugs.freedesktop.org/show_bug.cgi?id=105161
--- Comment #3 from Ilia Mirkin ---
The specification is available at
https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_blend_equation_advanced.txt
If you find the NVIDIA drivers doing something different than what's written
there, fe
https://bugs.freedesktop.org/show_bug.cgi?id=105161
--- Comment #4 from Ilia Mirkin ---
Specifically, the ext spec says,
"""
A draw-time error will be generated in the OpenGL API if an application
attempts to render using an advanced blending equation without having a
matching layout
https://bugs.freedesktop.org/show_bug.cgi?id=105132
--- Comment #5 from Michel Dänzer ---
(In reply to Julien Isorce from comment #4)
> The attached experimental patch builds and runs but
> "xcb_poll_for_special_event" does not return any event [...]
That's not surprising, since there are no DRI
Rb
On February 19, 2018 02:54:57 Iago Toral Quiroga wrote:
The Vulkan working group has recently clarified that this is the intended
behavior and accepted spec language changes to make this clear.
---
src/intel/vulkan/anv_entrypoints_gen.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(
On 19 February 2018 at 10:54, Iago Toral Quiroga wrote:
> The Vulkan working group has recently clarified that this is the intended
> behavior and accepted spec language changes to make this clear.
> ---
> src/intel/vulkan/anv_entrypoints_gen.py | 2 +-
> 1 file changed, 1 insertion(+), 1 deletio
Build mesa 6955 failed
Commit f78fe98fff by Marek Olšák on 2/19/2018 4:55 PM:
radeonsi: fix regression from 32-bit pointers on CI\n\nTested-by: Michel Dänzer
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mes
On 17 February 2018 at 15:04, Bas Nieuwenhuizen
wrote:
> (-mesa-announce + Mark, Dave and James)
>
> Hi Emil,
>
> radv is broken for nearly all commercial games in 17.3.4. The cause is
>
> commit ad764e365beb8a119369b97f5cb95fc7ea8c
> Author: Bas Nieuwenhuizen
> Date: Mon Jan 22 09:01:29 2
https://bugs.freedesktop.org/show_bug.cgi?id=105161
Kenneth Graunke changed:
What|Removed |Added
Status|NEW |ASSIGNED
Assignee|mesa-dev@
On Mon, Feb 19, 2018 at 8:35 AM, Emil Velikov
wrote:
> On 19 February 2018 at 10:54, Iago Toral Quiroga
> wrote:
> > The Vulkan working group has recently clarified that this is the intended
> > behavior and accepted spec language changes to make this clear.
> > ---
> > src/intel/vulkan/anv_ent
On Wed 24 Jan 2018, Jason Ekstrand wrote:
> We're about to start letting the intel_obj->_Format be the "real"
> texture format. For depth/stencil textures, this may be a combined
> depth stencil format. For ETC2 on gen7 and earlier, this will be the
> actual ETC2 format. This makes a bit more GL
---
meson.build | 5 -
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/meson.build b/meson.build
index 6fc7ec7fc9..54572a5bb8 100644
--- a/meson.build
+++ b/meson.build
@@ -331,7 +331,6 @@ if with_egl and not (with_platform_drm or
with_platform_surfaceless)
endif
endif
-pre
---
.../targets/haiku-softpipe/GalliumContext.cpp | 25 --
1 file changed, 25 deletions(-)
diff --git a/src/gallium/targets/haiku-softpipe/GalliumContext.cpp
b/src/gallium/targets/haiku-softpipe/GalliumContext.cpp
index 0356f65417..3922fa61b2 100644
--- a/src/gallium/tar
---
src/hgl/GLDispatcher.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/hgl/GLDispatcher.h b/src/hgl/GLDispatcher.h
index 8aaf58a623..7a4bcd3329 100644
--- a/src/hgl/GLDispatcher.h
+++ b/src/hgl/GLDispatcher.h
@@ -15,7 +15,7 @@
#include
#include
-#include "glheader
On Wed 24 Jan 2018, Jason Ekstrand wrote:
> The old code made a new miptree that referenced the same BO as the
> renderbuffer and just trusted in the memory aliasing to work. There are
> only two ways in which the new miptree is liable to differ from the one
> in the renderbuffer and neither of th
February 19, 2018 12:25 PM, "Alexander von Gluck IV"
wrote:
> ---
> meson.build | 5 -
> 1 file changed, 4 insertions(+), 1 deletion(-)
>
> diff --git a/meson.build b/meson.build
> index 6fc7ec7fc9..54572a5bb8 100644
> --- a/meson.build
> +++ b/meson.build
> @@ -331,7 +331,6 @@ if with_egl a
On 19 February 2018 at 18:40, Alexander von Gluck IV
wrote:
> February 19, 2018 12:25 PM, "Alexander von Gluck IV"
> wrote:
>
>> ---
>> meson.build | 5 -
>> 1 file changed, 4 insertions(+), 1 deletion(-)
>>
>> diff --git a/meson.build b/meson.build
>> index 6fc7ec7fc9..54572a5bb8 100644
>> -
On Thu, 2018-02-15 at 22:50 -0800, Francisco Jerez wrote:
> Jan Vesely writes:
>
> > On Thu, 2018-02-15 at 20:36 -0800, Francisco Jerez wrote:
> > > Jan Vesely writes:
> > >
> > > > On Thu, 2018-02-08 at 15:56 -0800, Francisco Jerez wrote:
> > > > > Jan Vesely writes:
> > > > >
> > > > > > On
On Mon, Feb 19, 2018 at 6:28 PM, Emil Velikov wrote:
> On 17 February 2018 at 15:04, Bas Nieuwenhuizen
> wrote:
>> (-mesa-announce + Mark, Dave and James)
>>
>> Hi Emil,
>>
>> radv is broken for nearly all commercial games in 17.3.4. The cause is
>>
>> commit ad764e365beb8a119369b97f5cb95fc7
Build mesa 6956 completed
Commit 2529d77179 by Emil Velikov on 2/19/2018 10:01 PM:
docs: add release notes for 17.3.5\n\nSigned-off-by: Emil Velikov
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mesa-dev mai
Mesa 17.3.5 is now available.
This is a emergency release fixing major a issue in the RADV driver.
Emil Velikov (3):
docs: add sha256 checksums for 17.3.4
Update version to 17.3.5
docs: add release notes for 17.3.5
James Legg (1):
ac/nir: Fix conflict resolution typo in
On Fri, 2018-02-16 at 05:49 +0100, Dieter Nützel wrote:
> Hello Jan,
>
> something semilar is needed fro libclc, too.
>
> LLVM-CC nvptx64--nvidiacl/lib/geometric/dot.cl.bc
> ./utils/prepare-builtins.cpp:108:3: error: no matching function for call
> to 'WriteBitcodeToFile'
>WriteBitcodeToFile
From: Dave Airlie
This just avoids marking it as a used output if we don't
actually use it.
Signed-off-by: Dave Airlie
---
src/amd/common/ac_nir_to_llvm.c | 19 +++
1 file changed, 11 insertions(+), 8 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/a
---
src/gallium/drivers/radeonsi/si_shader_nir.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c
b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 974068b88f..7a5acd3ff1 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gall
---
src/compiler/glsl/glsl_to_nir.cpp | 1 +
src/compiler/nir/nir.h| 6 ++
2 files changed, 7 insertions(+)
diff --git a/src/compiler/glsl/glsl_to_nir.cpp
b/src/compiler/glsl/glsl_to_nir.cpp
index 7a9d15015e..49d66c173c 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/com
---
src/gallium/drivers/radeonsi/si_shader_nir.c | 17 ++---
1 file changed, 10 insertions(+), 7 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c
b/src/gallium/drivers/radeonsi/si_shader_nir.c
index e3e71c6eb6..3294019cea 100644
--- a/src/gallium/drivers/radeons
---
src/gallium/drivers/radeonsi/si_shader_nir.c | 6 +-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c
b/src/gallium/drivers/radeonsi/si_shader_nir.c
index ea9f2076da..974068b88f 100644
--- a/src/gallium/drivers/radeonsi/si_shader_ni
---
src/mesa/state_tracker/st_glsl_to_nir.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp
b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index 760aee1af6..47f369a889 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/m
From: Dave Airlie
Just consolidates some code to make it easier to change.
Signed-off-by: Dave Airlie
---
src/amd/common/ac_nir_to_llvm.c | 10 --
1 file changed, 8 insertions(+), 2 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index d0394
From: Dave Airlie
dEQP-VK.tessellation.invariance.outer_edge_symmetry.triangles_equal_spacing_ccw
was hitting an llvm assert due to one value being an int and the
other a float.
This just casts both values to integer and fixes the test.
Fixes:
dEQP-VK.tessellation.invariance.outer_edge_symmetr
Both KHR_blend_equation_advanced and ARB_bindless_texture provide
layout qualifiers, and are exposed in compatibility contexts. We
need to parse the layout qualifier as a token in order for those
to work, but forgot to extend this check.
ARB_shader_image_load_store would need a similar treatment,
From: Dave Airlie
We never use it in the shaders.
Signed-off-by: Dave Airlie
---
src/amd/vulkan/radv_pipeline.c | 5 +
1 file changed, 1 insertion(+), 4 deletions(-)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index a2dec0e..9990a3e 100644
--- a/src/amd/vu
From: Dave Airlie
This just avoids passing this value via user sgprs.
Signed-off-by: Dave Airlie
---
src/amd/common/ac_nir_to_llvm.c | 5 -
src/amd/vulkan/radv_pipeline.c | 2 +-
2 files changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/commo
We also fix the base_index for bindless by using the driver
location.
---
src/amd/common/ac_nir_to_llvm.c | 14 +++---
src/amd/common/ac_shader_abi.h | 3 ++-
src/gallium/drivers/radeonsi/si_shader_nir.c | 2 +-
3 files changed, 14 insertions(+), 5 deletions(-)
February 19, 2018 3:00 PM, "Emil Velikov" wrote:
> On 19 February 2018 at 18:40, Alexander von Gluck IV
>> Thanks to Dylan for figuring this one out.
>>
>> This was discussed previously on the ML
>> "
>> This can be applied to all GLX implementations, and in autotools this is
>> guarded only by
These are just some cleanups that popped out of a series I was working
on to remove all the tcs/tes user sgprs stuff.
I've got the full patchset working on VI, just need to test on Vega now.
Dave.
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mesa-dev@lists.freedesktop.or
---
src/gallium/drivers/radeonsi/si_shader_nir.c | 41 +++-
1 file changed, 34 insertions(+), 7 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c
b/src/gallium/drivers/radeonsi/si_shader_nir.c
index c2036a1509..e3e71c6eb6 100644
--- a/src/gallium/driv
From: Dave Airlie
This just removes an unneeded variable.
Signed-off-by: Dave Airlie
---
src/amd/common/ac_nir_to_llvm.c | 7 +++
1 file changed, 3 insertions(+), 4 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 31cab3b..d0394d3 100644
--
pthread-stubs is no longer required on OpenBSD and has been removed.
libpthread parts involved moved to libc.
Signed-off-by: Jonathan Gray
Cc: 17.3 18.0
---
configure.ac | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/configure.ac b/configure.ac
index 89c5e74127..30a3377
Reviewed-by: Iago Toral Quiroga
On Mon, 2018-02-19 at 21:28 -0800, Kenneth Graunke wrote:
> Both KHR_blend_equation_advanced and ARB_bindless_texture provide
> layout qualifiers, and are exposed in compatibility contexts. We
> need to parse the layout qualifier as a token in order for those
> to
This patch is:
Reviewed-by: Iago Toral Quiroga
On Tue, 2018-02-20 at 14:42 +1100, Timothy Arceri wrote:
> ---
> src/compiler/glsl/glsl_to_nir.cpp | 1 +
> src/compiler/nir/nir.h| 6 ++
> 2 files changed, 7 insertions(+)
>
> diff --git a/src/compiler/glsl/glsl_to_nir.cpp
> b/src
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