This patch is: Reviewed-by: Iago Toral Quiroga <ito...@igalia.com>
On Tue, 2018-02-20 at 14:42 +1100, Timothy Arceri wrote: > --- > src/compiler/glsl/glsl_to_nir.cpp | 1 + > src/compiler/nir/nir.h | 6 ++++++ > 2 files changed, 7 insertions(+) > > diff --git a/src/compiler/glsl/glsl_to_nir.cpp > b/src/compiler/glsl/glsl_to_nir.cpp > index 7a9d15015e..49d66c173c 100644 > --- a/src/compiler/glsl/glsl_to_nir.cpp > +++ b/src/compiler/glsl/glsl_to_nir.cpp > @@ -434,6 +434,7 @@ nir_visitor::visit(ir_variable *ir) > var->data.index = ir->data.index; > var->data.descriptor_set = 0; > var->data.binding = ir->data.binding; > + var->data.bindless = ir->data.bindless; > var->data.offset = ir->data.offset; > var->data.image.read_only = ir->data.memory_read_only; > var->data.image.write_only = ir->data.memory_write_only; > diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h > index 2acd9511f5..c6541f0a6f 100644 > --- a/src/compiler/nir/nir.h > +++ b/src/compiler/nir/nir.h > @@ -249,6 +249,12 @@ typedef struct nir_variable { > */ > unsigned fb_fetch_output:1; > > + /** > + * Non-zero if this variable is considered bindless as defined > by > + * ARB_bindless_texture. > + */ > + unsigned bindless:1; > + > /** > * \brief Layout qualifier for gl_FragDepth. > * _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev