Both of these are also
Reviewed-by: Chris Forbes
On Jan 1, 2015 7:48 PM, "Kenneth Graunke" wrote:
> The logic in brw_blorp_surface_info::set uses brw_format_for_mesa_format
> for source surfaces, and brw->render_target_format[] for destination
> surfaces. We should do the same in the sRGB MSAA
https://bugs.freedesktop.org/show_bug.cgi?id=87913
--- Comment #4 from Leonid Shatz ---
In virtual environments you would never know which is the safest method. It
depends on the implementation and correctness of the hypervisor. I would just
add the suggested fix and wait to see if any new relate
On Wednesday, December 31, 2014 02:38:12 AM Ilia Mirkin wrote:
> Nothing enables the extension yet, but the values are now available.
> The spec calls for it to only be exposed for GL 3.3+, which is core-only
> in mesa. Restrict it as such so that drivers enabling the extension
> don't end up accid
On Thu, Jan 1, 2015 at 4:44 AM, Kenneth Graunke wrote:
> On Wednesday, December 31, 2014 02:38:12 AM Ilia Mirkin wrote:
>> Nothing enables the extension yet, but the values are now available.
>> The spec calls for it to only be exposed for GL 3.3+, which is core-only
>> in mesa. Restrict it as suc
https://bugs.freedesktop.org/show_bug.cgi?id=84023
Marek Olšák changed:
What|Removed |Added
Component|Drivers/Gallium/r600|Mesa core
Assignee|dri-devel@lis
https://bugs.freedesktop.org/show_bug.cgi?id=87925
Alan Coopersmith changed:
What|Removed |Added
CC||xorg-t...@lists.x.org
Compon
On 12/31/2014 05:26 PM, Laura Ekstrand wrote:
> +/**
> + * Check if the given cube map texture is "cube complete" as defined in
> + * the OpenGL specification.
> + */
> +GLboolean
> +_mesa_cube_complete(const struct gl_texture_object *texObj)
> +{
> + _mesa_cube_level_complete(texObj, texObj->Ba
On 12/31/2014 05:26 PM, Laura Ekstrand wrote:
> This is part of a potential solution to Khronos Bug 13223. Cube completeness
> is a concept from glGenerateMipmap, but it seems reasonable to check for it in
> GetTextureImage when the target is GL_TEXTURE_CUBE_MAP.
> ---
> src/mesa/main/texgetimage
On 12/31/2014 05:26 PM, Laura Ekstrand wrote:
> This is part of a potential solution to Khronos Bug 13223. Cube completeness
> is a concept from glGenerateMipmap, but it seems reasonable to check for it in
> TextureSubImage when target=GL_TEXTURE_CUBE_MAP.
> ---
> src/mesa/main/teximage.c | 42 ++
This is certainly not the best solution to the problem, so I'm just sending
this patch to the list to get the discussion started on the best way to solve
this problem. Currently, any platform that does not support _SC_PHYS_PAGES and
_SC_PAGESIZE will fail to build swrast. _SC_PHYS_PAGES is not
Fixes regression from commit 64b1dc44495890cbc2c7c5509cb830264020998c
Signed-off-by: Jeremy Huddleston Sequoia
CC: Emil Velikov
CC: jon.tur...@dronecode.org.uk
CC: io...@macports.org
---
src/mesa/drivers/dri/swrast/swrast.c | 16
1 file changed, 16 insertions(+)
diff --git a/s
On 12/31/2014 08:04 PM, Kenneth Graunke wrote:
> Gen7.5+ platforms that support the "Shader Channel Select" feature leave
> key->tex.swizzles[i] as SWIZZLE_NOOP except when GL_DEPTH_TEXTURE_MODE
> is GL_ALPHA (which is really uncommon). So, the precompile should leave
> them as SWIZZLE_NOOP (aka S
If an extension doesn't add any enums or functions, I don't think we
usually bother adding it, but meh. One nit below...
On 12/31/2014 12:43 PM, Micah Fedke wrote:
> ---
> src/mapi/glapi/gen/gl_API.xml | 6 +-
> 1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/src/mapi/glapi
On 12/31/2014 12:43 PM, Micah Fedke wrote:
This patch does a little more than just add the define. If you change
the commit message to something like "mesa: Add ARB_shader_precision
infrastructure", you get
Reviewed-by: Ian Romanick
> ---
> src/glsl/glcpp/glcpp-parse.y| 3 +++
> src/glsl/
On Thursday, January 01, 2015 10:21:43 PM Ian Romanick wrote:
> On 12/31/2014 08:04 PM, Kenneth Graunke wrote:
> > Gen7.5+ platforms that support the "Shader Channel Select" feature leave
> > key->tex.swizzles[i] as SWIZZLE_NOOP except when GL_DEPTH_TEXTURE_MODE
> > is GL_ALPHA (which is really unc
On 01/01/2015 10:51 PM, Kenneth Graunke wrote:
> On Thursday, January 01, 2015 10:21:43 PM Ian Romanick wrote:
>> On 12/31/2014 08:04 PM, Kenneth Graunke wrote:
>>> Gen7.5+ platforms that support the "Shader Channel Select" feature leave
>>> key->tex.swizzles[i] as SWIZZLE_NOOP except when GL_DEPTH
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