On Thursday, May 29, 2014 02:37:34 PM Ian Romanick wrote:
> From: Ian Romanick
>
> After compilation (and before linking) we can eliminate quite a few
> built-in variables. Basically, any uniform or constant (e.g.,
> gl_MaxVertexTextureImageUnits) that isn't used (with one exception) can
> be el
On Fri, 2014-05-30 at 19:33 -0400, Alex Deucher wrote:
> On Fri, May 30, 2014 at 11:31 AM, Bruno Jiménez wrote:
> > The data has been extracted from:
> > AMD Accelerated Parallel Processing OpenCL Programming Guide (rev 2.7)
> > Appendix D: Device Parameters
>
> You should add a query for the num
On Wednesday, May 28, 2014 06:35:47 PM Ian Romanick wrote:
> From: Ian Romanick
>
> All built-in uniforms are supposed to be backed by some GL state. The
> state_slots field describes this backing state.
>
> This helped me track down a bug in a later patch.
>
> Signed-off-by: Ian Romanick
> -
https://bugs.freedesktop.org/show_bug.cgi?id=79469
David Heidelberger (okias) changed:
What|Removed |Added
CC||david.heidelber...@ixit.cz
https://bugs.freedesktop.org/show_bug.cgi?id=79039
Bug 79039 depends on bug 79294, which changed state.
Bug 79294 Summary: Xlib-based build broken on non x86/x86-64 architectures
https://bugs.freedesktop.org/show_bug.cgi?id=79294
What|Removed |Added
---
https://bugs.freedesktop.org/show_bug.cgi?id=79469
Matt Turner changed:
What|Removed |Added
CC||a...@nwnk.net,
|
https://bugs.freedesktop.org/show_bug.cgi?id=79421
Roland Scheidegger changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=79421
--- Comment #2 from Roland Scheidegger ---
I still have no idea why this could happen with the fb size used by this piglit
test but fixed with 576868140bbb1abd177e7fd122720883d773137e.
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Ian Romanick writes:
> On 05/28/2014 01:57 PM, Eric Anholt wrote:
>> If the shader compiled once, then we can compile it again. Compiled
>> shaders almost always get used in just one program, so holding that
>> compiled IR until the program is freed is just a waste of memory.
>
> Would this work
On Friday, May 30, 2014 07:35:22 PM Matt Turner wrote:
> With INTEL_DEBUG=optimizer, write the output of dump_instructions() to a
> file each time an optimization pass makes progress. This lets you easily
> diff successive files to see what an optimization pass did.
>
> Example filenames written w
On Sat, May 31, 2014 at 5:33 PM, Kenneth Graunke wrote:
> On Friday, May 30, 2014 07:35:22 PM Matt Turner wrote:
>> With INTEL_DEBUG=optimizer, write the output of dump_instructions() to a
>> file each time an optimization pass makes progress. This lets you easily
>> diff successive files to see w
On Friday, May 30, 2014 07:35:23 PM Matt Turner wrote:
> Running shader-db with INTEL_DEBUG=noann reduces the runtime
> from ~90 to ~80 seconds on my machine. It also reduces the disk space
> consumed by the .out files from 660 MB (676 on disk) to 343 MB (358 on
> disk).
> ---
> src/mesa/drivers/d
On Sat, May 31, 2014 at 5:52 PM, Kenneth Graunke wrote:
> On Friday, May 30, 2014 07:35:23 PM Matt Turner wrote:
>> Running shader-db with INTEL_DEBUG=noann reduces the runtime
>> from ~90 to ~80 seconds on my machine. It also reduces the disk space
>> consumed by the .out files from 660 MB (676 o
On Tuesday, May 27, 2014 06:47:50 PM Matt Turner wrote:
> instructions in affected programs: 474 -> 462 (-2.53%)
> ---
> src/mesa/drivers/dri/i965/brw_fs.cpp | 7 ++-
> 1 file changed, 6 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mesa/drivers
On Tuesday, May 27, 2014 06:47:49 PM Matt Turner wrote:
> Helps Unigine Tropics and some (old) gstreamer shaders in shader-db.
>
> instructions in affected programs: 792 -> 744 (-6.06%)
> ---
> src/mesa/drivers/dri/i965/brw_fs_cse.cpp | 12 +++-
> 1 file changed, 11 insertions(+), 1 d
On 05/31/2014 02:39 PM, Eric Anholt wrote:
> Ian Romanick writes:
>
>> On 05/28/2014 01:57 PM, Eric Anholt wrote:
>>> If the shader compiled once, then we can compile it again. Compiled
>>> shaders almost always get used in just one program, so holding that
>>> compiled IR until the program is f
https://bugs.freedesktop.org/show_bug.cgi?id=79469
Ian Romanick changed:
What|Removed |Added
CC||i...@freedesktop.org
--- Comment #4 from
https://bugs.freedesktop.org/show_bug.cgi?id=79039
Ian Romanick changed:
What|Removed |Added
Depends on||79469
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https://bugs.freedesktop.org/show_bug.cgi?id=79469
Ian Romanick changed:
What|Removed |Added
Blocks||79039
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On 05/28/2014 01:57 PM, Eric Anholt wrote:
> If the shader compiled once, then we can compile it again. Compiled
> shaders almost always get used in just one program, so holding that
> compiled IR until the program is freed is just a waste of memory.
>
> On the other hand, if they are either reus
On 05/30/2014 05:52 PM, Kenneth Graunke wrote:
> On Friday, May 30, 2014 11:07:03 AM Eric Anholt wrote:
>> Ian Romanick writes:
>>> This series reduces the memory usage of ir_variable quite significantly.
>>>
>>> The first couple patches add a mechanism to determine the amount of
>>> memory used b
On Tuesday, May 27, 2014 06:47:35 PM Matt Turner wrote:
> ---
> src/mesa/drivers/dri/i965/brw_fs.cpp | 21 +++--
> src/mesa/drivers/dri/i965/brw_fs.h | 3 ++-
> 2 files changed, 13 insertions(+), 11 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mesa/
On Tuesday, May 27, 2014 06:47:36 PM Matt Turner wrote:
[snip]
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp
b/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp
> index 069b60f..a1aff21 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp
> +++ b/src/mesa
On Tuesday, May 27, 2014 06:47:41 PM Matt Turner wrote:
> Clean up with with register_coalesce()/dead_code_eliminate().
> ---
> src/mesa/drivers/dri/i965/brw_fs.cpp | 42
> src/mesa/drivers/dri/i965/brw_fs.h | 1 +
> 2 files changed, 43 insertions(+)
>
> d
On Friday, April 18, 2014 11:56:47 AM Matt Turner wrote:
> ---
> src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 135
+++
> 1 file changed, 73 insertions(+), 62 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
b/src/mesa/drivers/dri/i965/brw_fs_v
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