Hello Tom,
Tom Stellard schrieb am 19.04.2014 06:37:
> On Fri, Apr 18, 2014 at 06:59:37PM +0200, Kai Wasserbäch wrote:
>> Tom Stellard schrieb am 16.04.2014 17:07:
>>> Here is the branch:
>>> http://cgit.freedesktop.org/~tstellar/llvm/log/?h=si-spill-fixes
I noticed, that the patches add a SI_SPI
Am 19.04.2014 02:02, schrieb Brian Paul:
> Looks good, but some comments below.
>
> On 04/17/2014 04:34 PM, srol...@vmware.com wrote:
>> From: Roland Scheidegger
>>
>> GL (3.0) allows you to clear individual color buffers in a fb. In fact
>> for fbs containing both int and float/normalized color
The VideoCore IV GPU has 14 cores:
- 2 VPU Cores : Full-blown cores which run the ThreadX RTOS.
There is an experimental LLVM port to it and also the VBCC C89
compiler(which has'nt time support so classic benchmarks run indefinitely).
The binary blob run on that.
5 GFlops
- 12 QPU Cores : 3D core
On Fri, Apr 18, 2014 at 1:35 PM, Jordan Justen
wrote:
> On 2014-04-18 08:46:00, Kenneth Graunke wrote:
>> On 04/18/2014 12:09 AM, Ilia Mirkin wrote:
>> > Hi Ken,
>> >
>> > I just did a bisect looking for the failure that's causing a few
>> > gs-related piglits to fail on nv50, and it came up with
On Fri, Apr 18, 2014 at 05:30:02PM -0700, Ian Romanick wrote:
> On 04/18/2014 05:07 PM, Jamey Sharp wrote:
> > On Fri, Apr 18, 2014 at 4:49 PM, Ian Romanick wrote:
> >> On 04/18/2014 03:37 PM, Sarah Sharp wrote:
> If you use the unchecked
> > variant of the request, then the error is placed in th
On Fri, Apr 18, 2014 at 06:19:06PM -0700, Sarah Sharp wrote:
> [I missed Chad on the original Cc somehow; hopefully he can find the
> original mails.]
I have some comments too. Some of my comments conflict with Ian's, and
also conflict with advice I previously gave you (sorry).
> On Fri, Apr 18,
On Sat, Apr 19, 2014 at 10:03 AM, Ilia Mirkin wrote:
> On Fri, Apr 18, 2014 at 1:35 PM, Jordan Justen
> wrote:
>> On 2014-04-18 08:46:00, Kenneth Graunke wrote:
>>> On 04/18/2014 12:09 AM, Ilia Mirkin wrote:
>>> > Hi Ken,
>>> >
>>> > I just did a bisect looking for the failure that's causing a fe
Signed-off-by: Benjamin Bellec
---
src/mesa/main/getstring.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 3ac62d4..1ac92e2 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -166,7 +166,7 @@
I forgot to cc the stable mailing list for this patch.
2014-04-19 21:05 GMT+02:00 Benjamin Bellec :
>
> Signed-off-by: Benjamin Bellec
> ---
> src/mesa/main/getstring.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.
On Fri, Apr 18, 2014 at 3:37 PM, Sarah Sharp
wrote:
> Chromium defined a new GL extension (that isn't registered with Khronos).
>
This here is the problem IMO. I'll see next week what we can do about
pushing for this to become a registered extension. Intel would be our 2nd
implementation, so I th
On 17/04/14 11:41, Jon TURNEY wrote:
> On 09/04/2014 14:53, Jonathan Gray wrote:
>> On Sun, Apr 06, 2014 at 03:30:43PM +0100, Jon TURNEY wrote:
>>> Unfortunately, Cygwin defines RTLD_DEFAULT (for glibc compatibility), but
>>> can't
>>> provide dladdr(), so add a check for dladdr()
>>>
>>> ---
>>>
On 05/04/14 02:46, Emil Velikov wrote:
> The symbol was added with commit 45e2b51c853(DRI2/GLX: check for
> vblank_mode in DRI2 GLX code) but was never used as such according
> to git log.
>
> Possibly it was marked as public due to confusion with
> __driConfigOptions which was used for dri1 drive
humble ping
On 05/04/14 02:47, Emil Velikov wrote:
> TODO:
> - properly cleanup all the _glapi* symbols
> - XMesa*
> -- no sign of the header even being distributed
> -- mesa-demos uses it to the point that the relevant code is not compiled
> -- the classic driver (x11) exibits the same issue
Hello,
I realized while playing Diablo III on my machine that some shaders seem to
run out of available GPRs using r600g with my Macbook Pro with a HD6750m.
If the driver tries to do something to handle this case, but I couldn't
find any part inside the code that has to do with "spilling".
There
It looks like the check is not needed with SB, because SB performs
register allocation. What happens if you comment out the conditional
which fails?
Marek
On Sun, Apr 20, 2014 at 1:30 AM, Marcello Maggioni wrote:
> Hello,
>
> I realized while playing Diablo III on my machine that some shaders se
Hi Marek,
I tried doing what you suggested and the game runs , but when the offending
shader is loaded the game FPS drop to like 0.1 making everything
unplayable. Other parts of the game (that don't make use of that shader,
like menus and most of the levels) are fine though.
With the check in pla
Hi Brian,
I bisected a nv50/nvc0 regression in fbo-generatemipmap-array to
commit 5a2f8b2c48a14. The commit itself seems correct, but I
double-checked my bisection results (at least on nv50, I only assume
that it's the same commit causing the nvc0 regression). The
nv50_set_sampler_views function a
Hi Matt,
Starting with commit d877c643b ("glsl: Use M_PI_* macros."), I'm
seeing a few piglit failures on nvcf (GF116) for
generated_tests/spec/glsl-1.10/execution/built-in-functions/fs-atan-vec2-vec2.shader_test
and its vs/gs counterparts. Curiously it works fine on nv50-family
chips. I checked
On Sat, Apr 19, 2014 at 11:26 PM, Ilia Mirkin wrote:
> Hi Matt,
>
> Starting with commit d877c643b ("glsl: Use M_PI_* macros."), I'm
> seeing a few piglit failures on nvcf (GF116) for
>
> generated_tests/spec/glsl-1.10/execution/built-in-functions/fs-atan-vec2-vec2.shader_test
>
> and its vs/gs co
On Sat, Apr 19, 2014 at 8:26 PM, Ilia Mirkin wrote:
> Hi Matt,
>
> Starting with commit d877c643b ("glsl: Use M_PI_* macros."), I'm
> seeing a few piglit failures on nvcf (GF116) for
>
> generated_tests/spec/glsl-1.10/execution/built-in-functions/fs-atan-vec2-vec2.shader_test
Strange. They all pa
On Sun, Apr 20, 2014 at 12:50 AM, Matt Turner wrote:
> On Sat, Apr 19, 2014 at 8:26 PM, Ilia Mirkin wrote:
>> Hi Matt,
>>
>> Starting with commit d877c643b ("glsl: Use M_PI_* macros."), I'm
>> seeing a few piglit failures on nvcf (GF116) for
>>
>> generated_tests/spec/glsl-1.10/execution/built-in
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