From: Dave Airlie
I previously fixed this partly in 9e8400f4c95bde1f955c7977066583b507159a10,
however I didn't go far enough in testing it, now when I parse a TGSI shader
with arrays in it my iterator can see the ArrayID set to the proper value.
Signed-off-by: Dave Airlie
---
src/gallium/auxil
On Sam, 2013-08-10 at 18:31 +0200, Marek Olšák wrote:
> v2: simplify flushing in si_context_flush
Reviewed-by: Michel Dänzer
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Debian, X and DRI developer
___
On Sam, 2013-08-10 at 18:53 +0200, Marek Olšák wrote:
> Resolving to scanout buffers just doesn't work.
Reviewed-by: Michel Dänzer
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Debian, X and DRI developer
_
From: Ville Syrjälä
IVB/BYT also has the same L3 cacheability control in MOCS as HSW,
so let's make use of it.
pts/xonotic and pts/reaction @ 1920x1080 gain ~4% on my IVB GT2. Most
other things show less gains/no regressions, except furmark which
loses some 10 points.
I didn't have a BYT at han
From: Ville Syrjälä
Juse spotted these unpopulated MOCS fields when comparing the code
against BSpec. No idea if this makes any difference anywhere, or if
it even makes any sense.
Signed-off-by: Ville Syrjälä
---
src/mesa/drivers/dri/i965/brw_misc_state.c | 4 +++-
src/mesa/drivers/dri/i965/ge
From: Ville Syrjälä
According to HSW Bspec L3$ evictions may land in LLC regardless of
LLC MOCS/PTE settings. That means we shouldn't set scanout buffers
as L3 cacheable when writing to them.
So far I've been unable to observe this phenomenon on my IVB, but
better safe than sorry. Especially sin
---
src/glsl/ast_to_hir.cpp | 13 +
1 file changed, 13 insertions(+)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index c06051f..e91e260 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4495,6 +4495,19 @@ ast_interface_block::hir(exec_list *inst
Previously, we were accidentally calling
handle_geometry_shader_input_decl() on non-input interface block
declarations, resulting in bogus error checking.
---
src/glsl/ast_to_hir.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.c
Previously, if a geometry shader input was declared as a non-array, we
would flag the proper compiler error, but then before we got a chance
to report it to the client, handle_geometry_shader_input_decl() would
assertion fail.
With this patch, handle_geometry_shader_input_decl() ignores
non-arrays
On 08/12/2013 01:38 AM, Dave Airlie wrote:
From: Dave Airlie
I previously fixed this partly in 9e8400f4c95bde1f955c7977066583b507159a10,
however I didn't go far enough in testing it, now when I parse a TGSI shader
with arrays in it my iterator can see the ArrayID set to the proper value.
Signe
On 08/09/2013 01:50 PM, Kevin H. Hobbs wrote:
On 08/09/2013 01:59 PM, Brian Paul wrote:
That's probably not it, given the above. Can you try setting a
breakpoint on pstip_destroy() and see if that's getting called before
the segfault? If so, things are getting freed in the wrong order.
No,
On Sam, 2013-08-10 at 00:23 +0200, Marek Olšák wrote:
> Any pixmap can potentially end up as a scanout buffer, right?
>
> This fixes a whole-screen corruption with radeonsi, which needs a different
> texture layout for scanout textures.
> ---
> src/gallium/state_trackers/xorg/xorg_exa.c | 2 +-
>
On Sam, 2013-08-10 at 00:23 +0200, Marek Olšák wrote:
> The surface allocator understands the scanout flag just fine.
>
> This seems to improve performance for Ubuntu Unity on top of st/xorg
> and it fixes the cursor.
> ---
> src/gallium/drivers/radeonsi/r600_texture.c | 2 +-
> 1 file changed, 1
https://bugs.freedesktop.org/show_bug.cgi?id=67962
--- Comment #4 from U. Artie Eoff ---
(In reply to comment #3)
> (In reply to comment #2)
> > I've sent a fix today
> >
> > http://lists.freedesktop.org/archives/mesa-dev/2013-August/043097.html
>
> Discard this, I've sent a v2 patch today whic
From: Roland Scheidegger
Instead of reducing masks to 0/1 simply use the mask directly as -1.
Also use some signed comparison instead of unsigned (as far as I understand
these values have to be (very) small and signed means llvm doesn't have to
apply additional logic to do the unsigned comparison
From: Roland Scheidegger
The code was quite weird, the second comparison was in fact a complete no-op
and we can also do the comparison with the vector directly instead of scalar,
which should not also be faster but it is way more obvious how that mask
is actually going to look like.
(Not sure ho
From: Roland Scheidegger
Instead of reducing masks to 0/1 simply use the mask directly as -1.
Also use some signed comparison instead of unsigned (as far as I understand
these values have to be (very) small and signed means llvm doesn't have to
apply additional logic to do the unsigned comparison
On Wed, Aug 7, 2013 at 1:27 PM, Ian Romanick wrote:
> On 08/07/2013 10:39 AM, Kristian Høgsberg wrote:
>>
>> On Thu, Jul 18, 2013 at 03:11:25PM +0300, Ander Conselvan de Oliveira
>> wrote:
>>>
>>> Since Wayland 1.2, struct wl_buffer and a few functions are deprecated.
>>>
>>> References to wl_buff
On Fri, Aug 9, 2013 at 10:44 AM, Mike Lothian wrote:
> Hi
>
> I seem to have a missing symbol wayland_drm_buffer_get in libgbm.so.1
>
> I'm pretty sure its related
No, it's a different issue: https://bugs.freedesktop.org/show_bug.cgi?id=67962
Kristian
> Regards
>
> Mike
>
> On 18 Jul 2013 13:15
On Mon, Aug 5, 2013 at 3:00 PM, Anuj Phogat wrote:
>
> This patch fixes a case of framebuffer blitting with renderbuffer
> as color attachment and GL_LINEAR filter. Meta implementation of
> glBlitFrambuffer() converts source color buffer to a texture and
> uses it to do the scaled blitting in to d
On 08/12/2013 10:29 AM, Brian Paul wrote:
> Can you run with valgrind? That should give us some useful info if
> there's a use-after-free.
Sure,
$ valgrind /home/kevin/kitware/VTK_OSMesa_Build/bin/vtkpython
"--enable-bt"
"/home/kevin/kitware/VTK_OSMesa_Build/Utilities/vtkTclTest2Py/rtImageTest.
---
src/gallium/drivers/r300/r300_state.c | 2 +-
src/gallium/drivers/r300/r300_texture.c | 4 ++--
src/gallium/drivers/r600/r600_texture.c | 13 -
src/gallium/drivers/radeonsi/r600_texture.c | 13 -
src/gallium/winsys/radeon/drm/radeon_drm_bo.c | 12
On 08/07/2013 03:45 PM, Ian Romanick wrote:
On 08/05/2013 06:28 PM, Kenneth Graunke wrote:
[snip]
+ *(+f0) IF
+ *MOV dst src0
+ *ELSE
+ *MOV dst src1
+ *ENDIF
Do we see many cases of
foo = batman;
if (condition)
foo = robin;
I haven't seen many cases
> From: Roland Scheidegger
>
> Instead of reducing masks to 0/1 simply use the mask directly as -1.
> Also use some signed comparison instead of unsigned (as far as I understand
> these values have to be (very) small and signed means llvm doesn't have to
> apply additional logic to do the unsigne
From: Roland Scheidegger
Because we must maintain an exec_mask even if there's currently nothing
on the mask stack, we can still have an exec_mask at the end of the program.
Effectively, this mask should be set back to default when returning from main.
Without relying on END/RET opcode (I think i
Looks good.
Reviewed-by: Zack Rusin
- Original Message -
> From: Roland Scheidegger
>
> The code was quite weird, the second comparison was in fact a complete no-op
> and we can also do the comparison with the vector directly instead of scalar,
> which should not also be faster but it
Ah, that looks like a great catch.
Reviewed-by: Zack Rusin
- Original Message -
> From: Roland Scheidegger
>
> Because we must maintain an exec_mask even if there's currently nothing
> on the mask stack, we can still have an exec_mask at the end of the program.
> Effectively, this mask
On Mon, Aug 5, 2013 at 6:28 PM, Kenneth Graunke wrote:
> Usually, the driver creates both 8-wide and 16-wide variants of every
> fragment shader. When 16-wide compilation fails, it logs a performance
> warning explaining why only an 8-wide program exists.
>
> However, when there are pull paramete
The dataflow analysis used for global copy propagation is severely
broken, and I believe it doesn't actually do anything. Fixing it will
require a lot of changes, each of which might break things.
Once all the fixes land, we can re-enable this.
Signed-off-by: Kenneth Graunke
---
src/mesa/drive
fs_copy_prop_dataflow::setup_kills() walks through each basic block's
instructions, looking for instructions which overwrite registers used
in ACP entries.
This would be fine, except that it didn't exclude the instructions
which generated the ACP entries in the first place. This meant that
every
The fixed-point algorithm needs to run at least once, so a do-while loop
is more natural.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs_copy_propa
This variable indicates that the fixed-point algorithm made changes to
the data at this step, so it needs to run for another iteration.
"progress" seems a nicer name for that.
---
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 10 +-
1 file changed, 5 insertions(+), 5 deletions(-
To compute the actual liveout/livein data flow values, we start with
some initial values and apply a fixed-point algorithm until they settle.
Previously, we iterated through all blocks, updating both liveout and
livein together in one pass. This is awkward, since computing livein
for a block requ
Hello,
This surprisingly large series fixes bugs in the data flow algorithm
for copy propagation. As far as I can tell, there were a myriad of
issues. The updated algorithm seems to follow the textbook and
online materials much more closely.
No Piglit regressions on Ivybridge.
shader-db statis
Although this function currently only initializes the KILL set, it will
soon initialize other data flow sets as well.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 11 ++-
1 file changed, 6 insertions(+), 5 deletions(-)
diff --git a/src/mesa/
This is the "COPY" set from Muchnick's textbook, which is necessary
to do the dataflow algorithm correctly.
Signed-off-by: Kenneth Graunke
---
.../drivers/dri/i965/brw_fs_copy_propagation.cpp | 27 ++
1 file changed, 23 insertions(+), 4 deletions(-)
diff --git a/src/mesa/d
Excluding the existing liveout bits is a deviation from the textbook
algorithm. The reason for doing so was to determine if the value
changed, which means the fixed-point algorithm needs to run for another
iteration.
The simpler way to do that is to save the value from step (N-1) and
compare it t
According to page 360 of the textbook, the proper formula for liveout
is:
CPout(n) = COPY(i) union (CPin(i) - KILL(i))
Previously, we omitted COPY.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
Previously, livein was initialized to 0 for all blocks. According to
the textbook, it should be the universal set (~0) for all blocks except
the one representing the start of the program (which should be 0).
liveout also needs to be initialized to COPY for the initial block.
Signed-off-by: Kenne
The previous commit properly initialized liveout. This previous
(and incorrect) initialization is no longer necessary.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs_cop
The starting block always has livein = 0 and liveout = copy. Since we
start with real data, not estimates, there's no need to refine it with
the fixed point algorithm.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 6 ++
1 file changed, 6 insertio
Since we start with an overestimation of livein (0x), successive
steps may should actually take away values. This means we can't simply
OR in new liveout values; we need to recompute it from scratch at each
iteration of the fixed-point algorithm.
Signed-off-by: Kenneth Graunke
---
src/m
Since the initial value for livein is an overestimation (0x),
it's extremely likely that it will shrink, which means we can't simply
OR in new bits - we need to fully recompute it based on the current
liveout values.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_fs_cop
I believe the data flow analysis actually works now, and it should be
safe to re-enable global copy propagation. It even does things now.
Signed-off-by: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 2 --
1 file changed, 2 deletions(-)
diff --git a/src/mesa/driver
---
src/mesa/drivers/dri/i965/brw_fs.cpp| 13 +
src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 3 +++
src/mesa/drivers/dri/i965/brw_vec4_copy_propagation.cpp | 10 ++
3 files changed, 22 insertions(+), 4 deletions(-)
diff --git a/src/mesa/driver
---
src/glsl/ir_builder.cpp | 24
src/glsl/ir_builder.h | 4
2 files changed, 28 insertions(+)
diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index 8fb30a0..5e1da17 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_builder.cpp
@@ -304,12 +304,
---
src/glsl/ir_builder.cpp | 6 ++
src/glsl/ir_builder.h | 1 +
2 files changed, 7 insertions(+)
diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index 5e1da17..06b6a8c 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_builder.cpp
@@ -219,6 +219,12 @@ saturate(operand a)
---
src/glsl/ir_builder.cpp | 6 ++
src/glsl/ir_builder.h | 1 +
2 files changed, 7 insertions(+)
diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index 06b6a8c..b47d131 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_builder.cpp
@@ -232,6 +232,12 @@ equal(operand a, op
---
src/glsl/ir_builder.cpp | 12
src/glsl/ir_builder.h | 2 ++
2 files changed, 14 insertions(+)
diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index b47d131..7d9cf5e 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_builder.cpp
@@ -369,6 +369,18 @@ bitcast_u
Necessary to avoid combining a bitcast and a modifier into a single
operation. Otherwise if safe, the MOV should be removed by
copy-propagation or register coalescing.
---
src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 4 ++--
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 4 ++--
2 files chan
On 08/12/2013 07:14 AM, Paul Berry wrote:
Previously, we were accidentally calling
handle_geometry_shader_input_decl() on non-input interface block
declarations, resulting in bogus error checking.
---
src/glsl/ast_to_hir.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/s
On 08/08/2013 01:43 PM, Eric Anholt wrote:
We can't just smash it on globally due to (probably resolvable) issues
with the asm in glapi. And we don't want to penalize developers with
longer build times for their normal debug environment.
Due to libdricore making almost all of our symbols public
On 08/12/2013 01:25 PM, Matt Turner wrote:
---
src/glsl/ir_builder.cpp | 6 ++
src/glsl/ir_builder.h | 1 +
2 files changed, 7 insertions(+)
diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index 5e1da17..06b6a8c 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_buil
On 08/06/2013 09:44 PM, Siarhei Siamashka wrote:
On Tue, 6 Aug 2013 15:54:57 -0700
Matt Turner wrote:
On Tue, Aug 6, 2013 at 2:13 PM, Siarhei Siamashka
wrote:
But if upstream Mesa treats this configuration as unsupported, then I
also don't see it progressing anywhere in Gentoo. So could yo
On 08/08/2013 04:23 PM, Ian Romanick wrote:
From: Ian Romanick
Also add a return value indicating whether any work was done.
This will be used by the next patch.
Signed-off-by: Ian Romanick
Cc: "9.2" mesa-sta...@lists.freedesktop.org
---
src/mesa/main/fbobject.c | 42 ++
On 08/08/2013 04:23 PM, Ian Romanick wrote:
From: Ian Romanick
The functional change is that now invalidate_framebuffer is called if
the texture is actually detached from one of the currently bound FBOs.
Previously this was only done for renderbuffers.
The remaining changes make the texture de
On 08/11/2013 02:32 AM, davya...@free.fr wrote:
Hello,
To enable using prime on Wayland, we need to have a way to create shareable
textures.
That's the purpose of __DRI_IMAGE_USE_SHARE and PIPE_BIND_SHARED, but these
flags don't
disable tiling. This patch change the behaviour of these flags so
On 08/12/2013 02:15 PM, Chad Versace wrote:
On 08/08/2013 04:23 PM, Ian Romanick wrote:
From: Ian Romanick
Also add a return value indicating whether any work was done.
This will be used by the next patch.
Signed-off-by: Ian Romanick
Cc: "9.2" mesa-sta...@lists.freedesktop.org
---
src/mes
On 08/09/2013 03:42 PM, Ian Romanick wrote:
From: Ian Romanick
Fixes piglit glx-query-drawable-GLXBadDrawable.
Signed-off-by: Ian Romanick
Cc: "9.2"
---
src/glx/glx_pbuffer.c | 14 --
1 file changed, 12 insertions(+), 2 deletions(-)
Woot! You fixed my Piglit test from 2011!
https://bugs.freedesktop.org/show_bug.cgi?id=67962
Chad Versace changed:
What|Removed |Added
CC||chad.vers...@linux.intel.co
On 08/11/2013 03:50 AM, davya...@free.fr wrote:
This looks good to me, but commit messages should have a prefix
indicating which component is changed. In your case it's "gallium:"
and "intel:", respectively.
Marek
Ok, I've suppressed some trailing spaces and changed the commit message.
And
https://bugs.freedesktop.org/show_bug.cgi?id=67962
--- Comment #5 from Chad Versace ---
Artie, I wrote the guilty commit. Next time I'm the guilty one, please add me
to bugs CC list.
--
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You are the assignee for the bug.
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On Mon, Aug 12, 2013 at 2:29 PM, Ian Romanick wrote:
> On 08/11/2013 03:50 AM, davya...@free.fr wrote:
>>>
>>> This looks good to me, but commit messages should have a prefix
>>> indicating which component is changed. In your case it's "gallium:"
>>> and "intel:", respectively.
>>>
>>> Marek
>>
>>
> On 08/11/2013 03:50 AM, davya...@free.fr wrote:
>>> This looks good to me, but commit messages should have a prefix
>>> indicating which component is changed. In your case it's "gallium:"
>>> and "intel:", respectively.
>>>
>>> Marek
>>
>>
>> Ok, I've suppressed some trailing spaces and changed
On 08/11/2013 08:27 AM, Armin K wrote:
Link to internal libwayland-drm library if Wayland
EGL platform is enabled. The library needs to be
built before gbm.
Link to libdrm if gbm_dri is enabled, otherwise
library will report undefined references to
libdrm symbols when using libgbm without
libdrm
On Tue, Aug 13, 2013 at 7:36 AM, Stéphane Marchesin
wrote:
> On Mon, Aug 12, 2013 at 2:29 PM, Ian Romanick wrote:
>> On 08/11/2013 03:50 AM, davya...@free.fr wrote:
This looks good to me, but commit messages should have a prefix
indicating which component is changed. In your case i
This series, including the abs overload, is
Reviewed-by: Chad Versace
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On Mon, Aug 12, 2013 at 11:36 PM, Stéphane Marchesin
wrote:
>> Other than hybrid systems (of which
>> there are none with i915 graphics), is there any case where
>> __DRI_IMAGE_USE_SHARE can occur?
>
> You could do interesting things like cross-process sharing with it. I
> think it's worth doing i
On Mon, Aug 12, 2013 at 3:05 PM, Marek Olšák wrote:
> On Mon, Aug 12, 2013 at 11:36 PM, Stéphane Marchesin
> wrote:
>>> Other than hybrid systems (of which
>>> there are none with i915 graphics), is there any case where
>>> __DRI_IMAGE_USE_SHARE can occur?
>>
>> You could do interesting things li
Hi,
The attached patches expand a few more vector operations and also move the
expansion code into AMDGPUISelLowering.cpp so it can be shared between R600 and
SI.
-Tom
>From a519e387c262ecc0282eb8cb1e2c8802725591b4 Mon Sep 17 00:00:00 2001
From: Tom Stellard
Date: Fri, 2 Aug 2013 11:30:01 -0700
On 08/09/2013 04:38 PM, Ian Romanick wrote:
From: Ian Romanick
Previously we would emit a warning for empty declarations like
float;
We would also emit the same warning for things like
highp float;
However, this second case is most likely the application trying to set the
default precision.
On 08/09/2013 04:38 PM, Ian Romanick wrote:
From: Ian Romanick
This is required by the spec, and it's a bit tricky because the default
precision is scoped. As a result, I'm slightly abusing the symbol
table.
Fixes piglit no-default-float-precision.frag tests and the piglit
default-precision-n
It'll take me a while to attempt to parse everything that's going on
in these patches (and your resource descriptor types series that this
depends on), but I have sent it all through a piglit run on Evergreen
(Cedar). Everything was latest Mesa/LLVM/libclc upstream code as of
today.
Baseline: 567
From: Roland Scheidegger
Newer graphic languages don't want messy float mask results but instead true
"boolean" mask results for float comparisons. Otherwise just need to convert
the floats back to integers. Need to keep the old opcodes however due to both
legacy (gl and d3d9) needing them and be
From: Roland Scheidegger
Also while here add a bunch of other forgotten (integer) instructions to
tgsi_util_get_inst_usage_mask() (which isn't used for much except optimizing
away unused input components), though it may still be incomplete.
---
src/gallium/auxiliary/tgsi/tgsi_exec.c | 60
From: Roland Scheidegger
FSEQ/FSGE/FSLT/FSNE work just the same as SEQ/SGE/SLT/SNE except skip the
select.
And just for consistency use the same appropriate ordered/unordered comparisons
for the old opcodes as well.
---
src/gallium/auxiliary/gallivm/lp_bld_tgsi_action.c | 81 ++
Nice. The entire series looks good.
Reviewed-by: Zack Rusin
- Original Message -
> From: Roland Scheidegger
>
> FSEQ/FSGE/FSLT/FSNE work just the same as SEQ/SGE/SLT/SNE except skip the
> select.
> And just for consistency use the same appropriate ordered/unordered
> comparisons
> for
From: Dave Airlie
This was broken when arrayid was added.
Signed-off-by: Dave Airlie
---
src/gallium/auxiliary/tgsi/tgsi_build.c | 2 +-
src/gallium/renderer/virgl_hw.h | 39 +
2 files changed, 40 insertions(+), 1 deletion(-)
diff --git a/src/gallium/a
Calling the prepare outputs cleans up the slot assignments
for outputs, unfortunately aapoint and aaline didn't have
code to reset their slots after the initial setup, this
was messing up our slot assignments. The unfilled stage
was just missing the initial assignment of the face slot.
This fixes a
On Sat, Aug 10, 2013 at 08:50:31PM +0200, Marek Olšák wrote:
> Signed-off-by: Marek Olšák
You will need to add a test case to this commit, but otherwise the whole
series is:
Reviewed-by: Tom Stellard
Do you have commit access yet?
-Tom
> ---
> lib/Target/R600/SIInstructions.td | 5 +
>
https://bugs.freedesktop.org/show_bug.cgi?id=67740
--- Comment #2 from Henry ---
from the tarball.
./configure --prefix=/local PYTHON2=/local/bin/python2.7
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Since 8d29b52 wayland 1.2.0 is required.--- configure.ac2013-08-12 13:17:10.0 +0200
+++ configure.ac2013-08-12 13:19:15.0 +0200
@@ -1433,7 +1433,7 @@ egl_platforms=`IFS=', '; echo $with_egl_
for plat in $egl_platforms; do
case "$plat" in
wayland)
-
If the fragment shader is null then pixel shader invocations have
to be equal to zero. And if we're running a null ps then clipper
invocations and primitives should be equal to zero but only
if both stancil and depth testing are disabled.
Signed-off-by: Zack Rusin
---
src/gallium/drivers/llvmpip
On Mon, 2013-08-12 at 15:25 -0700, Tom Stellard wrote:
>
> The attached patches expand a few more vector operations and also move
> the expansion code into AMDGPUISelLowering.cpp so it can be shared
> between R600 and SI.
This series is
Reviewed-by: Michel Dänzer
--
Earthling Michel Dänzer
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