Am 01.07.2013 03:53, schrieb Marek Olšák:
It was wrong, because the offset shouldn't be applied to MSAA depth buffers.
This small cleanup should prevent such issues in the future.
This fixes a lockup in "piglit/fbo-depthstencil default_fb -samples=n".
The lockup was special, because it was trig
https://bugs.freedesktop.org/show_bug.cgi?id=63404
Ander Conselvan de Oliveira changed:
What|Removed |Added
CC||m...@mail.mailinator.com
-
- Original Message -
> See my explanation in mtypes.h.
>
> v2: don't do this in gallium
Thanks for the update, Marek.
I think that the "These MUST have the same values as gallium's PIPE_SHADER_*"
comment in gl_shader_type enum can be removed now.
Otherwise looks good AFAICT (but note
I only know that the offset was wrong and the state tracker was
writing outside of a mapped resource. The lockup disappeared by
commenting out the call to _mesa_pack_ubyte_stencil_row, which was
reading from and writing to the mapped resource.
Two possible explanations are:
- the memory controller
Include src0 alpha in the RT write message when using MRT, so it is used
for the alpha test instead of the normal per-RT alpha value.
Fixes broken rendering in Dota2 under Wine [FDO #62647] -- but not
tested against much else.
Signed-off-by: Chris Forbes
---
src/mesa/drivers/dri/i965/brw_fs_emi
https://bugs.freedesktop.org/show_bug.cgi?id=62647
--- Comment #24 from Chris Forbes ---
I've just sent a (fairly dodgy) patch to the mesa list which fixes this.
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Ok, then I guess it is explanation number two. Your bug description just
sounded like you steeped to that specific memory write with a debugger
and executing this specific write was causing a lockup...
Then sorry for the noise,
Christian.
Am 01.07.2013 13:25, schrieb Marek Olšák:
I only know
https://bugs.freedesktop.org/show_bug.cgi?id=62647
--- Comment #25 from Vedran Rodic ---
Confirmed fixed. Thanks Chris!
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https://bugs.freedesktop.org/show_bug.cgi?id=62647
--- Comment #26 from Alexandre Derumier ---
Works fine here too ! Thanks Chris ! Thanks Vedran !
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m
Am 30.06.2013 03:02, schrieb Ilia Mirkin:
> Well, as luck would have it, I've redone it as SSE2 and it's faster
> (more instructions, but fewer cycles). So I'm just going to replace it
> with SSE2, which is on by default for x86_64. I didn't see any runtime
> feature detection logic in gallium, onl
https://bugs.freedesktop.org/show_bug.cgi?id=66236
Brian Paul changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=66346
--- Comment #1 from Brian Paul ---
Created attachment 81814
--> https://bugs.freedesktop.org/attachment.cgi?id=81814&action=edit
use a function to convert from GLhandleARB to GLuint
Vinson, can you try this patch? There may be other files to
No need to test array->Enabled != 0 since the Enabled field can
only be 0 or 1.
---
src/mesa/main/enable.c | 21 +++--
1 file changed, 11 insertions(+), 10 deletions(-)
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 5c72b3c..21e5931 100644
--- a/src/mesa/main
https://bugs.freedesktop.org/show_bug.cgi?id=66213
Jesus Cortez changed:
What|Removed |Added
Status|NEEDINFO|NEW
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https://bugs.freedesktop.org/show_bug.cgi?id=66213
Jesus Cortez changed:
What|Removed |Added
Version|9.0 |9.1
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On Mon, Jul 1, 2013 at 7:58 AM, Brian Paul wrote:
> No need to test array->Enabled != 0 since the Enabled field can
> only be 0 or 1.
> ---
> src/mesa/main/enable.c | 21 +++--
> 1 file changed, 11 insertions(+), 10 deletions(-)
>
> diff --git a/src/mesa/main/enable.c b/src/mesa
On 06/27/2013 10:40 PM, Vinson Lee wrote:
Fixes "Uninitialized scalar field" defect reported by Coverity.
Signed-off-by: Vinson Lee
---
src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 6 +-
1 file changed, 5 insertions(+), 1 deletion(-)
Thanks, committed to master.
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On 06/27/2013 07:04 AM, Brian Paul wrote:
On 06/27/2013 05:35 AM, Ross Burton wrote:
In the generic Unix case use the "unsigned long" type instead of 32-bit
integers so that the type sizes are consistant on 64-bit machines between X11
and not-X11.
Signed-off-by: Ross Burton
---
include/EGL/e
On 1 July 2013 04:45, Chris Forbes wrote:
> Include src0 alpha in the RT write message when using MRT, so it is used
> for the alpha test instead of the normal per-RT alpha value.
>
> Fixes broken rendering in Dota2 under Wine [FDO #62647] -- but not
> tested against much else.
>
> Signed-off-by:
On 07/01/2013 07:58 AM, Brian Paul wrote:
No need to test array->Enabled != 0 since the Enabled field can
only be 0 or 1.
---
src/mesa/main/enable.c | 21 +++--
1 file changed, 11 insertions(+), 10 deletions(-)
Reviewed-by: Chad Versace
___
---
src/glsl/glsl_parser_extras.cpp | 13 +
1 file changed, 5 insertions(+), 8 deletions(-)
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index f4b4924..2eb5fb7 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -674,
Patches 1-3 are
Reviewed-by: Chad Versace
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On 06/29/2013 07:43 PM, Matt Turner wrote:
---
src/glsl/ast.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index df2a21f..af7fcd9 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -526,6 +526,7 @@ public:
struct _mesa_glsl_pars
On 28 June 2013 16:59, Anuj Phogat wrote:
> Current implementation of ext_framebuffer_multisample_blit_scaled in
> i965/blorp uses nearest filtering for multisample scaled blits. Using
> nearest filtering produces blocky artifacts and negates the benefits
> of MSAA. That is the reason why extensi
This eliminates built-in varyings such as gl_Color, gl_SecondaryColor,
gl_TexCoord, and gl_FogFragCoord if they are unused by the next stage or
not written at all (e.g. gl_TexCoord elements). The gl_TexCoord array is
broken down into separate vec4s if needed.
v2: - use a switch statement in varyin
- Original Message -
> We were incorrectly computing the buffer offset when using the
> instances. The buffer offset is always equal to:
> start_instance * stride + (instance_num / instance_divisor) *
> stride
> We were completely ignoring the start instance quite
> often producing instan
https://bugs.freedesktop.org/show_bug.cgi?id=66357
--- Comment #1 from Martin Jansa ---
Created attachment 81827
--> https://bugs.freedesktop.org/attachment.cgi?id=81827&action=edit
0002-pipe_loader_sw-include-xlib_sw_winsys.h-only-when-HA.patch
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Paul,
That's much nicer -- I noticed the new flag was pretty much redundant
with the alpha-to-coverage flag as soon as I'd sent out the patch.
Will fix that up, and cook up a piglit test for this tonight.
-- Chris
On Tue, Jul 2, 2013 at 5:28 AM, Paul Berry wrote:
> On 1 July 2013 04:45, Chris
https://bugs.freedesktop.org/show_bug.cgi?id=66357
--- Comment #2 from Martin Jansa ---
To fix build with xlib enabled:
#ifdef HAVE_PIPE_LOADER_XLIB
- x11_sw_create,
+ xlib_create_sw_winsys
#endif
But HAVE_PIPE_LOADER_XLIB was removed recently:
commit 657cfe62521f05dab744824e9d72e0a753fd9
From: José Fonseca
If reg->Register.Indirect then the immediate is not truly a constant
expression.
There is no performance regression -- LLVMBuildBitCast will fallback to
LLVMConstBitCast internally when the argument is a constant.
---
src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c | 4 ++--
https://bugs.freedesktop.org/show_bug.cgi?id=66466
Matthew McClure changed:
What|Removed |Added
Assignee|sitewranglers@lists.freedes |mesa-dev@lists.freedesktop.
On 06/29/2013 07:43 PM, Matt Turner wrote:
---
src/glsl/ast.h | 7 +++
1 file changed, 7 insertions(+)
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index 13c5e6b..0b70bb7 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -453,6 +453,13 @@ class ast_declarator_list;
class ast_struct_s
I took a closer look at your patch and I think it's incorrect.
Note that the 'values' pointer is incremented by 4 in each loop
iteration and size is decremented by 4. So accessing values[i*4+j] will
eventually go out of bounds.
I think something like this would work.
diff --git a/src/mesa/p
https://bugs.freedesktop.org/show_bug.cgi?id=66423
Matthew McClure changed:
What|Removed |Added
Status|NEW |ASSIGNED
Assignee|mesa-dev@l
Am 01.07.2013 21:54, schrieb jfons...@vmware.com:
> From: José Fonseca
>
> If reg->Register.Indirect then the immediate is not truly a constant
> expression.
>
> There is no performance regression -- LLVMBuildBitCast will fallback to
> LLVMConstBitCast internally when the argument is a constant.
> Am 01.07.2013 21:54, schrieb jfons...@vmware.com:
> > From: José Fonseca
> >
> > If reg->Register.Indirect then the immediate is not truly a constant
> > expression.
> >
> > There is no performance regression -- LLVMBuildBitCast will fallback to
> > LLVMConstBitCast internally when the argumen
Mesa 9.1.4 has been released. Mesa 9.1.4 is a bug fix release which
fixes bugs fixed since the 9.1.3 release.
The tag in the GIT repository for Mesa 9.1.4 is 'mesa-9.1.4'.
Mesa 9.1.4 is available for download at
ftp://freedesktop.org/pub/mesa/9.1.4/
md5sums:
a2c4e25d0e27918bc67f61bae04d0cb8
https://bugs.freedesktop.org/show_bug.cgi?id=66466
Brian Paul changed:
What|Removed |Added
Assignee|mesa-dev@lists.freedesktop. |sitewranglers@lists.freedes
Looks good to me. Thanks for fixing it up. Do the prospects look good for
getting this committed?
It would be cool if my name was attached to the patch, but since you really
ended up writing it, its fine with me if you're marked as the author.
Thanks,
Myles
On Mon, Jul 1, 2013 at 2:08 PM, Brian
https://bugs.freedesktop.org/show_bug.cgi?id=66476
Priority: medium
Bug ID: 66476
Keywords: regression
CC: za...@vmware.com
Assignee: mesa-dev@lists.freedesktop.org
Summary: translate_test.c:263:10: error: too few arguments to
The series is
Reviewed-by: Ian Romanick
On 06/13/2013 05:25 AM, Marek Olšák wrote:
Hi everyone,
this series adds a new GLSL compiler optimization pass which eliminates unused
and set-but-unused built-in varyings and adds a few improvements to the GLSL
linker in the process.
Before I show y
https://bugs.freedesktop.org/show_bug.cgi?id=66346
--- Comment #2 from Vinson Lee ---
(In reply to comment #1)
> Created attachment 81814 [details] [review]
> use a function to convert from GLhandleARB to GLuint
>
> Vinson, can you try this patch? There may be other files to fix similarly...
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