Re: [Mesa-dev] Mesa 7.10.2 release

2011-04-07 Thread Sven Joachim
On 2011-04-06 22:50 +0200, Ian Romanick wrote: > Mesa 7.10.2 has been released. This is a stable release containing bug > fixes since the 7.10.1 release. > > The tag in the GIT repository for Mesa 7.10.2 is 'mesa-7.10.2'. This tag is not there yet. Forgot to push it? Regards, Sven

Re: [Mesa-dev] Mesa 7.10.2 release

2011-04-07 Thread Andreas Radke
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 This bug breaks the build here for ArchLinux: https://bugs.freedesktop.org/show_bug.cgi?id=35562 This commit seems to cause it though I couldn't find it in the gitweb interface in the 7.10 branch: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5f0f

[Mesa-dev] [Bug 35425] Instanced drawing: not implemented

2011-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35425 Alex Deucher changed: What|Removed |Added Component|Drivers/Gallium/r600|Mesa core AssignedTo|dri-devel@li

Re: [Mesa-dev] r6OOg and Starcraft 2

2011-04-07 Thread Jorge Villaseñor
On Wed, Apr 6, 2011 at 8:05 AM, David Mills wrote: > Hello to everyone on the list. > Just a small post to say that I've just finished a game of Starcraft 2 on > evergreen using the r600g drivers and the game is enjoyable, not just > playable (25fps down to 10 under 76-Zealot load). > 2 years ago

Re: [Mesa-dev] [PATCH 2/2] prog_optimize: Add simplify CMP optimization pass

2011-04-07 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 04/06/2011 08:51 PM, Matt Turner wrote: > On Thu, Apr 7, 2011 at 3:06 AM, Tom Stellard wrote: > > I don't know anything about this code, but I just want to verify that > T0 (tee zero) and TO (tee oh) are different things and are used in the > righ

[Mesa-dev] r600g and S3TC

2011-04-07 Thread Alexandre Demers
Hi all, A simple question: is enabling S3TC supposed to work with latest git on r600g? I'm using latest git and kernel 2.6.38.2. Libdrm is 2.4.24+ (git from a couple of days). Libtxc_dxtn is latest version available from git. When I try R600_ENABLE_S3TC=1 RendererFeatTest.bin64, I only see garbag

Re: [Mesa-dev] r600g and S3TC

2011-04-07 Thread Benjamin BELLEC
You must use kernel 2.6.39. And then R600_ENABLE_S3TC is not useful anymore. Le 07/04/2011 21:35, Alexandre Demers a écrit : Hi all, A simple question: is enabling S3TC supposed to work with latest git on r600g? I'm using latest git and kernel 2.6.38.2. Libdrm is 2.4.24+ (git from a couple of d

Re: [Mesa-dev] Mesa 7.10.2 release

2011-04-07 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 04/06/2011 11:05 PM, Sven Joachim wrote: > On 2011-04-06 22:50 +0200, Ian Romanick wrote: > >> Mesa 7.10.2 has been released. This is a stable release containing bug >> fixes since the 7.10.1 release. >> >> The tag in the GIT repository for Mesa 7

Re: [Mesa-dev] Mesa 7.10.2 release

2011-04-07 Thread Marek Olšák
Thank you very much for the release. Marek On Wed, Apr 6, 2011 at 10:50 PM, Ian Romanick wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > Mesa 7.10.2 has been released. This is a stable release containing bug > fixes since the 7.10.1 release. > > The tag in the GIT repository for M

[Mesa-dev] [Bug 33886] fix gallium sampler view first_level usage

2011-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=33886 --- Comment #8 from Marek Olšák 2011-04-07 12:53:23 PDT --- Brian, Fabian attached the patch for llvmpipe. Can I now push all of them? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this ma

[Mesa-dev] [Bug 35425] Instanced drawing: not implemented

2011-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35425 Ian Romanick changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa-dev] [Bug 35425] Instanced drawing: not implemented

2011-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35425 --- Comment #4 from Marek Olšák 2011-04-07 13:13:46 PDT --- (In reply to comment #3) > The application is *BROKEN*. gl_InstanceID is *NOT* part of > GL_ARB_draw_instanced. The correct name is gl_InstanceIDARB. Due to this, it would be safer no

[Mesa-dev] [PATCH 1/3] mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.

2011-04-07 Thread Henri Verbeet
--- src/mesa/main/buffers.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 5c37f3d..96ee1ac 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -407,7 +407,6 @@ _mesa_drawbuffers(struct gl_context

[Mesa-dev] [PATCH 2/3] glx: Destroy dri2Hash on DRI2 display destruction.

2011-04-07 Thread Henri Verbeet
--- src/glx/dri2_glx.c |3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c index 2c28bc2..fc0237a 100644 --- a/src/glx/dri2_glx.c +++ b/src/glx/dri2_glx.c @@ -945,6 +945,9 @@ handle_error: static void dri2DestroyDisplay(__GLXDRIdispl

[Mesa-dev] [PATCH 3/3] glx: Only remove the glx_display from the list after it's destroyed.

2011-04-07 Thread Henri Verbeet
--- src/glx/glxext.c | 11 --- 1 files changed, 8 insertions(+), 3 deletions(-) diff --git a/src/glx/glxext.c b/src/glx/glxext.c index e35dcb7..278c719 100644 --- a/src/glx/glxext.c +++ b/src/glx/glxext.c @@ -250,19 +250,24 @@ glx_display_free(struct glx_display *priv) static int __gl

[Mesa-dev] [PATCH 1/2] i965: Add comments about the units of brw->urb.vs_size.

2011-04-07 Thread Kenneth Graunke
--- src/mesa/drivers/dri/i965/brw_context.h |8 src/mesa/drivers/dri/i965/brw_vs_emit.c |6 ++ 2 files changed, 10 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 7b0551a..d63e8a4 100644 --- a

[Mesa-dev] [PATCH 2/2] i965: Allocate the whole URB to the VS and clarify calculations.

2011-04-07 Thread Kenneth Graunke
Since we currently do not support Geometry Shaders, there's no need to allocate any URB space to the GS unit. Give all of it to the VS, and document some of the units, restrictions, and calculations. --- src/mesa/drivers/dri/i965/brw_context.h |2 +- src/mesa/drivers/dri/i965/gen6_urb.c|

Re: [Mesa-dev] [PATCH 1/3] mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.

2011-04-07 Thread Brian Paul
On 04/07/2011 03:50 PM, Henri Verbeet wrote: --- src/mesa/main/buffers.c |2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 5c37f3d..96ee1ac 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -407

Re: [Mesa-dev] [PATCH 2/3] glx: Destroy dri2Hash on DRI2 display destruction.

2011-04-07 Thread Brian Paul
On 04/07/2011 03:50 PM, Henri Verbeet wrote: --- src/glx/dri2_glx.c |3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c index 2c28bc2..fc0237a 100644 --- a/src/glx/dri2_glx.c +++ b/src/glx/dri2_glx.c @@ -945,6 +945,9 @@ handle_erro

Re: [Mesa-dev] [PATCH 3/3] glx: Only remove the glx_display from the list after it's destroyed.

2011-04-07 Thread Brian Paul
On 04/07/2011 03:50 PM, Henri Verbeet wrote: --- src/glx/glxext.c | 11 --- 1 files changed, 8 insertions(+), 3 deletions(-) diff --git a/src/glx/glxext.c b/src/glx/glxext.c index e35dcb7..278c719 100644 --- a/src/glx/glxext.c +++ b/src/glx/glxext.c @@ -250,19 +250,24 @@ glx_display

[Mesa-dev] [Bug 33886] fix gallium sampler view first_level usage

2011-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=33886 --- Comment #9 from Brian Paul 2011-04-07 17:46:32 PDT --- I've taken a look at the llvmpipe changes and they look good. But I haven't had time to apply all the patches and do any testing yet. If you've tested with piglit, etc. and everything l

[Mesa-dev] [Bug 33886] fix gallium sampler view first_level usage

2011-04-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=33886 Marek Olšák changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

Re: [Mesa-dev] [PATCH 2/2] i965: Allocate the whole URB to the VS and clarify calculations.

2011-04-07 Thread Chris Wilson
On Thu, 7 Apr 2011 16:49:18 -0700, Kenneth Graunke wrote: > Since we currently do not support Geometry Shaders, there's no need to > allocate any URB space to the GS unit. Give all of it to the VS, and > document some of the units, restrictions, and calculations. For safety's sake, do this as