Dave Airlie writes:
> On Mon, Jan 14, 2013 at 5:09 AM, Eric Anholt wrote:
>> Dave Airlie writes:
>>
>>> Hi,
>>>
>>> so the gallium state tracker falls over with one of the TBO tests and
>>> I wsa wondering what the correct solution is.
>>>
>>> After the tests run, the test leaves the fragment s
On Mon, Jan 14, 2013 at 5:09 AM, Eric Anholt wrote:
> Dave Airlie writes:
>
>> Hi,
>>
>> so the gallium state tracker falls over with one of the TBO tests and
>> I wsa wondering what the correct solution is.
>>
>> After the tests run, the test leaves the fragment shader bound, but
>> has deleted
Dave Airlie writes:
> Hi,
>
> so the gallium state tracker falls over with one of the TBO tests and
> I wsa wondering what the correct solution is.
>
> After the tests run, the test leaves the fragment shader bound, but
> has deleted the texture object and the buffer object,
> so we just have the