Patches 1, 2, 3, and 5 though 12 are
Reviewed-by: Ian Romanick
Admittedly, I wasn't exceptionally thorogh with patches 6 and 7. I'm
not worried about 6 getting a lot of use, and I expect we'll revisit 7
in the not too distant future (per previous discussions about the
compressor).
On 08/06/201
Chris Forbes writes:
> Does this actually work on all Gen7?
>
> The IVB PRM Vol 4 Part 1 Page 83 says:
>
>Errata: BC6H_SF16, BC6H_UF16, and BC7_SRGB are not supported and
> may result in data corruption if used.
I'm pretty sure this is referring to pre-production hardware and
unfortunately t
On Wed, Aug 6, 2014 at 9:27 AM, Neil Roberts wrote:
> Here is a v2 of the BPTC texture compression series. The main
> difference is that instead of going via DXT3 for the UNORM formats it
> now always uses the custom naïve compressor for all formats. This
> doesn't give very good-looking results b
Does this actually work on all Gen7?
The IVB PRM Vol 4 Part 1 Page 83 says:
Errata: BC6H_SF16, BC6H_UF16, and BC7_SRGB are not supported and
may result in data corruption if used.
On Thu, Aug 7, 2014 at 4:27 AM, Neil Roberts wrote:
> Here is a v2 of the BPTC texture compression series. The m