Re: [Mesa-dev] [PATCH v2 0/12] Add support for BPTC texture compression

2014-08-08 Thread Ian Romanick
Patches 1, 2, 3, and 5 though 12 are Reviewed-by: Ian Romanick Admittedly, I wasn't exceptionally thorogh with patches 6 and 7. I'm not worried about 6 getting a lot of use, and I expect we'll revisit 7 in the not too distant future (per previous discussions about the compressor). On 08/06/201

Re: [Mesa-dev] [PATCH v2 0/12] Add support for BPTC texture compression

2014-08-07 Thread Neil Roberts
Chris Forbes writes: > Does this actually work on all Gen7? > > The IVB PRM Vol 4 Part 1 Page 83 says: > >Errata: BC6H_SF16, BC6H_UF16, and BC7_SRGB are not supported and > may result in data corruption if used. I'm pretty sure this is referring to pre-production hardware and unfortunately t

Re: [Mesa-dev] [PATCH v2 0/12] Add support for BPTC texture compression

2014-08-06 Thread Matt Turner
On Wed, Aug 6, 2014 at 9:27 AM, Neil Roberts wrote: > Here is a v2 of the BPTC texture compression series. The main > difference is that instead of going via DXT3 for the UNORM formats it > now always uses the custom naïve compressor for all formats. This > doesn't give very good-looking results b

Re: [Mesa-dev] [PATCH v2 0/12] Add support for BPTC texture compression

2014-08-06 Thread Chris Forbes
Does this actually work on all Gen7? The IVB PRM Vol 4 Part 1 Page 83 says: Errata: BC6H_SF16, BC6H_UF16, and BC7_SRGB are not supported and may result in data corruption if used. On Thu, Aug 7, 2014 at 4:27 AM, Neil Roberts wrote: > Here is a v2 of the BPTC texture compression series. The m