On Tue, 2015-05-19 at 15:14 -0700, Jordan Justen wrote:
> On 2015-05-14 07:06:05, Iago Toral Quiroga wrote:
> > From: Kristian Høgsberg
> >
> > This will be used to identify buffer variables inside shader storage
> > buffer objects, which are very similar to uniforms except for a few
> > differen
On 2015-05-14 07:06:05, Iago Toral Quiroga wrote:
> From: Kristian Høgsberg
>
> This will be used to identify buffer variables inside shader storage
> buffer objects, which are very similar to uniforms except for a few
> differences, most important of which is that they are writable.
>
> Since b