On 2015-05-14 07:06:05, Iago Toral Quiroga wrote: > From: Kristian Høgsberg <k...@bitplanet.net> > > This will be used to identify buffer variables inside shader storage > buffer objects, which are very similar to uniforms except for a few > differences, most important of which is that they are writable. > > Since buffer variables are so similar to uniforms, we will almost always > want them to go through the same paths as uniforms. > --- > src/glsl/builtin_variables.cpp | 5 +++-- > src/glsl/glsl_symbol_table.cpp | 16 +++++++++++----- > src/glsl/ir.cpp | 3 +++ > src/glsl/ir.h | 4 +++- > src/glsl/ir_function.cpp | 1 + > src/glsl/ir_print_visitor.cpp | 3 ++- > src/glsl/ir_reader.cpp | 2 ++ > src/glsl/loop_unroll.cpp | 1 + > src/glsl/lower_named_interface_blocks.cpp | 5 +++-- > src/glsl/lower_variable_index_to_cond_assign.cpp | 1 + > src/glsl/opt_structure_splitting.cpp | 5 +++-- > 11 files changed, 33 insertions(+), 13 deletions(-) > > diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp > index 6806aa1..a3ed79d 100644 > --- a/src/glsl/builtin_variables.cpp > +++ b/src/glsl/builtin_variables.cpp > @@ -436,11 +436,12 @@ builtin_variable_generator::add_variable(const char > *name, > var->data.read_only = true; > break; > case ir_var_shader_out: > + case ir_var_buffer:
I think ir_var_shader_storage or ir_var_ssbo is better. -Jordan > break; > default: > /* The only variables that are added using this function should be > - * uniforms, shader inputs, and shader outputs, constants (which use > - * ir_var_auto), and system values. > + * uniforms, buffers, shader inputs, and shader outputs, constants > + * (which use ir_var_auto), and system values. > */ > assert(0); > break; > diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp > index 2294dda..e557689 100644 > --- a/src/glsl/glsl_symbol_table.cpp > +++ b/src/glsl/glsl_symbol_table.cpp > @@ -36,6 +36,9 @@ public: > case ir_var_uniform: > dest = &ibu; > break; > + case ir_var_buffer: > + dest = &ibb; > + break; > case ir_var_shader_in: > dest = &ibi; > break; > @@ -60,6 +63,8 @@ public: > switch (mode) { > case ir_var_uniform: > return ibu; > + case ir_var_buffer: > + return ibb; > case ir_var_shader_in: > return ibi; > case ir_var_shader_out: > @@ -71,24 +76,25 @@ public: > } > > symbol_table_entry(ir_variable *v) : > - v(v), f(0), t(0), ibu(0), ibi(0), ibo(0), a(0) {} > + v(v), f(0), t(0), ibu(0), ibb(0), ibi(0), ibo(0), a(0) {} > symbol_table_entry(ir_function *f) : > - v(0), f(f), t(0), ibu(0), ibi(0), ibo(0), a(0) {} > + v(0), f(f), t(0), ibu(0), ibb(0), ibi(0), ibo(0), a(0) {} > symbol_table_entry(const glsl_type *t) : > - v(0), f(0), t(t), ibu(0), ibi(0), ibo(0), a(0) {} > + v(0), f(0), t(t), ibu(0), ibb(0), ibi(0), ibo(0), a(0) {} > symbol_table_entry(const glsl_type *t, enum ir_variable_mode mode) : > - v(0), f(0), t(0), ibu(0), ibi(0), ibo(0), a(0) > + v(0), f(0), t(0), ibu(0), ibb(0), ibi(0), ibo(0), a(0) > { > assert(t->is_interface()); > add_interface(t, mode); > } > symbol_table_entry(const class ast_type_specifier *a): > - v(0), f(0), t(0), ibu(0), ibi(0), ibo(0), a(a) {} > + v(0), f(0), t(0), ibu(0), ibb(0), ibi(0), ibo(0), a(a) {} > > ir_variable *v; > ir_function *f; > const glsl_type *t; > const glsl_type *ibu; > + const glsl_type *ibb; > const glsl_type *ibi; > const glsl_type *ibo; > const class ast_type_specifier *a; > diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp > index 9e32385..b86a868 100644 > --- a/src/glsl/ir.cpp > +++ b/src/glsl/ir.cpp > @@ -1975,6 +1975,9 @@ mode_string(const ir_variable *var) > case ir_var_uniform: > return "uniform"; > > + case ir_var_buffer: > + return "buffer"; > + > case ir_var_shader_in: > return "shader input"; > > diff --git a/src/glsl/ir.h b/src/glsl/ir.h > index fab1cd2..88eb002 100644 > --- a/src/glsl/ir.h > +++ b/src/glsl/ir.h > @@ -323,6 +323,7 @@ protected: > enum ir_variable_mode { > ir_var_auto = 0, /**< Function local variables and globals. */ > ir_var_uniform, /**< Variable declared as a uniform. */ > + ir_var_buffer, /**< Variable declared as an ssbo. */ > ir_var_shader_in, > ir_var_shader_out, > ir_var_function_in, > @@ -444,7 +445,8 @@ public: > */ > inline bool is_in_uniform_block() const > { > - return this->data.mode == ir_var_uniform && this->interface_type != > NULL; > + return (this->data.mode == ir_var_uniform || > + this->data.mode == ir_var_buffer) && this->interface_type != > NULL; > } > > /** > diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp > index 2b2643c..d6f2167 100644 > --- a/src/glsl/ir_function.cpp > +++ b/src/glsl/ir_function.cpp > @@ -72,6 +72,7 @@ parameter_lists_match(_mesa_glsl_parse_state *state, > switch ((enum ir_variable_mode)(param->data.mode)) { > case ir_var_auto: > case ir_var_uniform: > + case ir_var_buffer: > case ir_var_temporary: > /* These are all error conditions. It is invalid for a parameter to > * a function to be declared as auto (not in, out, or inout) or > diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp > index 01f52e8..ce411f2 100644 > --- a/src/glsl/ir_print_visitor.cpp > +++ b/src/glsl/ir_print_visitor.cpp > @@ -164,7 +164,8 @@ void ir_print_visitor::visit(ir_variable *ir) > const char *const cent = (ir->data.centroid) ? "centroid " : ""; > const char *const samp = (ir->data.sample) ? "sample " : ""; > const char *const inv = (ir->data.invariant) ? "invariant " : ""; > - const char *const mode[] = { "", "uniform ", "shader_in ", "shader_out ", > + const char *const mode[] = { "", "uniform ", "buffer", > + "shader_in ", "shader_out ", > "in ", "out ", "inout ", > "const_in ", "sys ", "temporary " }; > STATIC_ASSERT(ARRAY_SIZE(mode) == ir_var_mode_count); > diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp > index fd318c0..ff62130 100644 > --- a/src/glsl/ir_reader.cpp > +++ b/src/glsl/ir_reader.cpp > @@ -418,6 +418,8 @@ ir_reader::read_declaration(s_expression *expr) > var->data.invariant = 1; > } else if (strcmp(qualifier->value(), "uniform") == 0) { > var->data.mode = ir_var_uniform; > + } else if (strcmp(qualifier->value(), "buffer") == 0) { > + var->data.mode = ir_var_buffer; > } else if (strcmp(qualifier->value(), "auto") == 0) { > var->data.mode = ir_var_auto; > } else if (strcmp(qualifier->value(), "in") == 0) { > diff --git a/src/glsl/loop_unroll.cpp b/src/glsl/loop_unroll.cpp > index 635e1dd..de70deb 100644 > --- a/src/glsl/loop_unroll.cpp > +++ b/src/glsl/loop_unroll.cpp > @@ -133,6 +133,7 @@ public: > unsupported_variable_indexing = true; > break; > case ir_var_uniform: > + case ir_var_buffer: > if (options->EmitNoIndirectUniform) > unsupported_variable_indexing = true; > break; > diff --git a/src/glsl/lower_named_interface_blocks.cpp > b/src/glsl/lower_named_interface_blocks.cpp > index 7304c51..72b4f4a 100644 > --- a/src/glsl/lower_named_interface_blocks.cpp > +++ b/src/glsl/lower_named_interface_blocks.cpp > @@ -108,7 +108,8 @@ > flatten_named_interface_blocks_declarations::run(exec_list *instructions) > * but, this will require changes to the other uniform block > * support code. > */ > - if (var->data.mode == ir_var_uniform) > + if (var->data.mode == ir_var_uniform || > + var->data.mode == ir_var_buffer) > continue; > > const glsl_type * iface_t = var->type; > @@ -212,7 +213,7 @@ > flatten_named_interface_blocks_declarations::handle_rvalue(ir_rvalue **rvalue) > * but, this will require changes to the other uniform block > * support code. > */ > - if (var->data.mode == ir_var_uniform) > + if (var->data.mode == ir_var_uniform || var->data.mode == ir_var_buffer) > return; > > if (var->get_interface_type() != NULL) { > diff --git a/src/glsl/lower_variable_index_to_cond_assign.cpp > b/src/glsl/lower_variable_index_to_cond_assign.cpp > index d878cb0..80706a7 100644 > --- a/src/glsl/lower_variable_index_to_cond_assign.cpp > +++ b/src/glsl/lower_variable_index_to_cond_assign.cpp > @@ -370,6 +370,7 @@ public: > case ir_var_temporary: > return this->lower_temps; > case ir_var_uniform: > + case ir_var_buffer: > return this->lower_uniforms; > case ir_var_function_in: > case ir_var_const_in: > diff --git a/src/glsl/opt_structure_splitting.cpp > b/src/glsl/opt_structure_splitting.cpp > index 5e82fe9..f85ab50 100644 > --- a/src/glsl/opt_structure_splitting.cpp > +++ b/src/glsl/opt_structure_splitting.cpp > @@ -103,8 +103,9 @@ > ir_structure_reference_visitor::get_variable_entry(ir_variable *var) > { > assert(var); > > - if (!var->type->is_record() || var->data.mode == ir_var_uniform > - || var->data.mode == ir_var_shader_in || var->data.mode == > ir_var_shader_out) > + if (!var->type->is_record() || > + var->data.mode == ir_var_uniform || var->data.mode == ir_var_buffer || > + var->data.mode == ir_var_shader_in || var->data.mode == > ir_var_shader_out) > return NULL; > > foreach_in_list(variable_entry, entry, &this->variable_list) { > -- > 1.9.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev