FYI, We thought of moving all the format code to src/util to make it
independent from everything else. (yeah that directory doesn't exist yet)
Marek
On Wed, Jul 23, 2014 at 8:10 PM, Jason Ekstrand wrote:
>
>
>
> On Wed, Jul 23, 2014 at 10:31 AM, Marek Olšák wrote:
>>
>> On Fri, Jul 18, 2014 at
On Wed, Jul 23, 2014 at 10:31 AM, Marek Olšák wrote:
> On Fri, Jul 18, 2014 at 5:32 PM, Brian Paul wrote:
> > On 07/17/2014 12:04 PM, Jason Ekstrand wrote:
> >>
> >> This is the first installment of some work I've been doing over the past
> >> couple of weeks to refactor mesa's texture conversio
On Fri, Jul 18, 2014 at 5:32 PM, Brian Paul wrote:
> On 07/17/2014 12:04 PM, Jason Ekstrand wrote:
>>
>> This is the first installment of some work I've been doing over the past
>> couple of weeks to refactor mesa's texture conversion/storage code. There
>> is more to be done and more that I have
On Fri, Jul 18, 2014 at 8:32 AM, Brian Paul wrote:
> On 07/17/2014 12:04 PM, Jason Ekstrand wrote:
>
>> This is the first installment of some work I've been doing over the past
>> couple of weeks to refactor mesa's texture conversion/storage code. There
>> is more to be done and more that I have
On 07/17/2014 12:04 PM, Jason Ekstrand wrote:
This is the first installment of some work I've been doing over the past
couple of weeks to refactor mesa's texture conversion/storage code. There
is more to be done and more that I have done but have not included in this
series. This is the first m