Hi Tapani,
Thank you very much for this explanation! All is clear now, and you are
right about function description, they have to be a bit more detailed
regarding this. As far as I understood there is a huge GPS navigation
framework which depends on wrong behavior regarding deferred context and
su
On 04/28/2017 08:08 AM, Tapani Pälli wrote:
On 04/28/2017 08:05 AM, Tapani Pälli wrote:
On 04/27/2017 06:59 PM, Mike Gorchak wrote:
Hi Tapani,
Could you please do modification like I suggested to eglut library
and check how it is going?
I'm asking because I see following code:
EGLBoo
On 04/28/2017 08:05 AM, Tapani Pälli wrote:
On 04/27/2017 06:59 PM, Mike Gorchak wrote:
Hi Tapani,
Could you please do modification like I suggested to eglut library and
check how it is going?
I'm asking because I see following code:
EGLBoolean EGLAPIENTRY
eglDestroySurface(EGLDisplay d
On 04/27/2017 06:59 PM, Mike Gorchak wrote:
Hi Tapani,
Could you please do modification like I suggested to eglut library and
check how it is going?
I'm asking because I see following code:
EGLBoolean EGLAPIENTRY
eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
{
_EGLDisplay *disp
Hi Tapani,
Could you please do modification like I suggested to eglut library and
check how it is going?
I'm asking because I see following code:
EGLBoolean EGLAPIENTRY
eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
{
_EGLDisplay *disp = _eglLockDisplay(dpy);
_EGLSurface *surf = _eg
On 04/26/2017 05:08 PM, Mike Gorchak wrote:
Hi Tapani,
Sure, I can share them, but they are QNX based. And as far as I remember
it was an issue in the past :)
I thought to ask because there are some multithread dEQP EGL tests
around this and they are passing at the moment.
Surface and co
Hi Tapani,
Sure, I can share them, but they are QNX based. And as far as I remember it
was an issue in the past :)
I think the simplest way for you is to add following calls to function
eglutCreateWindow():
https://cgit.freedesktop.org/mesa/demos/tree/src/egl/eglut/eglut.c#n321
if (!eglMakeC
On 04/25/2017 10:20 PM, Mike Gorchak wrote:
Hi all,
During a quick tests of latest Mesa3D versions at different branches
12.x, 13.x, 17.x we have found that deferred context and surface
destroy doesn't work properly.
What kind of test case are you using, could you share this?
According t
Hi all,
During a quick tests of latest Mesa3D versions at different branches 12.x,
13.x, 17.x we have found that deferred context and surface destroy doesn't
work properly.
According to docs:
https://www.khronos.org/registry/EGL/sdk/docs/man/html/eglDestroySurface.xhtml
Description
If the EGL su