> No need to use command line to build. See
> http://www.scons.org/wiki/IDEIntegration
You are correct, it is possible to build from within Visual Studio
but, this solution only executes the scons command.
Of course what I'm after is full integration (editor, project source
tree, debugging, profil
Hi,
2011/2/15 Zack Rusin :
> [...]
> replace everything we have right now. the fact that piglit and our demos
> already use it make it even easier. the build system to rule them all.
>
> unfortunately Jose tried it and the issue was that cmake doesn't support
> convinenice libraries which mesa use
Matt Turner writes:
> Although, after cmake, if we just added an imake build system, I think
> we'd have everything covered.
I'm not sure it's possible to run out of build systems ... pretty much
everybody has written one!
-miles
--
Saa, shall we dance? (from a dance-class advertisement)
___
On Mon, 2011-02-14 at 15:13 -0800, Brede Johansen wrote:
> Hi,
>
> I have made VS2008 project and solution files based on the scons
> files. I have also included generation of necessary source files from
> python as part of the build. This also works in VS2010.
> My requirement was to get OpenGL
On Monday 14 February 2011 21:13:04 Matt Turner wrote:
> On Mon, Feb 14, 2011 at 8:31 PM, Yahya H. Mirza
wrote:
> > Is there anyone looking into using CMAKE as another build system for
> > MESA?
>
> The solution is not another build system.
in this case it is. the issue with vs build files is t
On Mon, Feb 14, 2011 at 8:31 PM, Yahya H. Mirza wrote:
> Is there anyone looking into using CMAKE as another build system for MESA?
The solution is not another build system.
Although, after cmake, if we just added an imake build system, I think
we'd have everything covered.
Matt
___
Subject: Re: [Mesa-dev] Building Mesa 7.10 on Windows 7 / Visual Studio 2010
On Fri, Feb 11, 2011 at 11:31 AM, Yahya H. Mirza
wrote:
> Hi All,
>
>
>
> I've been trying to build Mesa 7.10 on Windows 7 / Visual Studio 2010
> and I have been having some problems.
>
>
&
Hi,
I have made VS2008 project and solution files based on the scons
files. I have also included generation of necessary source files from
python as part of the build. This also works in VS2010.
My requirement was to get OpenGL software rendering to work so it's
not tested for other configuratio
On Fri, Feb 11, 2011 at 11:31 AM, Yahya H. Mirza wrote:
> Hi All,
>
>
>
> I’ve been trying to build Mesa 7.10 on Windows 7 / Visual Studio 2010 and I
> have been having some problems.
>
>
>
> When I opened
>
> \windows\VC8\mesa\mesa.sln, it was automatically converted to VS2010.
>
>
>
> When I tri
Hi All,
I've been trying to build Mesa 7.10 on Windows 7 / Visual Studio 2010 and I
have been having some problems.
When I opened
\windows\VC8\mesa\mesa.sln, it was automatically converted to VS2010.
When I tried to build the various projects there were a number of problems
including
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