This patch add the support for 24bpp in the dri/swrast implementation.
Signed-off-by: Marc Pignat
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Hi all!
Here is a fix for https://bugs.freedesktop.org/show_bug.cgi?id=23525
This time it has been tested under kvm/qemu using:
* cirrus emulation (truecolor 24 bits with 24 bpp)
* vga (true
On Sat, Jun 25, 2011 at 4:41 AM, Marc Pignat wrote:
> Hi Brian
>
> Please revert, this code does not work any more on 32bpp.
OK, reverted.
> It seems that I haven't understood what the depthBits field is...
>
> My goal is to make it work on x11 when color depth is 24 and
> bits_per_pixel is 24
Hi Brian
Please revert, this code does not work any more on 32bpp.
It seems that I haven't understood what the depthBits field is...
My goal is to make it work on x11 when color depth is 24 and
bits_per_pixel is 24 (not 32).
How can I find which mode is used?
Best regards
Marc
_
On 06/24/2011 07:19 AM, Marc Pignat wrote:
This patch add the support for 24bpp in the dri/swrast implementation.
Signed-off-by: Marc Pignat
Pushed. Thanks. Can you close the relevant bugs if they check out?
-Brian
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This patch add the support for 24bpp in the dri/swrast implementation.
Signed-off-by: Marc Pignat
---
Hi all!
I think it is important because users of KVM or QEMU use this mode as
the default.
Here is a small list of bugs that should be fixed by this patch:
* https://bugs.freedesktop.org/show