On Wed, Sep 14, 2016 at 11:10 AM, Nanley Chery
wrote:
> On Mon, Sep 12, 2016 at 05:58:20PM -0700, Jason Ekstrand wrote:
> > Compressed 1-D textures are a well-defined thing in both GL and Vulkan.
> > ---
> > src/intel/isl/isl.c | 5 ++---
> > 1 file changed, 2 insertions(+), 3 deletions(-)
> >
>
On Mon, Sep 12, 2016 at 05:58:20PM -0700, Jason Ekstrand wrote:
> Compressed 1-D textures are a well-defined thing in both GL and Vulkan.
> ---
> src/intel/isl/isl.c | 5 ++---
> 1 file changed, 2 insertions(+), 3 deletions(-)
>
> diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
> index a75
On Mon, Sep 12, 2016 at 05:58:20PM -0700, Jason Ekstrand wrote:
> Compressed 1-D textures are a well-defined thing in both GL and Vulkan.
Looks correct to me:
Reviewed-by: Topi Pohjolainen
> ---
> src/intel/isl/isl.c | 5 ++---
> 1 file changed, 2 insertions(+), 3 deletions(-)
>
> diff --git
Compressed 1-D textures are a well-defined thing in both GL and Vulkan.
---
src/intel/isl/isl.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
index a75fddf..185984d 100644
--- a/src/intel/isl/isl.c
+++ b/src/intel/isl/isl.c
@@ -5