Re: [Mesa-dev] [PATCH V2 14/22] mesa: adjust texture completeness for multisample

2013-02-05 Thread Chris Forbes
Yes, that's much more sensible, thanks. -- Chris On Wed, Feb 6, 2013 at 12:00 PM, Eric Anholt wrote: > Chris Forbes writes: > >> GL_TEXTURE_2D_MULTISAMPLE and GL_TEXTURE_2D_MULTISAMPLE_ARRAY targets >> don't allow filtering state to be set, but the default state fails the >> completeness check

Re: [Mesa-dev] [PATCH V2 14/22] mesa: adjust texture completeness for multisample

2013-02-05 Thread Eric Anholt
Chris Forbes writes: > GL_TEXTURE_2D_MULTISAMPLE and GL_TEXTURE_2D_MULTISAMPLE_ARRAY targets > don't allow filtering state to be set, but the default state fails the > completeness check for integer formats. > > We still care about other reasons the texture might be considered > incomplete though

[Mesa-dev] [PATCH V2 14/22] mesa: adjust texture completeness for multisample

2013-02-04 Thread Chris Forbes
GL_TEXTURE_2D_MULTISAMPLE and GL_TEXTURE_2D_MULTISAMPLE_ARRAY targets don't allow filtering state to be set, but the default state fails the completeness check for integer formats. We still care about other reasons the texture might be considered incomplete though, so can't skip this entirely like