[Mesa-dev] [PATCH 4/5] gallium: Add PIPE_SHADER_CAP_DOUBLES

2014-06-25 Thread Tom Stellard
This is for reporting whether or not double precision floating-point operations are supported. Reviewed-by: Francisco Jerez --- src/gallium/auxiliary/gallivm/lp_bld_limits.h | 2 ++ src/gallium/auxiliary/tgsi/tgsi_exec.h| 2 ++ src/gallium/docs/source/screen.rst| 2 ++ src/ga

Re: [Mesa-dev] [PATCH 4/5] gallium: Add PIPE_SHADER_CAP_DOUBLES

2014-06-19 Thread Francisco Jerez
Tom Stellard writes: > This is for reporting whether or not double precision floating-point > operations are supported. Reviewed-by: Francisco Jerez > --- > src/gallium/auxiliary/gallivm/lp_bld_limits.h | 2 ++ > src/gallium/auxiliary/tgsi/tgsi_exec.h| 2 ++ > src/gallium/docs/source/

Re: [Mesa-dev] [PATCH 4/5] gallium: Add PIPE_SHADER_CAP_DOUBLES

2014-06-18 Thread Roland Scheidegger
Am 19.06.2014 03:14, schrieb Dave Airlie: > On 18 June 2014 23:50, Roland Scheidegger wrote: >> Am 18.06.2014 01:54, schrieb Dave Airlie: >>> On 18 June 2014 05:08, Roland Scheidegger wrote: This looks ok to me though since tgsi currently doesn't have any double opcodes (well the docs h

Re: [Mesa-dev] [PATCH 4/5] gallium: Add PIPE_SHADER_CAP_DOUBLES

2014-06-18 Thread Dave Airlie
On 18 June 2014 23:50, Roland Scheidegger wrote: > Am 18.06.2014 01:54, schrieb Dave Airlie: >> On 18 June 2014 05:08, Roland Scheidegger wrote: >>> This looks ok to me though since tgsi currently doesn't have any double >>> opcodes (well the docs have them...) it doesn't really apply to most >>>

Re: [Mesa-dev] [PATCH 4/5] gallium: Add PIPE_SHADER_CAP_DOUBLES

2014-06-18 Thread Tom Stellard
On Wed, Jun 18, 2014 at 09:54:28AM +1000, Dave Airlie wrote: > On 18 June 2014 05:08, Roland Scheidegger wrote: > > This looks ok to me though since tgsi currently doesn't have any double > > opcodes (well the docs have them...) it doesn't really apply to most > > drivers (at least I assume you do

Re: [Mesa-dev] [PATCH 4/5] gallium: Add PIPE_SHADER_CAP_DOUBLES

2014-06-18 Thread Roland Scheidegger
Am 18.06.2014 01:54, schrieb Dave Airlie: > On 18 June 2014 05:08, Roland Scheidegger wrote: >> This looks ok to me though since tgsi currently doesn't have any double >> opcodes (well the docs have them...) it doesn't really apply to most >> drivers (at least I assume you don't want to add suppor

Re: [Mesa-dev] [PATCH 4/5] gallium: Add PIPE_SHADER_CAP_DOUBLES

2014-06-17 Thread Dave Airlie
On 18 June 2014 05:08, Roland Scheidegger wrote: > This looks ok to me though since tgsi currently doesn't have any double > opcodes (well the docs have them...) it doesn't really apply to most > drivers (at least I assume you don't want to add support for it for tgsi). I've mostly forward ported

Re: [Mesa-dev] [PATCH 4/5] gallium: Add PIPE_SHADER_CAP_DOUBLES

2014-06-17 Thread Roland Scheidegger
This looks ok to me though since tgsi currently doesn't have any double opcodes (well the docs have them...) it doesn't really apply to most drivers (at least I assume you don't want to add support for it for tgsi). Roland Am 17.06.2014 18:44, schrieb Tom Stellard: > This is for reporting whethe

[Mesa-dev] [PATCH 4/5] gallium: Add PIPE_SHADER_CAP_DOUBLES

2014-06-17 Thread Tom Stellard
This is for reporting whether or not double precision floating-point operations are supported. --- src/gallium/auxiliary/gallivm/lp_bld_limits.h | 2 ++ src/gallium/auxiliary/tgsi/tgsi_exec.h| 2 ++ src/gallium/docs/source/screen.rst| 2 ++ src/gallium/drivers/r300/r300_screen.