On 18 June 2014 05:08, Roland Scheidegger <srol...@vmware.com> wrote: > This looks ok to me though since tgsi currently doesn't have any double > opcodes (well the docs have them...) it doesn't really apply to most > drivers (at least I assume you don't want to add support for it for tgsi).
I've mostly forward ported the old gallium double code, and have written most of ARB_gpu_shader_fp64 on top, Though the question I did want to ask Tom is if he is just going to expose hw that has doubles, or does he plan on emulating doubles. For a lot of GLSL4.0 GPUs from AMD fglrx emulates doubles using massive magic shaders, I'm unsure if we should have a lowering pass above/below the TGSI line for these types of situations and what that would mean for this CAP. Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev