Re: [Mesa-dev] [PATCH 23/46] glsl: allow linking of tessellation shaders.
On 17 June 2015 at 09:01, Marek Olšák wrote: > From: Chris Forbes > > Marek: require a tess eval shader if a tess control shader is present As part of my learn about tess, Reviewed-by: Dave Airlie ___ mesa-dev mailing list mesa-dev@lists.freedesktop.
[Mesa-dev] [PATCH 23/46] glsl: allow linking of tessellation shaders.
From: Chris Forbes Marek: require a tess eval shader if a tess control shader is present --- src/glsl/link_interface_blocks.cpp | 11 +- src/glsl/link_varyings.cpp | 10 +- src/glsl/linker.cpp| 280 - 3 files changed, 294 insertions(+