Re: [Mesa-dev] [PATCH 22/22] radeonsi: NaN should pass kill_if

2018-09-23 Thread Marek Olšák
Please add a comment that UGE is used because NaN means no kill. Thanks. You can also nominate this for stable. Other than those: Reviewed-by: Marek Olšák Marek On Sun, Sep 23, 2018 at 1:00 PM, Axel Davy wrote: > Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=105333 > Fixes: https://githu

[Mesa-dev] [PATCH 22/22] radeonsi: NaN should pass kill_if

2018-09-23 Thread Axel Davy
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=105333 Fixes: https://github.com/iXit/Mesa-3D/issues/314 For this application, NaN is passed to KILL_IF and is expected to pass. Signed-off-by: Axel Davy --- src/gallium/drivers/radeonsi/si_shader_tgsi_alu.c | 2 +- 1 file changed, 1 insertion